141,214 Commits over 4,383 Days - 1.34cph!

2 Months Ago
merge from main
2 Months Ago
Dismounting a pt boat turret when its reloading will restore the ammo it had before rather than setting itself to 0
2 Months Ago
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2 Months Ago
merge from smoke_grenade_layer_fix
2 Months Ago
merge from windmill_gibs_fix
2 Months Ago
merge from non_convex_col_cleanup
2 Months Ago
merge from skinviewer_naval_fix
2 Months Ago
merge from trees_scale_fix
2 Months Ago
merge from deepsea_rowboatspawners_fix
2 Months Ago
merge from mounted_parenting_trigger_fix
2 Months Ago
Disable mountable parenting on the cannon (the most problematic and good to turn off as a precaution)
2 Months Ago
Force update triggers after moving position - its slightly more expensive but should fix instances where players can dismount and not be reattached to the boat
2 Months Ago
Fixed missing TerrainToMeshConversionDetails script warning on tropical prefabs
2 Months Ago
Fixed deep sea rowboat spawners settings, fixes bricked deep sea rowboats after a server restart
2 Months Ago
Ensure missing int parameter is added to mapnote validation
2 Months Ago
Tweaks to palm_tree_tropical_small_a_entity to fix its minigame again
2 Months Ago
merge from main
2 Months Ago
Try to fix Linux compile error
2 Months Ago
re-apply craggy changes
2 Months Ago
Implement $pointsamplemagfilter Lets try static client scratch buffer Added support for V12 static prop lump (MC:V) Remove r_maxdlights convar * it's already at its max value Implement empty idle for pistol Scale lightmap pages to current map's needs
2 Months Ago
updated the layout of the complex based on the smaller road width
2 Months Ago
Updated the videos again, was using the wrong codec Optimised build preview video size
2 Months Ago
merge from mapmarker_edit_crash_fix
2 Months Ago
wearable golf flag because why not
2 Months Ago
merge from overalls_headgear_disable
2 Months Ago
Temp fix to stop map marker edits from causing an NRE
2 Months Ago
Updated some mp4 videos in the settings menu to webm mp4 is causing issues on some machines
2 Months Ago
Disable being able to wear headgear with paintball overalls due to balance issues
2 Months Ago
Fixed UI_SkinViewerControls.ExitFullscreen NRE
2 Months Ago
Added LNY armour LODs to horse ragdoll
2 Months Ago
merge from rhib_screen_streamermode
2 Months Ago
merge from trees_scale_fix
2 Months Ago
merge from oilrig_rhib_fix
2 Months Ago
merge from torch_boat_fix
2 Months Ago
merge from skinviewer_naval_fix
2 Months Ago
merge from bbs_limit_fix
2 Months Ago
merge from boat_projectile_radial_dmg_fix
2 Months Ago
Component Ammo Box - Updated textures, updated model with LODs, setup gibs and corpse, rendered icon
2 Months Ago
merge from compound redesign to collect all the art assets created during that branch dev
2 Months Ago
post subsurface pass beginnings
2 Months Ago
setting compound scene back to 'main' state for now
2 Months Ago
2 Months Ago
bring over WaterCamera changes into RRP
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
Submitting LNY horse armour with new tassels
2 Months Ago
merge from main
2 Months Ago
moving the redesigned level to another scene for safer merges across branches
2 Months Ago
Guns box / model / prefab / lods and textures