243,767 Commits over 3,898 Days - 2.61cph!

1 Year Ago
merge from base_decor_DLC
1 Year Ago
merge from main
1 Year Ago
Fixed mirror not reflecting lit or emissive surfaces
1 Year Ago
show all wanted posters in menu for now for QA testing
1 Year Ago
Unquie desc for Wooden Frontier Bar Doors
1 Year Ago
Keep AO proxies updated after animation
1 Year Ago
1 Year Ago
Don't try to find the default value of an open generic type
1 Year Ago
Updated Rail Road Planter Textures
1 Year Ago
storage barrel now requires DLC to unlock
1 Year Ago
hunting trophy large crafting cost - 100 wood
1 Year Ago
Rail Road Planter now requires DLC to craft Removed Rail Road Planter from loot table
1 Year Ago
can no longer apply lock to planters
1 Year Ago
Updated Fourth Wanted Poster Textures
1 Year Ago
Changed mirror blur effect to a cheaper circular kernel + enabled mips on mirror RT
1 Year Ago
merge from main
1 Year Ago
▆▋▍▊ █▆▊▋█▋▊▄ ▄▄▆▌▊▌
1 Year Ago
subtracting charitable jug
1 Year Ago
merge from rail_network_linkLArge hunting throphy now requires DLC to unlock rockchair 2 and 3 now requires DLC to unlock
1 Year Ago
Sound test
1 Year Ago
Setup Fourth Wanted Poster Depolyable and Skin Prefab Added Fourth Wanted Poster Icon Increased Size of Fourth Wanted Poster 1.0 -> 2.0
1 Year Ago
merge from main
1 Year Ago
merge from rail_network_link
1 Year Ago
merge from base_decor_DLC
1 Year Ago
Fixed bright pixel gaps in tunnel slopes
1 Year Ago
Fixed floating tundra berries / fixed berries not being blocked by building topology / added Terrain Topology Set objects to both entrances
1 Year Ago
Very WIP placeholder lowering anim/behaviour.
1 Year Ago
Fixed mirrors causing player model to disappear when switching to debugcamera
1 Year Ago
updated delays for saloon door gestures
1 Year Ago
CitizenAnimation EyeSource, LookAtObject tests Rename ColliderBaseComponent to Collider, add ICollisionListener SceneViewWidget ignore Camera.Ortho Add alternate to SceneUtility.Instantiate
1 Year Ago
¬ subtracting 89142
1 Year Ago
New Outfit Piece! - Football Shoes
1 Year Ago
Add Orthographic options to camera component Add Range to SpotLightComponent
1 Year Ago
Fix NRE in Gradient
1 Year Ago
added surface property to plaster_e
1 Year Ago
added plaster_e + painted blend https://files.facepunch.com/jason/1b2711b1/sbox_8xXGahCPV8.png
1 Year Ago
skinning knife viewmodel - set new anim event path, set not to use viewmodel renderer script (temp)
1 Year Ago
Added effects to skinning knife effects folder
1 Year Ago
powerplant 2.0 greybox canditate progress
1 Year Ago
powerplant 2.0 greybox canditate progress
1 Year Ago
Update from gmod
1 Year Ago
Update module base within gmod itself Remove new methods from ILuaBase
1 Year Ago
Remove new methods from ILuaBase
1 Year Ago
Clean resource names of textures further to not mistake for absolute path
1 Year Ago
exported edited new player rifle anims
1 Year Ago
Update Facepunch.ActionGraphs Some more node definitions
1 Year Ago
Copied over WIP action graph editor WIP dynamic action graph nodes OnShoot example in TurretComponent Node error messages, GetRelevantNodes, property get / set Let TurretComponent.OnShoot handle setting the velocity HandleConfigs Tweak how properties appear in node creation menu Fixed getting relevant nodes for signals WIP property panel in action graph editor Constant node drawing tweaks Small action graph editor fixes Error list panel https://files.facepunch.com/ziks/2023-10-12/sbox-dev_75o6iDzzHZ.png Fix error when clearing links Stack trace integration for exceptions thrown by action jigs Field get / set, sort nodes better Instance method nodes Type selection drop down Fleshed out type selector, now checks constraints Pure attribute for some things that should be expression nodes Comment nodes Node display tweaks Icon fixes Rerouting and other fixes Error list title fix Action link pulsing in editor Jig -> Graph Editor.ActionGraphs -> Editor.ActionGraph To match Editor.ShaderGraph Start on undo / redo ActionGraphComponent OnUpdate, OnTouch action components Football demo using action graph
1 Year Ago
Fucked it
1 Year Ago
Fix spawnmenu Lua errors when using gm_spawn directly Update module base within gmod itself
1 Year Ago
IRenderDevice: delete 360 only method GPU Resident Textures debug menu Set debug names for c# loaded images Use schema-less RuntimeTextureSpecificationFlags_t, remove redundant flags