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105,912 Commits over 3,806 Days - 1.16cph!

10 Months Ago
confetti cannon sounds
10 Months Ago
piñata sounds
10 Months Ago
legacy shelter deploy sound
10 Months Ago
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10 Months Ago
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10 Months Ago
merge from main
10 Months Ago
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10 Months Ago
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10 Months Ago
cake setup
10 Months Ago
vm legacy bow - fix for missing sounds (hopefully)
10 Months Ago
don't get excited, it doesn't work how we want it to
10 Months Ago
merge from 10th birthday cake
10 Months Ago
10th birthday cake model and materials
10 Months Ago
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10 Months Ago
Merge from main
10 Months Ago
pinata deploy and volume pass
10 Months Ago
merge from main
10 Months Ago
merge from qol_hbhf_dialog
10 Months Ago
merge from main
10 Months Ago
m4 balance changes, accepts extended mags
10 Months Ago
Prevent tooltips from opening upwards when they would be close or beyond the top of the screen
10 Months Ago
Wick fx
10 Months Ago
Fix SERVER compile errors
10 Months Ago
player update, set correct holster posiotn and held position on timed explosive entity
10 Months Ago
Codegen
10 Months Ago
player update, set root transform position xz to original on explosive anims, melee and revovler anims
10 Months Ago
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10 Months Ago
Subtract 90203
10 Months Ago
Pilot collider particle fix.
10 Months Ago
Shelter door and shelter take same damage from all entities.
10 Months Ago
Fixes. Scene test setup.
10 Months Ago
Merge from main -> qol_hbhf_dialog
10 Months Ago
Merged from main.
10 Months Ago
Blast position fix Cooldown to 5 seconds to make less spammy Barrel hole opening corresponds with cooldown
10 Months Ago
Re-enabled placement within shelter
10 Months Ago
CannonBlast prefab
10 Months Ago
merge from legacybow
10 Months Ago
merge from battlebus
10 Months Ago
Fixed OnProjectileAttack NRE caused by loading pre-existing shelters on save.
10 Months Ago
Legacy bow - updated anims and ironsights so it fires like the regular hunting bow
10 Months Ago
player update, set satchel charge entity to link to r prop bone and use the 2h explosive holdtype override
10 Months Ago
updated unarmed 3p idle breathe anim and altered poses 3p 2 handed explosive anims to maatch the idle breathe pose
10 Months Ago
Redid colliders
10 Months Ago
texture tweaks - ao
10 Months Ago
texture tweaks - ao
10 Months Ago
merge from building_skins_4
10 Months Ago
further mask downscale, using a small res mask to sharpen transitions
10 Months Ago
merge from battlebus
10 Months Ago
Uploaded Pinata Bat FBX, Textures and Materials