reporust_rebootcancel

127,044 Commits over 4,109 Days - 1.29cph!

41 Days Ago
Merge from main
41 Days Ago
merge from main
41 Days Ago
merge from main
41 Days Ago
merge from main
41 Days Ago
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41 Days Ago
merge from roof_beams
41 Days Ago
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41 Days Ago
merge from wallpaper_frontier_floor_fix
41 Days Ago
merge from jungle_update_improvements
41 Days Ago
merge from bicycle_fuelstorage_fix
41 Days Ago
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41 Days Ago
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41 Days Ago
merge from sapling_billboard_fix
41 Days Ago
merge from wallpaper_fixes
41 Days Ago
Turn off vine network position invoke when they are idle, removes 40% of network position ticks
41 Days Ago
Experimenting with disabling syncPosition on vines that aren't in use
41 Days Ago
Use a proper trace for water level checks rather than arbirarily looking an ocean values
41 Days Ago
Set the recently changed scrap heli and patrol heli gibs colliders to read/write
41 Days Ago
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41 Days Ago
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41 Days Ago
Hovering pack tiles starts playing a video
41 Days Ago
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41 Days Ago
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41 Days Ago
Stop bicycle showing fuel interaction prompt
41 Days Ago
Always ensure terrain pushback is off when starting a spinout
41 Days Ago
Missed files
41 Days Ago
Fixed wallpaper line of sight issues for doorway, window, half and low walls
42 Days Ago
Delete incomplete stadia support
42 Days Ago
Add support for overriding the Steam item name and background colors
42 Days Ago
Don't show the send message button on the friends list context menu if the player has the chat UI disabled
42 Days Ago
created skin asset files for abyss storage and set to unlock with diver hazmat skin asset
42 Days Ago
Enable Discord functionality on Mac
42 Days Ago
renamed to abyss horizontal storage tank and abyss vertical storage tank
42 Days Ago
Fix loot not working on new scientists
42 Days Ago
Use classic scientist mesh
42 Days Ago
Fix scientists seeing from their belly button instead of their eyes
42 Days Ago
- If running into the target by accident when heading to a cover, enter dogfight mode - When hiding look in the direction the player is likely to come from
42 Days Ago
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42 Days Ago
First pass on cover behaviour
42 Days Ago
Added new pack categories, whitelist system, more filtering Also fixed a grid bug
42 Days Ago
Bugfix: MonumentBenchmark - move WaterSystem init to Start In standalone client it errorred due to different default awake order (Monument awake before WaterSystem) Tests: autobench in editor
42 Days Ago
Setup better item height Applied to main menu prefab
42 Days Ago
Fixed non tagged servers from throwing an NRE Adjusted scrollbar width
42 Days Ago
Added support for capsule shaped spatial environment volumes for opaque objects
42 Days Ago
Better connection modal animation
42 Days Ago
old single mattres, 3 mesh variants. normal, bent 1 + 2 (to be placed against walls) 3 texture variants no lods yet
42 Days Ago
off material for strip light
42 Days Ago
fluorescent light model
42 Days Ago
Found and increased a bunch of other heights: orbit, death, patrol etc
42 Days Ago
Auto enter edit mode when a deployed boat building station passes the area clear checks. Edit mode toggle checks. Reset player boat Y pos and pitch/roll before entering edit mode so it matches original construction.