113,308 Commits over 3,959 Days - 1.19cph!
Merge from hackweek_renderlod_collapse
Fixed wooden_crate_a, wooden_crate_a_red, wooden_crate_e_red, wooden_crate_e renderers set up with multiple empty LOD states
RendererLOD will no longer collapse a renderer with multiple empty states
Solar panels no longer take damage when picked up
Trying steam overlay URLs again
Increased fertiliser output from bone fragments in composter from 10:1 to 4:1
Merge from meshlod_converter
Update MaterialSetup to not target children if we convert to a MeshLOD
Don't offer the MeshLOD conversion if the minDistanceMultiplier isn't 0 since MeshLOD has no equivalent feature
merge from allow_barricades_monuments -> aux2
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Merge from main -> allow_barricades_monuments
Cache if a collider is part of a monument with `MonumentColliderTag` component(so it works in standalone builds)
Consolidate some burst util methods into FP.System so they are reusable everywhere (compile fix)
merge from main -> allow_barricades_monuments
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merge from teslacoil_igniter_heal
merge from wire_slacking/tip
merge from qol_queue_rejoin_timer
merge from wire_slacking/christmaslights
Buncha movement fixes.
Adjusted a few things to work around the legacy code that messes with PFX.
Added wire slack support to christmas lights
Adjustments for the new script edits.
pushcarts default tint = red
material tweaks
added corrugated sheets to the masterhouse awning for roof
some extra breeze block piles for set dressing
Merge from paint_stroke_fix
merge from save251 - Staging wipe
merge from f1_grenade_skin_fix
merge from samsite_togglemode
merge from fix_item_split_slider_reset
merge from chainsaw_ray_fix
Reduced no build volume at train tunnel underground entrance
merge from meshlod converter
- Reduced no build volume at desert military base and arctic research base
- Increased no build volume slightly at launch site and sphere tank
Small monument no build volume increased, switched to sphere collider
- Lighthouse 100m
- Mining Outpost 70m
- Super Market 100m
- Gas station 100m
- Warehouse 100m
quick rubble dressing pass around damaged brick walls to test out new models
rubble pile scrap models, textures, prefabs