256,417 Commits over 4,018 Days - 2.66cph!

7 Months Ago
barnacle_tiling_orange variant
7 Months Ago
Better rotation and demolish blocked errors Grade upgrade message order
7 Months Ago
Make frame selection behaviour more consistent
7 Months Ago
Optim: Don't wait full timeout for CompanionServer if it's done Tests now run 2.5s instead of 12s. Tests: Ran all tests multiple times - all green
7 Months Ago
Plaster added to jungle ruins
7 Months Ago
Update: Adding last tests to CompanionServerTests One of them, TestNexusAuth, doesn't do deep testing since it requires setup of NexusServer, which is incompatible because of DontDestroyOnLoad. Tests: Ran all unit tests multiple times - all green
7 Months Ago
Pretty up shortcut hints a bit Add more context menu shortcut hints
7 Months Ago
Some docs
7 Months Ago
Make TreeView item renaming more explicit, share same rebindable shortcut
7 Months Ago
Don't need two copies of Pooled<T> Include SDF data in dump Fix parsing edge loops from dump
7 Months Ago
Only flush pending updates on reliable RPCs
7 Months Ago
merge from main
7 Months Ago
Fix shortcuts like Ctrl+Z in ActionGraph @CarsonKompon let me know if this isn't the right solution here
7 Months Ago
Keep an updated count on packages showing what % of users are experiencing errors
7 Months Ago
Move net stats drawing out into system
7 Months Ago
Set light index mapping if we have a bake light index
7 Months Ago
renamed files and folders oasis_b build and level
7 Months Ago
When flushing pending updates before RPC calls - send reliable transform update
7 Months Ago
SortLive in this search index was a disaster don't bother with it Hash events by steamid instead of ipaddress to get more accurate dcounts
7 Months Ago
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7 Months Ago
Don't cull baked lights Remove these sdl headers from vpc
7 Months Ago
merge from main - RC
7 Months Ago
PlayerCopy tool now works if a PlayerModel is selected rather than the player itself Will now select the newly created model after copying
7 Months Ago
Fixed maincannonshell appearing untranslated on death screen when dying from bradley
7 Months Ago
Leaderboard backup, run #12871
7 Months Ago
Updating SDL2
7 Months Ago
Fixed binoculars overlay covering chat
7 Months Ago
Include revision with error report
7 Months Ago
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7 Months Ago
Fixed extra GetType() causing IsComponentNotOfType check on LodStripper to fail
7 Months Ago
Pose backup
7 Months Ago
LODStripper change
7 Months Ago
Fixed shields not getting OnHolster callbacks
7 Months Ago
spawn.shielddummy command can now be passed true to make the dummy holster the shield Placeholder shield idle to fix foot IK Fixed gibs spawning parented to the player
7 Months Ago
Fixed duplicate GUID error on client connection in editor.
7 Months Ago
Prevent merging folders into current directory when dragging
7 Months Ago
Prevent dragging into same folder
7 Months Ago
Can now move multiple files from File Explorer into Asset Browser in one drag
7 Months Ago
Can now resize Editor Keybinds window to see the full list
7 Months Ago
Added support for renaming folders via the Asset Browser. Clicking and Dragging Folders in the Asset Browser now updates the asset so it is reflecting the new path.
7 Months Ago
Improved train uncoupling behaviour
7 Months Ago
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7 Months Ago
Fixed inaccurate comments, etc
7 Months Ago
Gib & bullet tweaks.
7 Months Ago
Merge from elevator_parenting
7 Months Ago
When trying to upgrade a blocked building block, close the pie menu and pop a toast with the reason
7 Months Ago
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7 Months Ago
Vertex stream unfuckery on the new explosions and streaks. Texture tweak on engine exhaust Added close-up engine exhaust FX Sidegun tweaks. Component destruction fixes for new explosions.
7 Months Ago
Disabled pie menu options can now run an action when clicked
7 Months Ago
Merge from main