251,438 Commits over 3,959 Days - 2.65cph!

4 Months Ago
Show notification on Journal Page when you get a new entry Don't show quests as hidden when completed TilePlacer can no longer place on dig tiles Added Resources to Journal Added Mobs to Journal Can register Tile and Mob entries in the Journal Added Names and Categories to every single Item/Tile/Mob
4 Months Ago
HCR viewmodel - re-deleted anim events to fix addtional bullets flying out during reload
4 Months Ago
Update: updating audio debug output to make cross-referencing easier Tests: Rode a zipline on Craggy, was able to track the looping sound
4 Months Ago
Bugfix: Zipline stops playing audio when reaching the end This avoids trying to fade out a sound that was already recycled due GO being destroyed by server. Haven't found a better solution. Tests: on Craggy with sound pooling enabled, used the zipline twice, then noclipped out in the distance, and rode the zipline twice - no NREs. Logs also didn't show double-retire
4 Months Ago
Only spawn 1 river on maps <= 3500 Only spawn 2 rivers on maps <= 4000
4 Months Ago
Converted TerrainTpologySet to TerrainTopologyAdd on legacy arid formations
4 Months Ago
Expose physics substeps control to scene inspector, resolves Facepunch/sbox-issues#6480
4 Months Ago
Allowed reeds to spawn along the rivers again Tweaked reed scale to be more realistic
4 Months Ago
Human: added constraints on biceps that makes the lower part of arms subtly rotate away as the arms bend, similar to what happens with legs + various misc. things (anims, fixes...) https://files.facepunch.com/maxlebled/1b3011b1/elbows.mp4
4 Months Ago
Tweak build script to make sure everything uses Release mode
4 Months Ago
Mark texture getters as pure Use new icon style for resource.ref nodes too https://files.facepunch.com/ziks/2024-09-30/sbox-dev_OP78bw1BAw.png
4 Months Ago
Leaderboard backup, run #14314
4 Months Ago
Fix water well NPC refreshing sell orders when server restarts
4 Months Ago
Don't use MapStartupScene when loading a Scene Map, we can load it directly
4 Months Ago
WIP game object thumbnails in graphs Refresh object thumbs when scene saved Node icon tweaks https://files.facepunch.com/ziks/2024-09-30/sbox-dev_6XFZEVyCvd.mp4 More scene.ref node icon tweaks https://files.facepunch.com/ziks/2024-09-30/HZYdyW9buu.png Frame scene ref target on double-click https://files.facepunch.com/ziks/2024-09-30/sbox-dev_Fb3jaAbxNS.mp4
4 Months Ago
Added Journal Tab to GameMenu. Optimized GameMenu's Tabs and Pages further Created JournalPanel and JournalEntry Added Seen/HasSeen to CharacterSave Proper Journal Styling and Item implementation for JournalEntry Journal Tooltips Seen/HasSeen now uses a state instead of a bool
4 Months Ago
Update: rewrote the comment Forgot to press save in VS before submitting. Tests: none, trivial change
4 Months Ago
Update: Allow use of client-side commands for GameSetup in Editor context This simplifies some testing scenarios. Tests: Boted craggy with a couple client-only debug commands - they changed as required
4 Months Ago
Fix case where graphs embedded in scenes wouldn't save
4 Months Ago
Update: add sound logging under audio category Tests: Ran in editor, confirmed output
4 Months Ago
Update README.md
4 Months Ago
HCR viewmodel bug fix - fixed ironsight being slightly too high
4 Months Ago
Fix warning breaking build
4 Months Ago
Clean refs
4 Months Ago
Clean refs
4 Months Ago
Merge: from main Tests: built in editor
4 Months Ago
█▍▌▌▍ ▊▇▉▌ ▆▍▋▄_▄██▉▆█_▄▉▅
4 Months Ago
Initial commit
4 Months Ago
4 Months Ago
Only update cached if change ID has increased
4 Months Ago
Maps can have stats, achievements, leaderboards
4 Months Ago
▇▌▄▄▅▅ ▉▉▇▋▍▉▆ ▍▊▍ ▌▋▇ ▉ ▄▆▋▉▌█▉▉▉▍▅▉ ▄▊ █▍▄▋▋▋█ ▍▍▋█▄▊▋ ▅█▅▊█▋▍ ▅▄█▅▊ ▉▍▄█ ▉█▉▉▉▋▍ ▅▍▊▄
4 Months Ago
prop_physics from maps are fully networked We don't need to load the scene on the joining client Add Application.ClearGame Add Application.MapPackage Refactoring Refactor Add SceneNode to more easily check if we're the owner of a GameObject Add achievement/stats apis for maps Fix NRE in ToClipboardString Expose more stats/achievements stuff to ag
4 Months Ago
Obsolete fixes
4 Months Ago
Ortho test scene
4 Months Ago
API update
4 Months Ago
Tweak graph saving logic, warn if no editor session found
4 Months Ago
Fix DPV appearing in crafting menu in tutorial
4 Months Ago
Look at interact prompt
4 Months Ago
▅██▆▉ ▅▍▉█▋▄▇▋ ▋▅▍▉ ▋▅ █▍▆ ▇▋▅▇ ▊▉▇█▆█ ▋█▊▉▇▆ ▇▅ ▆▋█▋▆▍▍ ▊▇█▆▄▊▅ ▇▍▄▋▅ ▆█▇▅ ▍▉▊▉▆▅▉▉▆█ ▍▅ ▆▌▉▉ ▅▇ ▄▅ ▍▆▆▋▊▅▊
4 Months Ago
WIP frame scene ref target on double-click
4 Months Ago
Mute run effects for the moment Don't look at camera in dialogue update scene
4 Months Ago
Merge: from soundmodulator_leak Fixing zipline NRE that my previous change caused. When not pooling, retail the modulators instead of trying to recreate them, since some scripts don't clear them properly. Tests: rode the zipline twice on Craggy, then noclipped around the island to destroy sounds, then rode the zipline twice again - no NREs
4 Months Ago
Bugfix: don't clear modulators when not pooling, fixes zipline NRE This was caused by my previous fix Tests: rode the zipline twice on Craggy, then noclipped away from the island, and rode the zipline again - no NREs
4 Months Ago
More scene.ref node icon tweaks https://files.facepunch.com/ziks/2024-09-30/HZYdyW9buu.png
4 Months Ago
Subtracting 105130 and 105295 (obfuscation_build_fix)
4 Months Ago
WIP game object thumbnails in graphs Refresh object thumbs when scene saved Node icon tweaks https://files.facepunch.com/ziks/2024-09-30/sbox-dev_6XFZEVyCvd.mp4
4 Months Ago
▍▅-▌▉▍▅▇▉█▌▅ ▄▆▉▉▍▅▌▌▇▍▆▄ ▍▇▆▋▊▅▄ ▆▇▉ ▆▌▆▋▌▄ ▊▅▉▌▌▄▍▆ ▉▊ ▇▆█▌█▋ ▋▄▍▆▋▇ (▋▇▇▉▌▉ ▍▋▆▆▇▌)
4 Months Ago
merge from world_update_2
4 Months Ago
▍▉█▅▄ ▇█▉▅ ▄▋▉▌