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97,879 Commits over 3,683 Days - 1.11cph!

16 Days Ago
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16 Days Ago
More fucking around with Unity.AI.Navigation
16 Days Ago
Analytics for asset warmup & prefab warmup
16 Days Ago
Maybe fix hostile UI sometimes not showing if you're inside a safe zone
16 Days Ago
merge from fix_ammo_unload_drop
16 Days Ago
merge from fix_pickafriend_dark_colors
16 Days Ago
merge from fix_broken_minigun_delete_ammo
16 Days Ago
merge from fix_place_foundation_under_floor/roof
16 Days Ago
merge from reduce_server_tags/compact
16 Days Ago
merge from tutorial_terrain_splat_issues
16 Days Ago
Fix index out of range sometimes when clicking on the clan announcement textbox for editing Fix clicking on the clan announcement textbox not being able to put the caret right at the end of the text
16 Days Ago
Fix horses occassionally being hit twice by bullets & dealing an extra +50% damage to them - raised density to 100 = no bullet penetration
16 Days Ago
Missed pathing files
16 Days Ago
Ported over a bunch of pathing code from Bradley Swapped wheelbase to that of a Ford Transit :O
16 Days Ago
Added Ackermann steering to target
16 Days Ago
Client IO lines parenting (missed some files)
16 Days Ago
16 Days Ago
Client IO lines parenting wip: wires placed on doors are now properly parented and will follow as they open and close
16 Days Ago
Swap to BaseEntity Added scene to scene loader Shock and tire animation swapped to clientside Cleaned up vendor scenes
16 Days Ago
Initial test scene and client and server script setup
16 Days Ago
Fix ammo being dropped on the ground when unloading a weapon with a full inventory
16 Days Ago
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16 Days Ago
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16 Days Ago
merge from harmony2_3
16 Days Ago
merge from fix_spawn_map_entities
16 Days Ago
merge from fix_safezone_backpack_drop
16 Days Ago
Changed wire culling to per-pixel; disabled by default on materials
16 Days Ago
player update. exported setup L96 rifle animation set. made L96 holdtype override controller for it too
16 Days Ago
Formatting changes
16 Days Ago
Added support for saving of database and removing items
16 Days Ago
Merge from unity_2022.3.24
16 Days Ago
BaseCombatEntity.Hurt uses pooling for HitInfo
16 Days Ago
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16 Days Ago
merge from qol_rotate_vending_machine
16 Days Ago
merge from tutorial_gun_unlock
16 Days Ago
merge from mission_improvements_may_24
16 Days Ago
restore 96033 mission_improvements_may_24
16 Days Ago
Compile fix
16 Days Ago
Item / ItemManager use pooling
16 Days Ago
Remove zones
16 Days Ago
subtract mission_improvements_may_24 - compile fix
16 Days Ago
merge from mission_improvements_may_24
16 Days Ago
merge from ai_zone_leak
16 Days Ago
merge from minigun_fixes_may_24
16 Days Ago
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16 Days Ago
Added profiling and stat command to investigate potential zone leaking.
16 Days Ago
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16 Days Ago
merge from patrol_helicopter_health_reset
16 Days Ago
Eliminated BaseCombatEntity.Hurt GC alloc
16 Days Ago
Fixed BaseProjectile.DelayedModsChanged profiler sample mismatch