reporust_rebootcancel

144,645 Commits over 4,444 Days - 1.36cph!

11 Months Ago
Merge from main
11 Months Ago
Added pop support to FlexTransition - lets the object animate back to where it started
11 Months Ago
Fixed road sign gloves name typo
11 Months Ago
Added store overlay page variants and sub titles, new content generation system
11 Months Ago
Updated medieval and jungle pack pages using the new system
11 Months Ago
Fix being able to reskin the legacy high wall while standing on the walk way
11 Months Ago
Ensure invoke handlers profiler is initialsied on the first run of LateUpdate - prevents new menu NRE's when loading up the menu
11 Months Ago
Fixed demo close button not closing demo window
11 Months Ago
Ensure quit button quits
11 Months Ago
pilot hazmat storage texture polish pass, uv2 emissive and small lights
11 Months Ago
Capture a local copy of the browser list before checking on query complete
11 Months Ago
Fix session modal turning itself off
11 Months Ago
Session will fix trying to auto sort its prefab state
11 Months Ago
Fix 'no servers found message' being unreliable at best
11 Months Ago
Make sails visually point "forward" regardless of placement
11 Months Ago
merge from main
11 Months Ago
Bunch of store fixes and tweaks
11 Months Ago
Fixed skin viewer appearing over the popup overlays
11 Months Ago
Fixed padding and styling issues in settings screen Updated safe mode popup
11 Months Ago
Calculate buoyancy point locations dynamically for player built boats during creation, resulting in more stable boats.
11 Months Ago
Fixed anti aliasing setting not applying
11 Months Ago
Store modal now appears over the sub navigation Tweaked blur and colors Tweaked python and large backpack skin viewer
11 Months Ago
Skin viewer: fixed beenie skins not loading, fixed legacy workshop skins not resetting correctly
11 Months Ago
Small refactor of dimensions debug draw and order of init calls.
11 Months Ago
Skin viewer: fixed transparency issue with discord trophy
11 Months Ago
Fixed loading screen tooltip icon
11 Months Ago
Fix for empty boat building stations not being able to enter edit mode.
11 Months Ago
Force buoyancy point data refresh/save as part of buoyancy calculation, ahead of dynamic buoyancy location implementation. Remove some debug logs.
11 Months Ago
Remove the duplicated preprocess logic in FileSystem_Warmup, much less error prone this way Remove world asset warmup since they can just be warmed up on demand now Fixes bootstrap asset scene prefabs being instantiated for preprocessing when they shouldn't need to Also fixes prefab assets being preprocessed in the editor when not in client+server mode
11 Months Ago
Preload weekly skins assets when warming up the store
11 Months Ago
merge from main
11 Months Ago
Remove UI prefabs from server bundles
11 Months Ago
Make sure the store page is initialized before the settings page Compile fix
11 Months Ago
Initialize FlexLayoutManager in Start instead of ClientInit, bootstrap UI needs it
11 Months Ago
Merge from parent
11 Months Ago
Merge from main
11 Months Ago
Log exception when failing to warmup main menu
11 Months Ago
Fixed twitch rival trophy 2023 steam item using the 2022 trophy item name
11 Months Ago
Gesture UI warmup NRE fix attempt
11 Months Ago
Some skin viewer and store code cleanup
11 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
11 Months Ago
Pull gamemode prefabs into the bootstrap bundle in server builds because convars touch it before asset warmup runs Improve handling errors loading the bootstrap asset scene
11 Months Ago
Run PrefabAttribute preprocess during bundling because RigidbodyInfo needs it Has to be run while bundling because rigidbody components are removed client side, but RigidbodyInfo preserves some of its fields for the client
11 Months Ago
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11 Months Ago
Skin viewer: tweaked all the remaining items
11 Months Ago
very wip pilot hazmat storage model and materials
11 Months Ago
Added first pass cinematic rig for Pilot Hazmat
11 Months Ago
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11 Months Ago
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11 Months Ago
Skin viewer: DB, F1 grenade, M39, sword, satchel, stone hatchet, waterpipe, pants