reporust_rebootcancel

136,365 Commits over 4,474 Days - 1.27cph!

12 Months Ago
Pilot pack store showcase Fixed some bugs preventing the extra items command to work properly
12 Months Ago
new_menu2 -> main
12 Months Ago
Pause and play the store hero video when you close and open the menu More logs for notifications
12 Months Ago
Missed files
12 Months Ago
Texture fix for Pilothazmat Backpack
12 Months Ago
PilotHazmat backpack textures updated
12 Months Ago
Set correct stencil states in all sub shaders that are used by indirect instancing in order to emulate what Unity normally does during the GBuffer pass
12 Months Ago
updated cinematic backpack textures
12 Months Ago
Implement indirect instancing without requiring monster meshes: - Use a command buffer to submit indirect draw calls referring to individual meshes - Monster meshes are disabled by default - Mesh Read/Write is no longer required - Should reclaim ~3 GB of VRAM and RAM - Calculate UV distribution metrics based on individual meshes rather than monster meshes
12 Months Ago
Instancing shaders now always access the IndirectDrawIndexedArgs buffer in order to retrieve the startInstance parameter which is no longer passed to Unity.
12 Months Ago
Fix MLRS spawning in hardcore mode - code was only looking for MLRS inside safezones - fix some entities being skipped over when deleting due to looping over entities while they are being removed / deleted
12 Months Ago
Reset active item when disconnecting from the server.
12 Months Ago
Update: plug in batched occlusion logic - fix early-disposed container Need to figure out how to factor out the OnPlayerFound/Lost, but getting close Tests: 2p on craggy in editor - walked behind the mountain and disappeared
12 Months Ago
renamed flight recorder box to black box again
12 Months Ago
Update some tooltips to the new menui2 ones
12 Months Ago
Pilot pack store page
12 Months Ago
Replaced blockout food display counter
12 Months Ago
call init on vhacd Paramters props to get legit default values
12 Months Ago
pilot pack sitem description
12 Months Ago
Update: plug in new batched server occlusion job Tests: none, need to hook up the calling code
12 Months Ago
new_menu2 -> main
12 Months Ago
Proposed fix for notifications
12 Months Ago
Remove logs for main
12 Months Ago
Fix FlagsPropertyDrawer being wrong if the parent is disabled, leading to all flags property drawers being off by one.
12 Months Ago
new_menu2 -> main
12 Months Ago
Fix tutorial button not showing up when entering a tutorial Minor code cleanup Notification process wont skip all notifications if the data is incoprrect for one Disable top level rust plus button if in demo or not connected to a server (rather than inside modal)
12 Months Ago
Added updated pilot hazmat backpack cinematic textures and cinematic worldmodel
12 Months Ago
Update: extract algorithm from ServerOcclusionJobs.CalculatePathBetweenGridsJob Tests: inspected asssembly
12 Months Ago
Cherrypicked 127704
12 Months Ago
restore m_EnterPlayModeOptions
12 Months Ago
Update: batched OcclusionLineOfsight skeleton Tests: none, not engaged yet
12 Months Ago
Update: refactor server occlusion job to take out grid definition Prep for adding a batch version Tests: on craggy in editor with 2 players, ran behind the hill and got despawned
12 Months Ago
Adding extra bone to pilot hazmat mask tube
12 Months Ago
Quick Join - Prevent local 'last connected' data from being overwritten by steam
12 Months Ago
Gameobjectlod burst cloth on pilot hazmat
12 Months Ago
Added helmet mat to lod3 of pilot hazmat
12 Months Ago
Merge from tugboat_toot
12 Months Ago
Configure max horn time and rate limit
12 Months Ago
helmet cinematic material fixes
12 Months Ago
Reduce terrain alpha cutoff range to 400
12 Months Ago
Fixed ambient lighting when switching between items in your hotbar
12 Months Ago
Merge from main
12 Months Ago
Merge from compass
12 Months Ago
Added Pilot Hazmat Cinematic Textures and Materials
12 Months Ago
Needle now moves when tapped during admire animation
12 Months Ago
Pilot helmet cinematic materials, backpack cinematic materials set to 4k in editor
12 Months Ago
Added cinematic textures and material for the pilothazmat backpack
12 Months Ago
subtracting 127585, caused worldgen turned into an Accordion - "Replace our custom Parallel.For and Parallel.ForEach with the standard .NET one" https://files.facepunch.com/Alistair/101/08/2025/6A09/RUST%20Screenshot%202025.08.01%20-%2009.45.39.95%20%281%29.png https://files.facepunch.com/Alistair/101/08/2025/2c38/RUST%20Screenshot%202025.08.01%20-%2009.47.47.40%20%281%29.png
12 Months Ago
update from main
12 Months Ago
Updated patterns