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125,756 Commits over 4,109 Days - 1.28cph!

1 Year Ago
Merge Bikes -> Aux2
1 Year Ago
Don't allow passenger to access fuel when bike is on
1 Year Ago
Fixed motorbike fuel interaction
1 Year Ago
Switch the fuel gauge emissive on/off too
1 Year Ago
Set up motorbike headlight
1 Year Ago
WIP lighting & related files.
1 Year Ago
Merge from custom_wheel
1 Year Ago
Server.cinematic is now replicated Cinematic gestures can now be used if the server is marked cinematic, even if the player is not an admin
1 Year Ago
Added gesturecollection.ShowAdminCinematicGesturesInBindings convar When true, cinematic gestures will appear as bindable in the gesture wheel. Doesn't change any actual usage logic for these gestures, if the player binds a cinematic gesture and then joins a server where they aren't an admin the gesture will be disabled in the wheel
1 Year Ago
Merge Bikes -> Aux2
1 Year Ago
Styling, fixes RMB to clear slots Added a reset to default button
1 Year Ago
Cut down version of every monument scene spawner prefab
1 Year Ago
Kickstand spring additional lookat
1 Year Ago
kickstand tweak, removed unused sidecar model placeholder
1 Year Ago
Pedal bikes have a chance to spawn on roads
1 Year Ago
Adjust motorbike wheel height
1 Year Ago
Fixed sidecar suspension. Fixed foot IK NREs on some bikes.
1 Year Ago
Foot IK for the trike passenger, and rotation limits. Removed starter key code.
1 Year Ago
Trike passenger mount added
1 Year Ago
Trike rear wheels turn, though on the wrong axis
1 Year Ago
Set up bike health
1 Year Ago
Assigned the correct gibs models
1 Year Ago
Merge underwater_fog -> Main
1 Year Ago
merging gibs for sidecar and tricycle (merged the tricycle folder in the process)
1 Year Ago
Set up trike cogs
1 Year Ago
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1 Year Ago
Remove every map generation component from scene spawner prefab for monuments - only output GameObject + ScenePrefab component
1 Year Ago
Spawn normal prefab when doing map generation so we can guarentee that all map generation components are present Remap to scene spawner only when spawning world
1 Year Ago
Added another 0.25m to the seismic sensor range forgiveness, following CS 98678
1 Year Ago
export latest 3p handcuffs anims
1 Year Ago
trike: - rigged up - added wheel/cog anim - added animator & move param - updated prefab to use new animator
1 Year Ago
Optimised ring road search
1 Year Ago
Merge from travelling_vendor -> Aux2
1 Year Ago
Basic vehicle visuals port
1 Year Ago
Switch `monument_scenes` convar to be saved
1 Year Ago
merge from wire_slacking/optimisations
1 Year Ago
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1 Year Ago
burstcloth improvements - rotational constraints respected - constraint normals are correct now, significant improvement to length constraints - some jobsystem/burst optimizations
1 Year Ago
Setup Vintage Desk Prop Prefab Added and Setup Vintage Bookshelf Prop Prefab Added and Setup Vintage Dresser Prop Prefab
1 Year Ago
further fixes to storage warehouse.
1 Year Ago
updated motorbike kickstand skinning, mask texture, and materials setup
1 Year Ago
updated vcol on decals to tint the recent decal albedo changes
1 Year Ago
Forgot the marker!
1 Year Ago
Use map marker for vendor instead. Remove ability to see what it has in advance through a vending machine icon.
1 Year Ago
Null error
1 Year Ago
Round prices up to the nearest 5 to make them look nicer
1 Year Ago
Ensured ring road will be found if one exists on the map. Fixes problem stopping vendor from being spawned on a totally fine map.
1 Year Ago
fix material assignment on storage warehouse trims.
1 Year Ago
Fixed line anchors fuckery again
1 Year Ago
more work on geo for storage warehouse.