reporust_rebootcancel

97,525 Commits over 3,653 Days - 1.11cph!

20 Days Ago
Initial health-based spawn group setup. Rename scientist prefab ahead of removing variant. Manifest after rename.
20 Days Ago
Increased the amount of bullet impact and decal effects warmed up during loading time. This elimitates the stuttering when spawning a big amount of effects prefab for the first time (e.g when a fight starts and bullets start flying)
20 Days Ago
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20 Days Ago
Fixed error in junkpile during sink and destory method when in editor
20 Days Ago
Move scientist code to a separate bradley file while I'm at it
20 Days Ago
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20 Days Ago
Additional scientist spawning functionality.
20 Days Ago
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20 Days Ago
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20 Days Ago
merge from motionblur-wind-fix
20 Days Ago
merge from moonpool-reflection-fix
20 Days Ago
Added LOD5, tweaked AO for consistency, and updated the prefabs
21 Days Ago
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21 Days Ago
Merge from main
21 Days Ago
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21 Days Ago
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21 Days Ago
Tall cliff whiteboxes Test autospawn prefabs Debug scene
21 Days Ago
Remove client UI button for ping estimation
21 Days Ago
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21 Days Ago
player update. exported/setup double barrel shotgun anim set
21 Days Ago
- ▆█▊▇▊▊▊▍ ▌█▅▊▍▇▅ ▇▉▋▌▆ ▇▋▋▊▄▉▊▉ ▆▊▄▌▄█▋▇▊ ▊▆▌▉▉▄ - ▄▆▅▅▄▆▋ ▇▅▋▊▆▉▊ ▄▇ ▅▄▄▊▅ █▆▊▉▉ ▋▊▌█ ▄▊ ▌▊▊▇▌▇ ▉▇▉▆ ▌▄█▅▆ - ▊▊▇▅▋█▌▌▊▍ ▉▊▉ ▉▄▉▊▋▍█▌▄▊ █▋▉ ▋▅▍▊▆▅█▆▄ ▄▉▆▆▆▍ ▌▄▇ - ▇▋▄▌▉ ▋▅▇▉▊█ ▊▄▌█▆▊ ▋▍ ▄▋▇▆▆█▄▍▇█▊▉▍▍▇▅▄ ▉▍▉▅ █▌▉▋▌▇▄▋▌ ▄▉ ▅▍▄▉▍▉▋'▇ █▋
21 Days Ago
Fixed moonpool reflecting the sky when water reflections = 0
21 Days Ago
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21 Days Ago
Merged main into wire_slacking
21 Days Ago
Merge from main
21 Days Ago
merge from main
21 Days Ago
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21 Days Ago
Reverting 95562 electrical button power burst change, back to 2
21 Days Ago
Fixed Timer Switch not deployable ~1 meter below ceilings
21 Days Ago
player update. water pipe shotgun holster position edited
21 Days Ago
playerupdate. water pipe shotgun anim set exported and waterpipe wm reload anim edited
21 Days Ago
Fixed electrical components consuming 0 power still mentioning 1 power usage in their information panel Explicity show 0 power usage on electrical items consuming 0
21 Days Ago
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21 Days Ago
Merge from main
21 Days Ago
Added 'selectitem' command to allow non-admin clients to use pipette without the item giving part Codegen
21 Days Ago
Fixed charge and deplete battery commands compiling issue on client
21 Days Ago
Parent merge
21 Days Ago
Merge from main
21 Days Ago
LOD4 and prefab setup for truck models
21 Days Ago
Backups
22 Days Ago
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23 Days Ago
merge from wr_minigun_reload_fix
24 Days Ago
fixed metal roof tga not reading correctly
24 Days Ago
merge from main
24 Days Ago
Added 'pipette' command: gives you the item you're looking at and places it in your hands If you already have it, swaps it with your currently selected item
24 Days Ago
Updated test scene file
24 Days Ago
player update. exported/ setup water pipe shotgun anims
24 Days Ago
Got wind working with LODing
24 Days Ago
Added ioentity.showflags editor only command to debug IO flags
24 Days Ago
Added realmed remove to water junkpiles. Ensures client and server versions are stripped appropriately