243,769 Commits over 3,898 Days - 2.61cph!

1 Year Ago
Fix spawnmenu Lua errors when using gm_spawn directly Update module base within gmod itself
1 Year Ago
IRenderDevice: delete 360 only method GPU Resident Textures debug menu Set debug names for c# loaded images Use schema-less RuntimeTextureSpecificationFlags_t, remove redundant flags
1 Year Ago
Update from GMod
1 Year Ago
Test for null get / set methods in ILHotload (#1287)
1 Year Ago
1 Year Ago
Look for IsReadOnlyAttribute in IsPure( MethodInfo )
1 Year Ago
Updated Wanted Poster Version 1 Textures to Improved Textures
1 Year Ago
Some placeholder VM visual/anim for states
1 Year Ago
Added Fourth Wanted Poster Variation Added Fourth Wanted Poster Materials and Textures Setup Basic Prefab for Fourth Wanted Poster
1 Year Ago
merge from main
1 Year Ago
merge from base_decor_DLC
1 Year Ago
hunting trophy small and large now uses sign protection + more health Fishing trophy now craftable Fishing crafting costs Large Hunting Trophy crafting costs Large Hunting Trophy removed from loot tables Large Hunting Trophy no longer default craftable Small Hunting Trophy crafting pass Small Hunting Trophy no longer default Wanted poster repair item is now wantedposter Wanted poster no longer default Wanted poster craft setup Wanted poster now requires DLC
1 Year Ago
Hide the fish on my temporary metal detector VM
1 Year Ago
Compile fixes
1 Year Ago
water catchers catch even more rain
1 Year Ago
Added source spawn location verification. Don't spawn too close to other sources. Destroy the source if it spawns with no valid sub sources.
1 Year Ago
Add TypeDescription.BaseType fixes sboxgame/issues/issues/3660 fixes sboxgame/issues/issues/2611
1 Year Ago
If package starts with local. then don't find by exact name Throw exception in CodeEditor.OpenFile if passed path is null or empty Disable Panel go to source is source file is empty Handle not found exception in MenuUtility.Storage.GetStorageFiles() Fix NRE in LoadAllAssembliesFromPackage, if a package failed to load
1 Year Ago
Update sentry native dsn
1 Year Ago
merge from main
1 Year Ago
merge from base_decor_DLC
1 Year Ago
merge from rail_network_link
Leaderboard backup, run #6965
1 Year Ago
Add ITriggerListener https://files.facepunch.com/garry/284b5018-18e7-4b4c-a846-1851498c8955.mp4
1 Year Ago
Swap rocking chair 2 and 1, maintain yellow as the primary colour but ensure that the primary prefab doesn't have a numbered suffix Removed audio debugging Pickup crosshair text will now uses english if no translation is present (phrases not built yet)
1 Year Ago
bar door sounds rocking chair sounds deploy sounds for most new deployables
1 Year Ago
trimsheet vmap
1 Year Ago
Rocking chair stuff: - Added two more variants - Adjusted rocking chair handling one more time - Adjusted description
1 Year Ago
Mask tweak for contrast on poster 2 and 3
1 Year Ago
Bespoke material for each poster photo variant, for better blending and contrast
1 Year Ago
Remove a log
1 Year Ago
Fixed alpha slider having no effect in "Rust/Standard Decal (Poster)"
1 Year Ago
Poster sketch material now editable in editor
1 Year Ago
If a player on a wanted poster is friends with the local client, show the currently assigned steam nickname instead of the username Don't display the streamer mode name for everyone if the player who assigned the wanted poster had streamer mode active Clearing a wanted poster is now a hold action
1 Year Ago
Only share parent view's atlas if it has a lightbinner, fixes avatar menu, I'll revisit this tomorrow
1 Year Ago
Polaroid poster setup
1 Year Ago
Merge from main
1 Year Ago
Wanted poster text alignment
1 Year Ago
Don't show the player id on the head info (was for debugging)
1 Year Ago
Pass current view to be used as parent view in RenderTools.RenderScene, this lets lightbinner cache shadows properly between SceneCamera views on the same world, but doesn't affect SceneSunlight though
1 Year Ago
Moved train signals further away from the track
1 Year Ago
Fixed rail topology not tranferring to entrances
1 Year Ago
+-5% size on the different variants. Looks better in a group vs them all taking up the exact same square space
1 Year Ago
Playername fix on poster2
1 Year Ago
Poster post tweaks
1 Year Ago
Scaled all wanted posters up 25%
1 Year Ago
Changed mirror reflection color buffer format to compact HDR
1 Year Ago
Fixed a few objects not reflecting on mirror (e.g. cliffs)
1 Year Ago
Re-setup skinning knife to work with weapon racks correctly after recent prefab rotation changes.
1 Year Ago
Remove unused (mostly legacy stuff)