244,658 Commits over 3,898 Days - 2.62cph!

1 Year Ago
Add DialogModal, pop up a dialog warning user about outdated server when trying to join
1 Year Ago
Pass gamemode version tag to ServerList so games can decide what to do with servers that are out of date
1 Year Ago
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1 Year Ago
Add Vector2.Abs, to be consistent with Vector3
1 Year Ago
Unsaved
1 Year Ago
Added a convar to disable the landing animations
Leaderboard backup, run #5357
1 Year Ago
Added position support for the animated screen shake
1 Year Ago
Update first person landing animation to match third person anim Fixed hands staying visible after landing
1 Year Ago
Snappier landing animation when landing the parachute
1 Year Ago
Merge Main -> Experimental
1 Year Ago
More transition rule changes
1 Year Ago
Reinstate my custom-shader-based fix for the attack heli gunner UI because some gun components clip through even at a minimum distance
1 Year Ago
Improvements, fixes
1 Year Ago
Testing out a heavy landing animation, implementing via a full body non looping gesture that's triggered by the server on landing Fixed an issue where the animator would transition to the parachute mounted animation instead of the deploy animation
1 Year Ago
Remove the backpack indicator from the item icon prefab
1 Year Ago
Fixed parachute not going into the parachute wear slot on right click
1 Year Ago
Merge from parachute
1 Year Ago
Merge from main
1 Year Ago
Updated attack heli gunner UI to show both current rocket ammo before reload, and the total rocket ammo available
1 Year Ago
Unpacked parachutes now start decaying after an hour, takes an hour to fully decay
1 Year Ago
Don't show ammo value on the attack heli monitor UI preview, since it's not actually set
1 Year Ago
more scene and lighting setup, added all current twitchdrop run items with innitial pass
Leaderboard backup, run #5350
1 Year Ago
Rubikon: LoadUnaligned3SIMD_UnsafeRequiresMemoryPadding -> LoadUnaligned3SIMD in mesh CastRay
Leaderboard backup, run #5349
1 Year Ago
Merge from main
1 Year Ago
Completed refraction baseline and integration (except ray misses)
1 Year Ago
Add SoundStream.SampleRate
1 Year Ago
v_mp5: improved ironsight system with a tag-based override & a resilient additive entry/exit animation setup
1 Year Ago
Update style and content for match modal again
1 Year Ago
Use correct gamemode name
1 Year Ago
Proper flex wrap on MatchCard
1 Year Ago
MatchModal - Sort by teams https://files.facepunch.com/tony/1b2011b1/sbox-dev_7F90V5Sh36.png
1 Year Ago
Store player's team in match history
1 Year Ago
Add Match modal to inspect match scoreboard stats https://files.facepunch.com/tony/1b2011b1/sbox-dev_iBbJLRGxdc.mp4
1 Year Ago
Modals that can be used in gunfight menu and gamemenu
1 Year Ago
Removed missing models from avatar map
1 Year Ago
Start off SceneCustomObject with infinite bounds, users expect something to draw if they forget/don't need bounds
Leaderboard backup, run #5333
Leaderboard backup, run #5328
1 Year Ago
Add skeleton and attachment groups to model inspector https://files.facepunch.com/layla/1b2011b1/sbox_PHaGNadm2y.mp4
Leaderboard backup, run #5327
Leaderboard backup, run #5323
Leaderboard backup, run #5322
Leaderboard backup, run #5321
Leaderboard backup, run #5320
1 Year Ago
Add scrolling to leaderboard, up the entry count to 50
1 Year Ago
Leaderboard is global for a little bit, can view steam profiles from it
1 Year Ago
Fixed progression typo