reporust_rebootcancel

135,137 Commits over 4,324 Days - 1.30cph!

Today
sulfur box corpse
Today
downsample deepsea shorevectors and distances, bitshifted by 1
Today
further texture optimizations + removal of unused textures
Today
Deleted extra horse mask textures
Today
Merge from naval_update
Today
Format npcShootingComponent to remove weird spacing
Today
sidewalk layouts doodling enabled rw on small pavement modular pieces for batching
Today
fixed editor spawning of island shore vectors
Today
texture optimization pass removed unused ramp_diff.tga
Today
Artist overlay page video updated
Today
Update artist pack store video
Texture resizing on paintball coveralls and navalscientist
Yesterday
Texture resizing LODs and other tileables
Yesterday
sulfur box gibs
Yesterday
merge from disable_mounted_parenting
Yesterday
merge from disable_mounted_parenting
Yesterday
Possible fix for ovens producing slightly different amounts of resources compared to last month Always pass an exact 0.5s delta time into the Cook method, deduct that from the timer to match so the tick will happen slightly faster
Yesterday
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Yesterday
- Ensure ammo is refunded - Rewrite cancel reload system
Yesterday
Added SKS and fixed spinning wheel
Yesterday
merge from main
Yesterday
Dismounting a pt boat turret when its reloading will restore the ammo it had before rather than setting itself to 0
Yesterday
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Yesterday
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Yesterday
merge from smoke_grenade_layer_fix
Yesterday
merge from windmill_gibs_fix
Yesterday
merge from non_convex_col_cleanup
Yesterday
merge from skinviewer_naval_fix
Yesterday
merge from trees_scale_fix
Yesterday
merge from deepsea_rowboatspawners_fix
Yesterday
merge from mounted_parenting_trigger_fix
Yesterday
Disable mountable parenting on the cannon (the most problematic and good to turn off as a precaution)
Yesterday
Force update triggers after moving position - its slightly more expensive but should fix instances where players can dismount and not be reattached to the boat
Yesterday
Fixed missing TerrainToMeshConversionDetails script warning on tropical prefabs
Yesterday
Fixed deep sea rowboat spawners settings, fixes bricked deep sea rowboats after a server restart
Yesterday
Ensure missing int parameter is added to mapnote validation
Yesterday
Tweaks to palm_tree_tropical_small_a_entity to fix its minigame again
Yesterday
merge from main
Yesterday
re-apply craggy changes
Yesterday
updated the layout of the complex based on the smaller road width
Yesterday
Updated the videos again, was using the wrong codec Optimised build preview video size
Yesterday
merge from mapmarker_edit_crash_fix
Yesterday
wearable golf flag because why not
Yesterday
merge from overalls_headgear_disable
Yesterday
Temp fix to stop map marker edits from causing an NRE
Yesterday
Updated some mp4 videos in the settings menu to webm mp4 is causing issues on some machines
Yesterday
Disable being able to wear headgear with paintball overalls due to balance issues
Yesterday
Fixed UI_SkinViewerControls.ExitFullscreen NRE
Yesterday
Added LNY armour LODs to horse ragdoll
Yesterday
merge from rhib_screen_streamermode