reporust_rebootcancel

158,841 Commits over 4,566 Days - 1.45cph!

2 Months Ago
fix scrollbar styling and presets being cut off in editor curve ui
2 Months Ago
russian roulette; - fix RussianRouletteStorage CanAcceptItem - prefab updated - updated localization - ran manifest
2 Months Ago
first pass on squirrel interest mechanic
2 Months Ago
merge from main
2 Months Ago
fix train pooling errors, add them back to tests
2 Months Ago
merge from main
2 Months Ago
merge from storepage_crystalAR
2 Months Ago
Restored skin viewer cam fov
2 Months Ago
fix glass AR refraction blurring being screen resolution dependent
2 Months Ago
Disabled bullets in the mag when inspecting the viewmodel in the skinviewer cause they draw on top for whatever reason
2 Months Ago
Added backdrop bg to the skin viewer so the crystal AR has something to reflect Restored viewmodel inspection
2 Months Ago
merge from main to high_stakes_dlc
2 Months Ago
Merge: from async_serveroccl_gen - Bugfix for exception about profiler being not available on server boot Tests: booted craggy
2 Months Ago
Clean(editor): a bit more dead code removal Tests: used LoadMapTool to investigate server occlusion concerns
2 Months Ago
test scene fluff
2 Months Ago
support for burstcloth chains to be fixed at any arbitrary bone, allowing connections at either end
2 Months Ago
arrows were supposed to gib when on the off-chance they break but they weren't being referenced properly making them just vanish but now they break. added gibbable to the arrow worldmodel
2 Months Ago
Crystal AK - removed old material, adjusted worldmodel materials with better opacity and refraction levels, tweaked worldmodel lods to avoid opaque pieces/shadows culling too soon
2 Months Ago
Show the crossbow + other bows arrowhead from the reload animation instead of the network update so it lands on the same frame as the arrow
2 Months Ago
radwater_buff_2 -> main
2 Months Ago
Buff sprinkler rads by another 1.5x
2 Months Ago
russian roulette; - vm for chain parts that connect to guns - reference model to help with anim of chains over the table
2 Months Ago
Analogue steering support WIP
2 Months Ago
world model fixes: - kick hazmat fixed missing back faces, now uses single lod texture set isntead of 4to 5 - fixed missing faces on the water pump world model - fixed divingsuit having offset texture on the world model
2 Months Ago
Bunch of driving improvements + refactor. Driving control set updates.
2 Months Ago
merge from main
2 Months Ago
checked Prevent Breaking Down on steam item for crystal ARs
2 Months Ago
Clean: remove profiler disabling on boot Was temp measure code that slipped in Tests: none, trivial change
2 Months Ago
Merge: from main
2 Months Ago
Merge: from mt_snapshot_saving - Bugfixes for saving corpse and skipped storage boxes in Jobs 4 mode Tests: spawned and interacted with them
2 Months Ago
Added missing PostOpaqueDepth to skin viewer cameras
2 Months Ago
Bugfix: avoid thread race modifying same list when saving DisplayBoxStorage - cache is now an array rather than a list Tests: setup a display box storage, showed items in it, could see contents inside change
2 Months Ago
Crystal AR page media
2 Months Ago
Driving controls wip
2 Months Ago
Arrow world model colider change
2 Months Ago
Bugfix: eagerly instantiate PaintballColorLookup to avoid it happening on Save, which is not mt safe Tests: spawned on craggy, switched on jobs 4 and shot with a paintball gun
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
champagne mortar icon tweak
2 Months Ago
merge from main
2 Months Ago
Revert Bootstrap, commited by accident in 162774
2 Months Ago
Double radiation output of sprinklers with radwater
2 Months Ago
Fixed settings menu dropdown text not being marked as dynamic Updated the colors to match the rest of the screen while I'm there
2 Months Ago
WIP control sets. Added initial code support and specific controls sets for: Car / Boat / Heli / Sub / Horse / Train
2 Months Ago
Fix manifest
2 Months Ago
Second part missing from the initial commit
2 Months Ago
2 Months Ago
statesync tests for events not firing if they're on frame 0
2 Months Ago
merge from glass_ar - square steam images, pack icon, naming tweaks
2 Months Ago
added square steam images to crystal ar pack, updated store icon, changed instances of "AR" to "Assault Rifle"