reporust_rebootcancel

130,638 Commits over 4,232 Days - 1.29cph!

12 Days Ago
multiple hitguide shapes in sculpting gui with basic tempdev materials (fresnel shader doesn't work well with the cube)
12 Days Ago
Setup for 4 branches on tech tree. V1 of Tier 1 weapon tab. Width adjustment on ui.dialog.techtree so it can support longer words
12 Days Ago
Sculpt backup
12 Days Ago
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12 Days Ago
ripping out on-mesh hit guide MPB stuff
12 Days Ago
Better autocomplete styling
12 Days Ago
New autocomplete system - still needs some work
12 Days Ago
Terrain progress
12 Days Ago
tweaked material of boat building station to use new texture
12 Days Ago
Update: couple improvements to JIT viewer display - relative jumps are shown as "signed hex" offsets, to avoid jnz 0xffffffffffffffe cases - avoid duplication of address when we have a method name for a jitted address Tests: viewed BasePlayer::BoxTest and BasePlayer::ServerUpdateParallel
12 Days Ago
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12 Days Ago
server runs marching cubes and generates collider
12 Days Ago
fixed save not working in sculpting
12 Days Ago
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12 Days Ago
Fixed some tests, improved some tests, added some more tests 2 of them intentionally failing as they test current bugs
12 Days Ago
missing change
12 Days Ago
Fixed mirroring issue
12 Days Ago
Hide Boots repose male/female
12 Days Ago
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12 Days Ago
Added server tab
12 Days Ago
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12 Days Ago
Loadout and commands view styling
12 Days Ago
more loadout styles that didnt pick up
12 Days Ago
Removed the escape capture from the item list search bar, its cancelling the escape to close and its annoying
12 Days Ago
Restore consoletoggle arg to open a specific tab
12 Days Ago
Info tab tweaks
12 Days Ago
merge from main
12 Days Ago
Fixed menu tooltip icon not being marked as non static
12 Days Ago
Added a button to toggle hidden items
12 Days Ago
further cleanup
12 Days Ago
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12 Days Ago
Fully removed PointGrid3D and associated jobs
12 Days Ago
Use flex columns for the itemlist, instead of a grid
12 Days Ago
HideVest male/female
12 Days Ago
missing TankTop file
12 Days Ago
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12 Days Ago
merge from main
12 Days Ago
removing more unused prefab setup
12 Days Ago
merge from gui_cleanup
12 Days Ago
removing more dead code
12 Days Ago
got the admin panel working for sculptures again
12 Days Ago
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12 Days Ago
Naval scientist variation art
12 Days Ago
removed a bunch of disabled stuff from the dialogue prefab
12 Days Ago
Possibly fixed MeshCull objects not being affected by occlusion culling
12 Days Ago
routed saving properly
12 Days Ago
Commands tab for useful and common commands
12 Days Ago
Include legacy shelter in spawn_all_deployables command, was excluded previously to prevent an error
12 Days Ago
Tank Top repose male/female
12 Days Ago
Collared Shirt repose male/female