reporust_rebootcancel

135,142 Commits over 4,324 Days - 1.30cph!

Yesterday
Changing the zoom of the item list also updates the vehicle list and the other way around
Yesterday
Fix divesites spawning within boat building station area
Yesterday
Renamed the item and vehicles tab classes and prefabs
Yesterday
Added vehicle tab
Yesterday
Rentable kiosk E blockout
Yesterday
sulfur box corpse
Yesterday
downsample deepsea shorevectors and distances, bitshifted by 1
Yesterday
further texture optimizations + removal of unused textures
Yesterday
Deleted extra horse mask textures
Yesterday
Merge from naval_update
Yesterday
Format npcShootingComponent to remove weird spacing
Yesterday
sidewalk layouts doodling enabled rw on small pavement modular pieces for batching
Yesterday
fixed editor spawning of island shore vectors
Yesterday
texture optimization pass removed unused ramp_diff.tga
Yesterday
Artist overlay page video updated
Yesterday
Update artist pack store video
Yesterday
Texture resizing on paintball coveralls and navalscientist
Yesterday
Texture resizing LODs and other tileables
Yesterday
sulfur box gibs
Yesterday
merge from disable_mounted_parenting
Yesterday
merge from disable_mounted_parenting
Yesterday
Possible fix for ovens producing slightly different amounts of resources compared to last month Always pass an exact 0.5s delta time into the Cook method, deduct that from the timer to match so the tick will happen slightly faster
Yesterday
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Yesterday
- Ensure ammo is refunded - Rewrite cancel reload system
Yesterday
Added SKS and fixed spinning wheel
Yesterday
merge from main
Yesterday
Dismounting a pt boat turret when its reloading will restore the ammo it had before rather than setting itself to 0
Yesterday
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Yesterday
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Yesterday
merge from smoke_grenade_layer_fix
Yesterday
merge from windmill_gibs_fix
Yesterday
merge from non_convex_col_cleanup
Yesterday
merge from skinviewer_naval_fix
Yesterday
merge from trees_scale_fix
Yesterday
merge from deepsea_rowboatspawners_fix
Yesterday
merge from mounted_parenting_trigger_fix
Yesterday
Disable mountable parenting on the cannon (the most problematic and good to turn off as a precaution)
Yesterday
Force update triggers after moving position - its slightly more expensive but should fix instances where players can dismount and not be reattached to the boat
Yesterday
Fixed missing TerrainToMeshConversionDetails script warning on tropical prefabs
Yesterday
Fixed deep sea rowboat spawners settings, fixes bricked deep sea rowboats after a server restart
Yesterday
Ensure missing int parameter is added to mapnote validation
Yesterday
Tweaks to palm_tree_tropical_small_a_entity to fix its minigame again
Yesterday
merge from main
Yesterday
re-apply craggy changes
Yesterday
updated the layout of the complex based on the smaller road width
Yesterday
Updated the videos again, was using the wrong codec Optimised build preview video size
Yesterday
merge from mapmarker_edit_crash_fix
Yesterday
wearable golf flag because why not
Yesterday
merge from overalls_headgear_disable
Yesterday
Temp fix to stop map marker edits from causing an NRE