reporust_rebootcancel

144,710 Commits over 4,444 Days - 1.36cph!

11 Months Ago
Probably fix crash when canceling connecting to a server on "loading world"
11 Months Ago
merge from main
11 Months Ago
lumberjack, wallpaper starter pack pages
11 Months Ago
Add editor tools to save time on workshop screenshot settings
11 Months Ago
Gesture, Graffiti, Ice King and Jungle pages
11 Months Ago
Remove plugin compile defines
11 Months Ago
- Allow scientists to hear other scientists shots, fix situations where scientists are engaged in a gunfight but their friends don't care if the player doesn't shoot back / has a silent weapon - Pull reload sounds directly from the weapon instead of copying them in another array
11 Months Ago
Abyss, Arctic, Frontier, Frontiersman page setup
11 Months Ago
Merge from bounds
11 Months Ago
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11 Months Ago
ItemSelector attribute on page overlay content fields
11 Months Ago
merge from main
11 Months Ago
merge from itempicker_window
11 Months Ago
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11 Months Ago
Added PlayerModel Update avatar for cinematic rigs
11 Months Ago
Fix "move called twice in same frame" warning
11 Months Ago
Fix error when realmed remove tries to remove audio component (do the effects in audiomixer instead of components)
11 Months Ago
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11 Months Ago
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11 Months Ago
ghost ship model separation into final break down, opaque/transparent and decals sorting Prefab hierarchy and groups cleanup - groups are organized to allow stock dressing separation for other ship styles set dressing
11 Months Ago
Weapon racks page
11 Months Ago
Fix new scientist getting stuck on large oilrig doors
11 Months Ago
Set new scientist and heavy scientist health to have similar TTK as old scientists despite not having bullet resistance. It makes balancing damage easier, but the formula I should have used is health/(1-resistance) not health*(1+resistance) so my previous change was wrong.
11 Months Ago
Additional test save
11 Months Ago
Fixed store grids not taking into account height when calculating used cells
11 Months Ago
Fixed store overlay pages showing still showing text group when the content has no texts
11 Months Ago
Some cleanup and support for recalculating after load
11 Months Ago
Adding COL meshes for floating walkways
11 Months Ago
Legacy Wood External images and store setup
11 Months Ago
Add min/max value descriptions to NBZ cvars.
11 Months Ago
WIP more robust bounds/center related calculations.
11 Months Ago
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11 Months Ago
Add Legacy Wood External gate to new store
11 Months Ago
Make silenced weapons harder to hear for scientists
11 Months Ago
merge from main
11 Months Ago
Increase heavy scientist health to match old one
11 Months Ago
Convared the weekly skins preload, makes it easier to debug
11 Months Ago
main -> compass
11 Months Ago
main -> pilot_hazmat_dlc
11 Months Ago
Removed a bunch of components I don't need on the skin viewer camera
11 Months Ago
reapply 125577 reenable_scrappy_damagefx
11 Months Ago
merge from reenable_scrappy_damagefx
11 Months Ago
Compass animation polish
11 Months Ago
merge from hackweek_fps_loggin
11 Months Ago
merge from static_entities_hostile_fix
11 Months Ago
merge from windmill_gib_fix
11 Months Ago
hooked up pilot_hazmat steam id to unlock storage box id
11 Months Ago
Merge from parent
11 Months Ago
Merge from main