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134,431 Commits over 4,444 Days - 1.26cph!

12 Months Ago
Ensure hit entity isnt null first
12 Months Ago
Subtract 125654 breaks the whole game
12 Months Ago
merge from /main/nametag_clipping_fix
12 Months Ago
Add a null check to query vis job runner to prevent crashes on disconnect.
12 Months Ago
Add editor preference setting to generate Client and Server project files. Edit -> Preferences -> Facepunch -> Project Generation
12 Months Ago
merge from main
12 Months Ago
Skin viewer: wellipets hat, rocket launchers, bandana
12 Months Ago
tugboat_rug_fix -> main
12 Months Ago
Prevent deploables placed ontop of rugs on tugboats from parenting to the rug. Ensure they parent to the boat instead
12 Months Ago
Fixed bag opening modal nre
12 Months Ago
Skin viewer: Added and tweaked riot helmet, coffee can helmet, miner hat, facemask, metal chestplate, horse and chicken costume
12 Months Ago
Updated blend material on rugs
12 Months Ago
Update: forgot to save BaseRaidBenchmark scene with the changes Tests: none, trivial change
12 Months Ago
Premium modal styling updates
12 Months Ago
Update: BaseRaidBench - add support for spawning a random base from a list Tests: ran the scene
12 Months Ago
tugboat_rug_fix -> main
12 Months Ago
Fix stability stat sometimes not showing up when looking at building blocks with a hammer
12 Months Ago
Fix rugs breaking on Tugboats when picking up a deployable on top of them
12 Months Ago
12 Months Ago
oil rig foot collision, lods
12 Months Ago
Skin viewer: Added a new setting to rotate the item when entering full screen mode, looks cooler Tweaked most guns Added frog boots and clatter helmet items
12 Months Ago
Update: DemoBuildingsViewer - add ability to export as a merged base Tests: exported 3 bases from staging demo as 1
12 Months Ago
Merge from lightup_hazmat_codelock_pips
12 Months Ago
merge from iconrenderer_improvements_batch -> main
12 Months Ago
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12 Months Ago
12 Months Ago
Fix some remaining doors and non-prefab entities S2P bandit camp, ranch, large barn
12 Months Ago
toolbar_compile_simulator -> main
12 Months Ago
Fixed items with no skins loading indefinetely
12 Months Ago
Strip from build
12 Months Ago
Keep track of all 3 compile target states and parse it that way (only show green if all 3 pass, red if one fails)
12 Months Ago
Update: DemoBuildingsViewer - can load multiple bases in a scene Exports them separately, for now. Tests: loaded top 20 bases from staging demo
12 Months Ago
fish crate model, textures, prefabs more set dressing on ship
12 Months Ago
Added toggles to turn culling stages on and off
12 Months Ago
Tweaked settings dropdown padding Moved FPS counter option in UI category
12 Months Ago
SkinViewer scene added to bundles
12 Months Ago
fix heliFX method compile location server -> shared
12 Months Ago
Fix UIDialogs not working when using asset scenes
12 Months Ago
Added a toolbar button for the compile simulator (shows most recent state)
12 Months Ago
Added Rust Render Pipeline package contents
12 Months Ago
Bugfix: DemoBuildingsViewer - spawn TOD prefab to allow digital clock to work Otherwise it NREed Tests: loaded base 3839 from staging demo
12 Months Ago
Skin viewer loading indicator
12 Months Ago
Changed the Rust Render Pipeline package to a custom rather than git based package as not everyone will have SSH or git credentials set up
12 Months Ago
Bugfix: DemoBuildingsViewer - prevent attribute accumulation that leads to skin duplication Tests: loaded up the largest base from staging demo
12 Months Ago
Bugfix: DemoBuildingViewer - fix building block skin spawning in the wrong location Discovered that there's a new bug with duplicating skins on succesful scene opens Tests: spawned the largest base from staging
12 Months Ago
Add Ians new rotation script, update automated render script
12 Months Ago
Add new scientists to large oilrig, setup their zones, add debug draw for zone appartenance, create custom editor to edit zones instead of manually entering extents
12 Months Ago
remove twitch drops and weekly skin old files
12 Months Ago
clarified water trace setup
12 Months Ago
Added toolbar extender