244,658 Commits over 3,898 Days - 2.62cph!
Add DialogModal, pop up a dialog warning user about outdated server when trying to join
Pass gamemode version tag to ServerList so games can decide what to do with servers that are out of date
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Add Vector2.Abs, to be consistent with Vector3
Added a convar to disable the landing animations
Leaderboard backup, run #5357
Added position support for the animated screen shake
Update first person landing animation to match third person anim
Fixed hands staying visible after landing
Snappier landing animation when landing the parachute
Merge Main -> Experimental
More transition rule changes
Reinstate my custom-shader-based fix for the attack heli gunner UI because some gun components clip through even at a minimum distance
Testing out a heavy landing animation, implementing via a full body non looping gesture that's triggered by the server on landing
Fixed an issue where the animator would transition to the parachute mounted animation instead of the deploy animation
Remove the backpack indicator from the item icon prefab
Fixed parachute not going into the parachute wear slot on right click
Updated attack heli gunner UI to show both current rocket ammo before reload, and the total rocket ammo available
Unpacked parachutes now start decaying after an hour, takes an hour to fully decay
Don't show ammo value on the attack heli monitor UI preview, since it's not actually set
more scene and lighting setup, added all current twitchdrop run items with innitial pass
Leaderboard backup, run #5350
Rubikon: LoadUnaligned3SIMD_UnsafeRequiresMemoryPadding -> LoadUnaligned3SIMD in mesh CastRay
Leaderboard backup, run #5349
Completed refraction baseline and integration (except ray misses)
Add SoundStream.SampleRate
v_mp5: improved ironsight system with a tag-based override & a resilient additive entry/exit animation setup
Update style and content for match modal again
Use correct gamemode name
Proper flex wrap on MatchCard
MatchModal - Sort by teams https://files.facepunch.com/tony/1b2011b1/sbox-dev_7F90V5Sh36.png
Store player's team in match history
Add Match modal to inspect match scoreboard stats https://files.facepunch.com/tony/1b2011b1/sbox-dev_iBbJLRGxdc.mp4
Modals that can be used in gunfight menu and gamemenu
Removed missing models from avatar map
Start off SceneCustomObject with infinite bounds, users expect something to draw if they forget/don't need bounds
Leaderboard backup, run #5333
Leaderboard backup, run #5328
Add skeleton and attachment groups to model inspector https://files.facepunch.com/layla/1b2011b1/sbox_PHaGNadm2y.mp4
Leaderboard backup, run #5327
Leaderboard backup, run #5323
Leaderboard backup, run #5322
Leaderboard backup, run #5321
Leaderboard backup, run #5320
Add scrolling to leaderboard, up the entry count to 50
Leaderboard is global for a little bit, can view steam profiles from it