155,998 Commits over 4,536 Days - 1.43cph!

11 Months Ago
Fixed elevators losing power when power is plugged into a non power slot somewhere in the column
11 Months Ago
Ghost ships now show a map marker Fixed rotation of deep sea island icons
11 Months Ago
Merge from floating_cities
11 Months Ago
S2P all FC's + HLOD
11 Months Ago
Fixed some missing farm access dialogue
11 Months Ago
Missing file
11 Months Ago
Disable the disco ball light emitters entirely with a tight LOD range, saves around 200k triangles, 300 shadow casters and a few hundred batches
11 Months Ago
Merge from parent
11 Months Ago
HLOD will no longer modify LODComponents at runtime that are controlled by culling volumes These two systems were fighting for ownership of components which was resulting in some objects that should be culled being displayed, this would occur inconsistently as the HLOD staggers it's work over multiple frames but the culling volume is instant This commit doesn't actually fix the issue on prefabs, will require S2P and regeneration of HLODs on floating cities (and possibly other monuments)
11 Months Ago
Merge from hackweek_boxsorting (last UI pass)
11 Months Ago
Merge from box_sorting_ui
11 Months Ago
Merge from main
11 Months Ago
Merge from main Automatically resolved conflicts in flare.weapon, planner.prefab, chainsaw.entity, HeldEntity.cs, PlayerModel.cs
11 Months Ago
Fix bot_exec no longer working in builds
11 Months Ago
minifridge progress lods texture and material wip .deployed/corpse/icon/item prefabs basic setup
11 Months Ago
fixcars command now fills the rockets continer with incen, flares and HV's.
11 Months Ago
Editor tool to copy paste terrain sections around
11 Months Ago
Fixed remaining spinners.
11 Months Ago
Make certain NPCs appear in killfeed * Helicopter, Combine Ceiling Turret and Camera and Antlion Grub Fix inverted null check from yesterday Fixed regression with clientside entity removal
11 Months Ago
▆ █▆▍ ▆▍▌▇▅▌▍▋▉▋▆▅▇▋▉▌▉▊▇▆ ▊▊▄▉▌▇ ▊▊ ▌▅▄▆▋▋▉▆▆▆▍▌▊ █▊▌ ▆█▉▉▇▉▉▊▅▍▆ ▉▍▇█ ▌▆ ▇▍▇▊▄▇▉▆▆ ▉▇▊█▊ ▆▄▅▆█ ▌▅▆▆▉ █▄▌▉▍▇▍ ▋▅ ▊▇▉▇▆ ▆▄▍▆▄ ▄▆ ▍▊▇▄█ ▋▄▄▍▄▄▊ ▋▅▍▉▄ ▆▍ ▉▉▉▋▆ ▋▋▍▄▇▍ ▌▆▆▆█▇▉▉▉▊▍▊▅▉▆▌ ▉▄▆▉▍ ▄▅█▋█ ▍▄▇▋▋▍▋▄▆▌█ █▊▉ ▄█▋▆▊▌▇
11 Months Ago
Birthday hat icon updated and prefab adjustment, ran icon manifest
11 Months Ago
Clean: post-submit feedback - rename entity_prefabId field to entity_prefab_id - rename AddShortEntity to AddShortEntityField More consistent with other examples Tests: compiles in editor
11 Months Ago
Merge: from analytics_entity_createdestroy - minor code clean Tests: editor compiles
11 Months Ago
merge from helicopter_flare_balance_pass -> main
11 Months Ago
burlap gloves repose
11 Months Ago
Merge: from analytics_entity_createdestroy - we now collect entity spawn and destroy events once the server has started up (part of `gameplay_analytics` servervar) Tests: observed logs of analytics in CLIENT+SERVER editor
11 Months Ago
Merge: from main
11 Months Ago
Clean: fix formatting in Analytics.Azure.cs Most of file was offset with 2 tabs. Sorry to anyone who has conflicting changes in same file (hopefully no-one) Tests: editor compiles
11 Months Ago
Added front controllers
11 Months Ago
Update: Analytics - track all entity spawn/destroy events after server initializes - change the format of these events to only send vital data - HackableLockedCrate no longer has it's own EntityCreated event Tests: logged analytics on Craggy - saw events being appended after server initialized
11 Months Ago
minor tweaks
11 Months Ago
creating flashlght refresh vm anims
11 Months Ago
Head animation system for turrets Reloading turret starts head anim Crappy test animation
11 Months Ago
merge from rpg_storepage
11 Months Ago
Close button stays in front of the skin viewer Fixes
11 Months Ago
skinnable asset file for tactical gloves
11 Months Ago
Adding new sitting animations for v4 update
11 Months Ago
Added skin viewer in the RPG store page
11 Months Ago
Fixing spinner light fixtures that got broken by shader modifications, part 1
11 Months Ago
Missing files
11 Months Ago
More leg fixes
11 Months Ago
Fixing offset in cake candle hat rig
11 Months Ago
birthday hat wearable prefab setup
11 Months Ago
Disable leg animator to stop hand IKs going crazy
11 Months Ago
Fix broken animations on players/NPCs when taken from a pool.
11 Months Ago
Added more ladders in the spots (FC1/FC2) suggested by QA
11 Months Ago
█ ▌▄▆▍█ ▋▇▋▉ █▊▋▍▄▊▆█▊▌▋▋▆▋▅▉▄▆▍▇▇▅▇▆▉▊▍▆
11 Months Ago
Correctly estimate the right prediction time (wasn't taking timeline difference into consideration)
11 Months Ago
Updated material Tactical Gloves
11 Months Ago
▌ ▄▍▉ ▊▌█▌▇█▆▇▋█▍▌ ▍▉▉▋▇▄▋ ▊▌▊ ▉▇▅▍▆▇▅ ▅█▉█▆▌▅▇█ ▊█▅▅ ▇▆█ ▇▍ ▍▄ ▊▋ ▌▆▇ ▋▍▇▄▋█ ▆▌▅▉▍█▇▋▋▇▇ ▍▇▆▉▋▆▆ ▍▋▍▇▇▉█ ▊▆▅█▌▋▇▋▆▆▆ ▍▌▆▄ ▍▆▆▊▆▌█▄▋ ▍▋ ▄▄▍█▍▉▊▄▇▅▅▆▌▉▄▆▅