130,443 Commits over 4,201 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Fix 'Saved = true' being set for the new function
                
                
                
                
             
         
        
            
            
            
                
                Add `refresh_nickname_cache` to force manual refresh of steam nicknames
                
                
                
                
             
         
        
            
            
            
                
                Force the nickname cache to refresh when connecting to a server to give steam every chance in the world to download nicknames
                
                
                
                
             
         
        
        
            
            
            
                
                More map marker size adjustments
                
                
                
                
             
         
        
            
            
            
                
                Remaining throwables w/ script setup
                
                
                
                
             
         
        
            
            
            
                
                Fixed one of the cake candles getting blown out out when you run far
                
                
                
                
             
         
        
            
            
            
                
                Don't allow missions to end if the player doesn't have enough slots in their inventory for all of the rewards (includes any applicable bonus rewards)
Show an error toast in this case
Toasts can now appear while the player is in a conversation
                
                
                
                
             
         
        
            
            
            
                
                Shrink vending machine clusters that are too close to mission marker clusters
                
                
                
                
             
         
        
            
            
            
                
                Conversation screen can now be closed with escape
                
                
                
                
             
         
        
            
            
            
                
                Fix nexus map not filling the screen when zoomed out on ultrawide displays
                
                
                
                
             
         
        
            
            
            
                
                Added support for  'AssetModificationProcessor' interface, which now keeps track of added and removed assets, allowing the tracker to process those entries
                
                
                
                
             
         
        
            
            
            
                
                Refresh list of nicknames every 30s for the first 2 minutes of gameplay, then move to refreshing steam nicknames every 5min
                
                
                
                
             
         
        
            
            
            
                
                Fix client crash when loading clan score events
                
                
                
                
             
         
        
            
            
            
                
                Fix minigun deleting ammo when it runs out of durability and deletes itself (by putting ammo into inventory)
                
                
                
                
             
         
        
            
            
            
                
                Add `breakheld_almost` command to put the held item to 1 durability
                
                
                
                
             
         
        
            
            
            
                
                Fix unable to replace foundation under half height floor after the foundation is destroyed
- exclude floors from normal deploy volume
- add smaller build volume the exact size of the foundation specifically for floors
https://files.facepunch.com/jakerich/8JGYPyRbYbgdmtWo/5QcMFMEycMJf4bG7.png
                
                
             
         
        
            
            
            
                
                Merge from unity_2022.3.24
                
                
                
                
             
         
        
            
            
            
                
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                Ability to auto join full servers when they get a free slot
https://files.facepunch.com/rubat/2024/April17-7-UnwittingManta.png
The selected updates every 10 seconds now.
Ability to add servers to favorites by IP
https://files.facepunch.com/rubat/2024/April17-11-PinkIvorybackedwoodswallow.png
                
                
             
         
        
            
            
            
                
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                Reorganized electric wire shaders and added optional per-vertex culling based on arbitrary/OBB volume
                
                
                
                
             
         
        
            
            
            
                
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                extra rain gutter sizes, side of rahouse large staircase model/prefab
updated buildings, update scene
                
                
                
                
             
         
        
            
            
            
                
                player update. watergun set up
                
                
                
                
             
         
        
            
            
            
                
                player update. smg anim set edits
                
                
                
                
             
         
        
            
            
            
                
                Removing Unity.AI.Navigation package since we're using a customized version of the old one
                
                
                
                
             
         
        
            
            
            
                
                Make all colors in "PickAFriend" menu the bright version
Decide if we want to show dark colors for offline players later
                
                
                
                
             
         
        
        
            
            
            
                
                Kayak fix for "Setting linear velocity of a kinematic body is not supported."
                
                
                
                
             
         
        
        
            
            
            
                
                Fix line deleted in merge
                
                
                
                
             
         
        
            
            
            
                
                Merge from main -> reduce_server_tags/compact
                
                
                
                
             
         
        
            
            
            
                
                Added watch interface to 'WhatUsesThis.cs'
                
                
                
                
             
         
        
            
            
            
                
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                radtown gate ladder volume
radiation volumes, temporary loot spawns
initial cover pass on the outdoor
                
                
                
                
             
         
        
        
            
            
            
                
                SteamNewsSource http -> https
                
                
                
                
             
         
        
            
            
            
                
                Added a map marker for mission providers, displays how many missions are currently available from that provider for the local player
                
                
                
                
             
         
        
            
            
            
                
                Merge from unity_2022.3.24
                
                
                
                
             
         
        
            
            
            
                
                Strip all UnityEngine.AI components from clients (attempt to fix warning spam)
                
                
                
                
             
         
        
            
            
            
                
                Added an automated error checker for conversations, looks for legacy conversation features and can automatically update them to the new system
eg. converts a conversation node with a custom action "assignmission lumberjack" to the new AssignMission action with a proper reference to the lumberjack mission
Updated all converations
                
                
                
                
             
         
        
            
            
            
                
                Fixed dialogue graph nre when domain reloading
Dialogue graph now persists through domain reloads
Dialogue graph now zooms to fit all nodes whens opening
                
                
                
                
             
         
        
            
            
            
                
                Mission editor now detects missing accept/failed/victory effects and shows appropriate warnings
Also added some buttons to automatically assign the default effects
                
                
                
                
             
         
        
            
            
            
                
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                server.tutorialEnabled is now replicated
The tutorial button in the main menu will no longer appear ift he player isn't conencted to a server with the tutorial enabled
Once connected to a valid server the section in the options menu shows a button that will close the menu and prompt the player to start the tutorial, without needing to die
Removed the text mentioning that a players sleeping bags will be destroyed when starting teh tutorial, this is no longer true
                
                
                
                
             
         
        
            
            
            
                
                Set alpha cutoff to 0 on the tutorial island material, prevents alpha noise causing holes in the terrain in some map size/position combinations
                
                
                
                
             
         
        
            
            
            
                
                Merge from unity_2022.3.24
                
                
                
                
             
         
        
            
            
            
                
                OnParentChanging velocity adjustment is skipped on kinematic rigidbodies to fix: "Setting linear velocity of a kinematic body is not supported."