141,226 Commits over 4,383 Days - 1.34cph!

60 Days Ago
Silly horse texture size pass
60 Days Ago
Fix weapon damage npc scaling and friendly fire not working properly when weapon is equipped to new scientist
60 Days Ago
Optimisations and refactoring
60 Days Ago
Started tools tab
60 Days Ago
Fix npc weapon parenting
60 Days Ago
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60 Days Ago
Updating outbreak scientist skinning
60 Days Ago
Optimised textures sizes for LNY horsearmour
60 Days Ago
guns box corpse
60 Days Ago
sulfur box corpse tweak
60 Days Ago
Updated LNY horse armour icon to match other armours
60 Days Ago
Silly horse mask lod burst cloth controller
60 Days Ago
gun box gibs appended to prefab
60 Days Ago
silly horse mask player neck lods
60 Days Ago
Potential NRE fix
2 Months Ago
merge from building_planner_viewmodel_perentity_toggle
2 Months Ago
Remove from ladder hatches as well
2 Months Ago
LNYHorsearmour WM and WM prefab
2 Months Ago
Allow us to define what entities we show the building planner viewmodel for: - Add 'hideBuildingPlannerViewmodel' to construction scripts - Enable on just the ladder for now
2 Months Ago
Temp fix for indirect instancing and proc instancing keywords causing a large shader memory overhead
2 Months Ago
Component box guns gibs Some texture tweaks
2 Months Ago
apartment complex layout refinement to street and ground surfaces
2 Months Ago
Adding m16 blockout rigs
2 Months Ago
append gun box to storage adaptor allow collision group
2 Months Ago
ran manifest, icon manifest, localization
2 Months Ago
guns box matrix model created, tweaked texture settings, prefab created, item created, icon created, general setup
2 Months Ago
Updated LNY horsearmour textures and icon
2 Months Ago
silly horse mask lods, neck lods still to do
2 Months Ago
Adding mortar rig fbx
2 Months Ago
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2 Months Ago
merge from bbs_divesite_fix
2 Months Ago
merge from SupplySignal_SloMoGuys
2 Months Ago
merge from naval_char_texture_optimizations
2 Months Ago
merge from naval_prop_texture_optimizations
2 Months Ago
merge from naval_env_texture_optimizations
2 Months Ago
merge from main
2 Months Ago
Fixed the supply signal parenting issues on the ghost ships, no more slow motion
2 Months Ago
Changing the zoom of the item list also updates the vehicle list and the other way around
2 Months Ago
Fix divesites spawning within boat building station area
2 Months Ago
Renamed the item and vehicles tab classes and prefabs
2 Months Ago
Added vehicle tab
2 Months Ago
Rentable kiosk E blockout
2 Months Ago
sulfur box corpse
2 Months Ago
downsample deepsea shorevectors and distances, bitshifted by 1
2 Months Ago
further texture optimizations + removal of unused textures
2 Months Ago
Deleted extra horse mask textures
2 Months Ago
Merge from naval_update
2 Months Ago
Format npcShootingComponent to remove weird spacing
2 Months Ago
sidewalk layouts doodling enabled rw on small pavement modular pieces for batching
2 Months Ago
fixed editor spawning of island shore vectors