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135,852 Commits over 4,324 Days - 1.31cph!

12 Days Ago
silly horse mask lods, neck lods still to do
12 Days Ago
Adding mortar rig fbx
12 Days Ago
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12 Days Ago
merge from bbs_divesite_fix
12 Days Ago
merge from SupplySignal_SloMoGuys
12 Days Ago
merge from naval_char_texture_optimizations
12 Days Ago
merge from naval_prop_texture_optimizations
12 Days Ago
merge from naval_env_texture_optimizations
12 Days Ago
merge from main
12 Days Ago
Fixed the supply signal parenting issues on the ghost ships, no more slow motion
12 Days Ago
Changing the zoom of the item list also updates the vehicle list and the other way around
12 Days Ago
Fix divesites spawning within boat building station area
12 Days Ago
Renamed the item and vehicles tab classes and prefabs
12 Days Ago
Added vehicle tab
12 Days Ago
Rentable kiosk E blockout
12 Days Ago
sulfur box corpse
12 Days Ago
downsample deepsea shorevectors and distances, bitshifted by 1
12 Days Ago
further texture optimizations + removal of unused textures
12 Days Ago
Deleted extra horse mask textures
12 Days Ago
Merge from naval_update
12 Days Ago
Format npcShootingComponent to remove weird spacing
12 Days Ago
sidewalk layouts doodling enabled rw on small pavement modular pieces for batching
12 Days Ago
fixed editor spawning of island shore vectors
12 Days Ago
texture optimization pass removed unused ramp_diff.tga
12 Days Ago
Artist overlay page video updated
12 Days Ago
Update artist pack store video
12 Days Ago
Texture resizing on paintball coveralls and navalscientist
12 Days Ago
Texture resizing LODs and other tileables
12 Days Ago
sulfur box gibs
12 Days Ago
merge from disable_mounted_parenting
12 Days Ago
merge from disable_mounted_parenting
12 Days Ago
Possible fix for ovens producing slightly different amounts of resources compared to last month Always pass an exact 0.5s delta time into the Cook method, deduct that from the timer to match so the tick will happen slightly faster
12 Days Ago
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12 Days Ago
- Ensure ammo is refunded - Rewrite cancel reload system
12 Days Ago
Added SKS and fixed spinning wheel
12 Days Ago
merge from main
12 Days Ago
Dismounting a pt boat turret when its reloading will restore the ammo it had before rather than setting itself to 0
12 Days Ago
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12 Days Ago
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12 Days Ago
merge from smoke_grenade_layer_fix
12 Days Ago
merge from windmill_gibs_fix
12 Days Ago
merge from non_convex_col_cleanup
12 Days Ago
merge from skinviewer_naval_fix
12 Days Ago
merge from trees_scale_fix
12 Days Ago
merge from deepsea_rowboatspawners_fix
12 Days Ago
merge from mounted_parenting_trigger_fix
12 Days Ago
Disable mountable parenting on the cannon (the most problematic and good to turn off as a precaution)
12 Days Ago
Force update triggers after moving position - its slightly more expensive but should fix instances where players can dismount and not be reattached to the boat
12 Days Ago
Fixed missing TerrainToMeshConversionDetails script warning on tropical prefabs
12 Days Ago
Fixed deep sea rowboat spawners settings, fixes bricked deep sea rowboats after a server restart