143,913 Commits over 4,413 Days - 1.36cph!

10 Months Ago
Updated Pilot Hazmat Textures
10 Months Ago
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10 Months Ago
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10 Months Ago
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10 Months Ago
Bunch more very WIP including: client side player boat entity dimension synching block collider reparenting enabling building priv for player boats steering wheel vehicle priv basics some additional serialization and protbuf
10 Months Ago
Updated the texture bundles to include the new and fixed normal maps
10 Months Ago
ghost ship variants, variants lod bakes. Currently only ship colours and name change, working on set dressing variation next
10 Months Ago
Fixed store pack showcases only spawning if you own them..
10 Months Ago
Added a loading spinner when the server browser is refreshing
10 Months Ago
created pilot pack steam item (master sitem) and given it the old steam item ID of 10328" class="changeset">10328. I've moved the Pilot Hazmat sitem ID over to 10331. All pilot hazmat items now unlock via "pilot pack" 10328" class="changeset">10328. Rebuilt manifest
10 Months Ago
replaced text with updated text on hazmatsuit.dive.item and fixed loot table on it too
10 Months Ago
removed steam item unlock in item definition on pilot hazmat items so they only unlock via sitem
10 Months Ago
holster position edited on p17
10 Months Ago
nailgun gun holster position and bounds edited
10 Months Ago
Store takeover priority override changes
10 Months Ago
Fix the loading screen image size on all resolutions and scaling (i hope pls)
10 Months Ago
Set up entitys and override controllers for a selection of weapons
10 Months Ago
merge from fix_buried_weapon_ownership
10 Months Ago
merge from compass
10 Months Ago
merge from pilot_hazmat_dlc
10 Months Ago
Merge from hardcore_refresh
10 Months Ago
Death screen fade fix
10 Months Ago
Reassign the read only death screen fog images every time we open the death screen
10 Months Ago
merge from fogmethod1 (sky branch)
10 Months Ago
fix debug_cloud_position not reporting the randomized offsets
10 Months Ago
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10 Months Ago
Iterating: - Exposure improvements. (Overexposed horizon fix). - Minor tonemapping tweaks for highlights (overexposed arctic fix). - Cloud shading improvements in tundra/arctic. Clouds blend in better with the sky. - Various related adjustments to keep harmony.
10 Months Ago
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10 Months Ago
Merge from main
10 Months Ago
New setttings tooltips, re-organized some categories
10 Months Ago
Merge from spraycan_codelock_reskin
10 Months Ago
Merge from hardcore_refresh
10 Months Ago
Add back in the option to make the player not show their direction on the map, show an empty circle Even if a player has a compass on the belt, they still need to to pull out the compass to figure out a direction
10 Months Ago
Can no longer buy pistol ammo from npc vendors (affects waterwell mostly)
10 Months Ago
Checkout result button cant be toggled off
10 Months Ago
Fix monuments/vending machines briefly visible when map is fading in
10 Months Ago
Fixed cart not clearing correctly from prefs after a checkout
10 Months Ago
Fix game modes automatically spawning the player if they were killed while offline even if they have a sleeping bag (ie. when we would normally just show the death screen when connecting)
10 Months Ago
More robust map viewing system Shows the proper loading wheel
10 Months Ago
Fix death screen fog not being applied if player leaves and joins another server in a single session
10 Months Ago
Merge from main
10 Months Ago
merge from new_menu
10 Months Ago
Changed menu loading to make sure we aren't initializing disabled preprocessed prefabs Cache loaded pages
10 Months Ago
Merge from main
10 Months Ago
Fixed store subbing twice to steam purchase callback Double instance safeguard for all pages
10 Months Ago
merge from new_menu
10 Months Ago
Safer home page singleton Bail out of server browser if instance is already found
10 Months Ago
new_menu -> main
10 Months Ago
NRE fix