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134,430 Commits over 4,444 Days - 1.26cph!

2 Years Ago
Ensure csv files have .csv extension
2 Years Ago
Minor refacto for clarity
2 Years Ago
subtracting 97426 wiretool_fixes2 - Staging brick
2 Years Ago
Fixed melee weapons (other than pickaxes) playing their impact animation despite not hitting anything
2 Years Ago
fix 2
2 Years Ago
Track execution time per invokes
2 Years Ago
flame spread fix candidate
2 Years Ago
Add subtle wind offset and sway
2 Years Ago
blunderbus viewmodel animations export and animated camera setup
2 Years Ago
merge from heli_global_bridge_client_fix
2 Years Ago
restoring 97366 merge from heli_global_bridge_client_fix
2 Years Ago
merge from wiretool_fixes2
2 Years Ago
merge from hackweek_renderlod_collapse
2 Years Ago
merge from horse_fixes
2 Years Ago
merge from cargo_time_hotfix
2 Years Ago
merge from missing_lightlod_finder
2 Years Ago
3rd person eject fix
2 Years Ago
Same thing for no shadow lights missing their AmbientLightLOD component
2 Years Ago
Added a tool iterating over all the project prefabs, flagging any lights with shadow enabled and no LightLOD component (found a shitton of potential issues)
2 Years Ago
SKS attachments and FX
2 Years Ago
Reimplemented movement tilt
2 Years Ago
Added smooth time. New direction calculations
2 Years Ago
Heli now sways rotation
2 Years Ago
master house wip
2 Years Ago
Re-implementing wire slack
2 Years Ago
merge from water-fog-scatter-strength
2 Years Ago
Merged wiretool_fixes2 into wire_slacking
2 Years Ago
merge from chat_ui_fix
2 Years Ago
merge from patrolheli_npc_fix
2 Years Ago
merge from heli_changes_3_fixed
2 Years Ago
merge from ship_patrol_path_vis
2 Years Ago
merge from fix_demolish_radial_menu_order
2 Years Ago
Added art for prisoner hood overlay
2 Years Ago
Merge from map_perf_improvements2
2 Years Ago
Fixed NRE when reopening a map with clustered vending machines
2 Years Ago
Update RTC description and subtitle
2 Years Ago
reduced small rubbish skip AO map size, set lid colliders to convex
2 Years Ago
Player can now be looted while surrendering
2 Years Ago
Add surrender gesture action See BasePlayer.CurrentGestureIsSurrendering
2 Years Ago
Revert lootpanel.bbq prefab
2 Years Ago
Added the ability for a looping gesture to hold their gesture after cancelling for a set number of seconds so we cna show the animation ending Converted the friendly gesture into a looping gesture (just cut up the existing anim for now, it looks bad) Applied to viewmodel and third person animations Manifest + some hood texture file metas
2 Years Ago
Fix editor starting a new session on the death screen (I had to enable this for the sleeping_death_info_safezone branch, no longer needed)
2 Years Ago
Updated store page headers to webm/vp8 clips
2 Years Ago
Merge main -> Bikes
2 Years Ago
Merge from main
2 Years Ago
Add some null checks to the oven loot panel to try and work around these warmup issues
2 Years Ago
Unsaved meta files
2 Years Ago
Merge from main -> analytics_server_profiling
2 Years Ago
Fixed stuttering Item Store and Hero (main menu) videos by disabling Skip On Drop, allowing the video to ignore any timing issues and just keep playing all frames when looping
2 Years Ago
Don't show the duplicate bone name message if they're both triggers