139,129 Commits over 4,352 Days - 1.33cph!

2 Months Ago
Remove RTVoice again
2 Months Ago
Corpse setup for scrap component box
2 Months Ago
main -> autoturret_improvements
2 Months Ago
Some deep sea cleanup and pool leak fixes
2 Months Ago
Merge from naval_update
2 Months Ago
Fixed NRE when no results are loaded Fixed Clear Result button not working Load default test list path by default
2 Months Ago
Fix player models continuing to play animations in demos when paused.
2 Months Ago
▌ ▍▌▆▉▍ ▅▋▄▄ ▉▌▄▋▇▊▆▋▅▌▆▆▊█▇▉▅▉▅█▅▅▊█▍▌▆▍▍▄
2 Months Ago
▆ ▊▅▄▅▄ ▊▆▍▊ ▋▄▇▆
2 Months Ago
Map marker edit UI now appears above fog of war
2 Months Ago
Merge from naval_update
2 Months Ago
Merge from main
2 Months Ago
Use min and max for coarse terrain height shadow culling and re-enabled camera and shadowing culling.
2 Months Ago
Merge from main
2 Months Ago
Inventory null check in Mailbox
2 Months Ago
Fixed not being able to switch to softcore on craggy island Don't drop softcore corpses if the deployable is on a player boat
2 Months Ago
Only calculate position and scale once in ImpostorBatching
2 Months Ago
rebase on main
2 Months Ago
Hooked up missing Impostor component and fixed incorrect LOD4 material on: palm_tree_tropical_small_a palm_tree_tropical_med_b palm_tree_small_a palm_tree_small_b S2P all tropical islands
2 Months Ago
Small engine now switches to a non shadow casting static mesh at LOD 3+4
2 Months Ago
Added a boat building player inventory loadout Fixed being able to place engines and small ramps in prevent building volumes Removed some client allocations in RepairCostIndicator
2 Months Ago
Merge from main
2 Months Ago
█▄▍▇▌▉▉▅ ██▆▍▊██▉▋▋▅█▇▅█▉
2 Months Ago
▍▆▌▋▉ ▍▅ ▊▄▇▄▊▉ ▍▇▊ █▍▄▇▍█▍██
2 Months Ago
▇▍▅▉▄▄▋▅ ▍▍▆▌
2 Months Ago
2 Months Ago
2 Months Ago
2 Months Ago
Fixed a server only serialized field
2 Months Ago
merge from slots_optimize
2 Months Ago
Fix caboose slot machines being uninteractable Fix static caboose slot machines offset floating in the air
2 Months Ago
merge from main
2 Months Ago
▄▆▍▄▌▅▉ ▅▍▄▉ ▇▌▄█
2 Months Ago
▉▍▆▌█▆ ▅▊▌▊▋▉▆▉
2 Months Ago
2 Months Ago
2 Months Ago
2 Months Ago
▄▉▅▋▊▉ ▉▉▊▇▅▄▌▆
2 Months Ago
Reworked the now broken oil rig flame. Cheaper. Better. Hopefully pointing the wrong way like the old one.
2 Months Ago
merge from save280 - Staging wipe
2 Months Ago
▍ ▌▅▅▄▌▅█ █▌▇▄ █▆ ▉▍▅▌▇ █▅ ▉▆▊▇▊▉▋ ▄▇▌▇▊▄▆ ▆▅ ▇▅▆██▇▉▆▊ ▄▊▉▋▊█▇▇▇
2 Months Ago
█ ▆▅▍▊▆ ▌▌▅▄▊█
2 Months Ago
▊▄█▉▊▊▍▇▌ ▍▉▌▇▅
2 Months Ago
▅▋▋▇▆▋ ▉▌▊▊▋▄▊▉
2 Months Ago
Merging main with build_cache_redirect branch
2 Months Ago
network++ save++ persistance++
3 Months Ago
metal box texture adjustments
3 Months Ago
some painting QoL - add convar for brush size greater than 100, - changed redundant "reset rotation" button to instead "flatten rotation"
3 Months Ago
metal box wip
3 Months Ago
- Fixed turret not starting with Vector3.up when offline - still needs a little tweak - Constantly face to correct target - If not being controlled turn off client idle tick