243,186 Commits over 3,898 Days - 2.60cph!

11 Months Ago
Scene backup
11 Months Ago
Use damping in joints test scene
11 Months Ago
Add damping to physics component
11 Months Ago
Made a slight change to how we handle the spine offset vector that's declared on weapons Still not quite working the way we need it (particularly on the head bone), but it is an improvement
11 Months Ago
Leaderboard backup, run #8068
11 Months Ago
Add material group to model renderer https://files.facepunch.com/layla/1b1211b1/sbox-dev_DEaDqkAx7J.mp4
11 Months Ago
Merge from main
11 Months Ago
Manifest, code gen, protobuf
11 Months Ago
Merge from tutorial_island
11 Months Ago
Document capsule collider
11 Months Ago
Don't give seasonal items to player when starting on tutorial (party hat/snowballs/etc)
11 Months Ago
Refactors Set client weather when starting tutorial
11 Months Ago
Delete that mess code
11 Months Ago
Parent merge
11 Months Ago
Cherrypick shared/birthday10
11 Months Ago
kickstool tintmaks update re-applied tintmask to kickstool Merge branch 'main' of sbox-assets
11 Months Ago
Arms Code
11 Months Ago
RMB to zoom in and out of orbit
11 Months Ago
- Removed the option to use extrapolation in my GenericLerp, it only seems to cause problems. This fixes some lerp jitter with server-side ragdolls. - Keep running limbInterp tick until lerpToServerSimTime, if it's longer than 2s
11 Months Ago
Rip out the time changing methods, just hardcode time to a specific value for the duration of the tutorial
11 Months Ago
Unsaved mats
11 Months Ago
Backups: 10th Birthday media scenes + assets
11 Months Ago
Dragging models from asset browser adds collider component
11 Months Ago
Merge GrenadeThrowFix -> main
11 Months Ago
RecorderSettingPreset backup (WIP)
11 Months Ago
Cine prefabs
11 Months Ago
EmptyIsland_01 scene/map backup
11 Months Ago
Update README.md
11 Months Ago
Apply a suitable amount of force on death to server-side ragdolls
11 Months Ago
Fixed Telegraph pole collision
11 Months Ago
Plugin dir change
11 Months Ago
Basic Interactions - ModelViewer
11 Months Ago
Add ColliderCapsuleComponent
11 Months Ago
Player can no longer change quantities of item to be crafted until mid-way through tutorial
11 Months Ago
Merge from main
11 Months Ago
Fixed first mission help
11 Months Ago
Additional Gizmo Controls
11 Months Ago
Update UI prefabs
11 Months Ago
Removed any orphaned tutorial videos/images after latest changes
11 Months Ago
11 Months Ago
Scene Editor orbit around focused selection Fix NRE in legacy particle system
11 Months Ago
Converted the mission help assets into a selection of the help infos we pop up ont he side of the screen, these can be opened in a modal display by pressing the tutorial key or asking the NPC for help It just displays the contextual popups for each mission, so if a player wants to revisit something on their current mission they can
11 Months Ago
Reduce RAGDOLL_PUSH_FORCE slightly to be safe
11 Months Ago
- Don't use 'vis' for pushing server-side ragdolls, we already have a ragdoll list - Push rigidbodies that are closer to the bullet hit point more than ones that are further away
11 Months Ago
Added groundwork to limit how many shelters a person can have
11 Months Ago
Merge from main
11 Months Ago
VR: fix some stereo-related render warnings
11 Months Ago
Fixed incorrect calculation when substituting components in repair costs, fixes some items being too cheap to repair
11 Months Ago
VR: perform copy before adding layers & don't create temporary back color buffer VR: overlays don't block input if there's a game running, use high quality rendering now that works again
11 Months Ago
Activate inactive SS ragdolls when shot