244,655 Commits over 3,898 Days - 2.62cph!
Add leaderboards to map pages
Add heaven difficulty
Small fixes.
LightEX checkpoint.
Stand drop position tweak
Updated drop positions for weapon racks
Ditch all previous water code, continue fresh from water-shadingmodel branch but without inline tracing for reflections
Modify default styling to better match text, set dirty in OnLayout to re-render when size changes
Run texture fetching async, don't save anything if we failed to fetch icon
Update global_networked_bases/2021
v_mp5: improved ironsights entry/exit additive animations + anim-driven pose has 200ms blend (from 350)
https://files.facepunch.com/maxlebled/1b2111b1/2023-08-21%2018-04-13.mp4
Fix NRE in ServerDll.UpdateServerDetails if playing locally, my bad
added lods and updated viewmodel
updated textures and set sizes
setup basic world and viewmodel prefab
Fixed match time being incorrect in MatchCard (just didn't implement it)
Fix nullref inside RecipeLibrary if no recipes exist on an item
Interaction refactor
"Foundry simple" shader w/ point filtering
Placeholder resource node model
Basic resource node ent
Add MapName and Gamemode to MatchCard update
Emissive & lighting setup
Enable instanced placeholder on static sam sites
Fix normal sam site missing base platform in placeholder mesh
Fix rotated building blocks not updating visual
15s cooldown when sending rotated building block globally
Update global_networked_bases/2021
Rename `InstancedEntityScheduler` to `VirtualEntityScheduler`
Fixed cargoship light fixtures materials
tweaked the splat mask on ferry terminal to blend correctly
misc tweaks and fixes to the harbor_2 loot spawns
Fixed non-refractive transparency; cleanup
Loading screen legal text scale / contrast
Submit queue button scaling
Campaign description contrast
WIP settings page scaling
Fixed screen space refraction misses w/ fallback to sky
Auto-scale header button prompts
Added TextSizeHelper in Editor
For Steam Deck font size guideline
Merge Main -> Experimental
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Add DialogModal, pop up a dialog warning user about outdated server when trying to join
Pass gamemode version tag to ServerList so games can decide what to do with servers that are out of date
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