200,001 Commits over 4,140 Days - 2.01cph!

2 Years Ago
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2 Years Ago
Refresh menu subscribed lists if they are open when subs change Spawnmenu search handle errors on invalid output from addons Restore sorting of Lua files by name
2 Years Ago
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2 Years Ago
added effects.creationeffects convar (default true) debug.log cleanup fixed a few leaks fixed a bug where some creation effects would be at 0,0,0
2 Years Ago
merge from main
2 Years Ago
merge from creation_gibs
2 Years Ago
merge from building_skins_3
2 Years Ago
Backported extended UVSet in Blend4Way (82710) to /main/ferry_terminal
2 Years Ago
Apply to twig foundation
2 Years Ago
Added InstancedMeshFilter component (needs better name) & an editor tool to grab all meshes, materials & lods from RendererLOD(s) and store in the new PrefabAttribute
2 Years Ago
Start cleaning up code and move to properly named branch
2 Years Ago
Fixed a couple of shader compile errors when certain features are active
2 Years Ago
Use a separate convar for server ragdoll physics mode - ragdollmodesv
2 Years Ago
set culling off on plywood material to fix leaky shadow maps at lower settings
2 Years Ago
some tweaks to floor colliders
2 Years Ago
Refactor server emoji to use FileStorage, uses less IO
2 Years Ago
Fixed server provided emoji not working (broken several refactors ago)
2 Years Ago
Converted ragdoll and corpse to support both Client- and Server-side setup.
2 Years Ago
Merge fixes Fixed some tooltip changes on vending admin panel
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Merge from more_map_markers
2 Years Ago
Merge from building_skins_3
2 Years Ago
Merge from tooltip_cleanup
2 Years Ago
Resend respawn info to the client when a bag is renamed
2 Years Ago
Merge from main
2 Years Ago
Fixed toggling team leader markers via eye icon not immediately hiding/showing team leader map markers Fixed delete button appearing when hovering over team leader markers
2 Years Ago
Player model and LOD setup
2 Years Ago
Merge from main
2 Years Ago
Force enable text on tooltip to maybe fix missing tooltips text in builds
2 Years Ago
Merge from main
2 Years Ago
Fixed non-shipping container gibs getting tint colours
2 Years Ago
Fixed physics troubles with buoyancy and positioning
2 Years Ago
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2 Years Ago
Fix shipping container blocks randomising colour when the server loads
2 Years Ago
Work in progress for: - Player corpse and ragdoll are no longer separate. The corpse is also the ragdoll. No more issues with corpse vs. ragdoll position not lining up. - Simulate ragdoll movement on the server side and sync to clients. This means good behaviour on server-side sim objects like vehicles. - Can revert to the old system for now by setting physics.serversideragdolls to false.
2 Years Ago
compile fix
2 Years Ago
creation gib sounds
2 Years Ago
merge from main/ping-sounds
2 Years Ago
ping sounds
2 Years Ago
Bugfixes
2 Years Ago
Show tooltip if a player doesn't hold down the button to delete a bag
2 Years Ago
Added UV2 and UV3 to each layer "UV Set" option in "Rust/Standard Blend 4-Way"
2 Years Ago
Cleaned up old temp lighting from the scene.
2 Years Ago
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2 Years Ago
Pick nexus server list realm based on build info Fix nexus category button not updating properly Fix nexus tab shown by default
2 Years Ago
Added the lighting prefab and made a few scene tweaks needed for its integration.
2 Years Ago
Remove redundant code from workshopDL Update TTT
2 Years Ago
Moved the subway entrance lighting to an override group with a culling volume to save on shadow casters. Exit sign emissive tweak.
2 Years Ago
Progress moving "Core/Hair" backend to Rust Standard