reporust_rebootcancel

137,748 Commits over 4,352 Days - 1.32cph!

5 Hours Ago
More work on Kiosk F (second pass and vert blends) and E (splitting off more interior meshes)
5 Hours Ago
Krieg backpack skin fix
5 Hours Ago
Cargoship kills colliding player boats. Added cargoship.kill_player_boats convar to toggle it. Codegen
5 Hours Ago
merge from weapon_refresh_salvaged_axe
5 Hours Ago
edited 3p beach chair anim
5 Hours Ago
Fixed first person legs stretched/glitched
5 Hours Ago
exported edited 3p sitting 360 shooting/sit boat anims
6 Hours Ago
easter floorpaper - updated textures, icon easter wallpaper - updated id, temp icon
Today
texture for bulky sofa
Today
set up steam item on bunny costume, and set steam ids on bunny costume, rustige egg amethyst, and wallpapers
Today
merge from main
Today
merge from main
Today
merge from main preserve destination deletes of meta files
Today
merge from main
Today
merge from main preserve destination deletes of meta files
Today
Check any workshop prefab when finding skinnable, fixes BBQ not found.
Today
Fixed first person light effect not working
Today
Merge from main
Today
Merge from cannon_hit_slowdown_revert
Today
Merge from bb_triangle_floor_frame_fix
Today
Merge from brutalist_skin_shadows_fix
Today
Merge from camera_fog_fix
Today
Merge from manifest_size_optimization
Today
Merge from server_side_server_list_filters
Today
Merge from easter_fixes_2026
Today
Fixed incorrect item id on ladder hatch
Today
Merge from armored_ladder_hatch
Today
Merge from shield_idle_collider
Today
Fix local shield collider being disabled permanently after attacking (wouldn't have actually affected any server side hit detection)
Today
Merge from main
Today
Merge from shield_idle_collider
Today
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Today
Merge from Armored_ladder_hatch
Today
Descriptions, fix guide mesh offset on triangle
Today
Temp crafting costs
Today
Icons
Today
Triangle hatch prefab setup Enable r/w on collision meshes
Today
Apply primitive cylinder colliders to top and bottom hatches
Today
Allow held items on water wheel mountable Apply same hack as rocking chair - apply parameters inside ForceUpdatePlayerModel but still return false
Merge from viewmodel_early_disable_fix
Fix viewmodels disappearing when held with a shield Fix warning about viewmodels receiving the clear event when they are not setup to clear
Today
charm initial setup on ar, blowpipe, blunderbuss, bolt, comp bow, crossbow, custom smg, dbs, dragon rocket launcher, eoka, flamethrower
Today
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Today
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Updated eyetransform in rustplayer.fbx
Today
Bugfix(tests): fix invalid position logic in ServerOcclusionGroup tests Tests: unit tests pass
Today
charms cleanup, fixed jittering issue, rotated and scaled better, tweaked AR position
Today
restore
Today
merge from main
Updated server side ragdoll bone pos data