243,818 Commits over 3,898 Days - 2.61cph!

1 Year Ago
Izabu Physics (#1308) Replaced the physics library to provide us with easier updates and bug fixes. No softbody (yet)
1 Year Ago
Handle upgrading ParameterInfo (#1287)
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
Removed DLC from loot tables Rocking chair crafting setup Rocking chair no longer default Torch holder crafting setup Torch holder no longer default Fixed minecart planter desc token conflict minecart planter no longer default Bath Tub Planter no longer default 3 single hero weapon rack crafting costs single hero weapon rack dlc unlocking storage barrel b and c DLC setup storage barrel no longer default Wooden Frontier Bar Doors dlc setup Wooden Frontier Bar Doors crafting setup Wooden Frontier Bar Doors no longer default
1 Year Ago
Merge from main
1 Year Ago
Small cleanup Remove DecalSystem.CreateDecal( SceneWorld ), Decal.Place( SceneWorld ) in favor of the new SceneObject type
1 Year Ago
Validity check
1 Year Ago
push door gesture update
1 Year Ago
Move decal attribute stuff into managed
1 Year Ago
New Outfit Piece! - Football Shorts Adjustments to the goalie glove textures
1 Year Ago
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1 Year Ago
▆▍▋▇▌▅ ▌▌▅█▅▋ ▉▊▋▌▊▍▆ ▄▍▌▍▌▅▇.
1 Year Ago
Pass size through to decal update, prep some of the older attributes for baked lighting
1 Year Ago
Set hasBeenDrawn to be declared on editor only.
1 Year Ago
Editor.ActionGraphs -> Editor.ActionGraph To match Editor.ShaderGraph Start on undo / redo
1 Year Ago
merge from main
1 Year Ago
merge from cinematic_editor_frustum_drawing
1 Year Ago
merge from 3p_guitar_skins_fix
1 Year Ago
Merge from rail_network_link
1 Year Ago
Merge from experimental
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Updated Wanted Poster Model to have a rear face
1 Year Ago
merge from main
1 Year Ago
merge from base_decor_DLC
Leaderboard backup, run #6917
1 Year Ago
Fixed head information panel not displaying on the client
1 Year Ago
Fixed small trophy pooling issues
1 Year Ago
Fix head bags not dropping if inventory is full
1 Year Ago
Fixed network group assigning not working and throwing group inside errors for tutorial entities Also fixes tutorial trees getting added to the global broadcast list
1 Year Ago
Test map spawn pos move
1 Year Ago
Added a small rail loop to my test map
1 Year Ago
Fixed some broken prefabs
1 Year Ago
Fixed some chicken ping issues
1 Year Ago
Update LookAtTooltip after merge
1 Year Ago
Merge Main -> DroppedItemsOnVehicles
1 Year Ago
Manifest, codegen, protobufs
1 Year Ago
A few extra tail prefab updates
1 Year Ago
Merge from main
1 Year Ago
Train splines have changed again. Regenerating them.
1 Year Ago
Fixed incorrect deploy volume on wanted poster, adjust bounds on skin 2+3
1 Year Ago
FPArms: camera is now handled separately on a different path & made additive so that simultaneous jump/land/airborne + attack anims don't stomp each other unpleasantly
1 Year Ago
Citizen: move foot attachments into prefab
1 Year Ago
Disable right foot IK during kick Make kick first person (head movement snapping is very problematic to solve)
1 Year Ago
Impl shape getscale, not really needed but our api has it
1 Year Ago
Adjust cooldown time
1 Year Ago
Merge from FishTrophyAnimations
1 Year Ago
Hook up animation
1 Year Ago
Add back CreateDebugSceneObject, hammer uses this to render collision