136,270 Commits over 4,444 Days - 1.28cph!

47 Days Ago
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47 Days Ago
exported 3p holdtype animation sets with names beginning with A and B after updating 3p running/jog anims. Also set player animation controller timescale for the sprint to 1
47 Days Ago
Restoring this branch from yesterday I had to delete (sorry)
bot
47 Days Ago
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47 Days Ago
Subtracting 150318
47 Days Ago
Fixed an issue with flickering point lights caused by them having different shadow biases
47 Days Ago
Subtracting 150367
47 Days Ago
Subtracting 150376
47 Days Ago
Subtracting 150380
47 Days Ago
Subtracting 150385
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Subtracting 150388
47 Days Ago
blowpipe charm position tweak
47 Days Ago
Merge from terrain_lowering_nms_large_cave
47 Days Ago
Restoring a bunch of commits from yesterday I had to delete (sorry)
47 Days Ago
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47 Days Ago
merge from main
47 Days Ago
Subtracting 150838 (reapplying new navmesh)
47 Days Ago
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47 Days Ago
Merge from terrain_lowering_nms_large_cave (reapply)
47 Days Ago
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47 Days Ago
Subtracting 150878 (new submesh subtract) i.e. reapplying new submesh
47 Days Ago
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47 Days Ago
Modified Jenkinsfile to utilize fpbuild installer scripts to manage fpbuild version per pipeline instead relying on globally installed version on the Jenkins runner system.
47 Days Ago
Subtract 150311
47 Days Ago
Test branch Start from cs 10513 and merge in 150311
47 Days Ago
When sprinkling in local servers ensure they're under like 150km rather than < 1000km
47 Days Ago
Merge from terrain_lowering_nms_large_cave
47 Days Ago
Re-bake missile silo heightmap to workaround AddToHeightMap issue
47 Days Ago
Fix deployable snapping not working properly in some cases Client now sends over its setup and server validates (just like regular placement)
47 Days Ago
add RustForwardOpaque lightmode to opaque geometry pass
47 Days Ago
Final fixes
47 Days Ago
RRP deploy guides
48 Days Ago
Add version printout to the server log file, was only on client before
48 Days Ago
More lighting
48 Days Ago
Add queen bed entity to large apartment
48 Days Ago
Create queen sized apartment bed
48 Days Ago
Add single bed to medium apartment
48 Days Ago
Try forcing max reliable payload size for P2P addresses
48 Days Ago
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48 Days Ago
merge from main
48 Days Ago
blowpipe charm position changes
48 Days Ago
Get rid of the song and dance of default.exe from X360 days More merges from x86-64 beta Reduce alloc size in CGameClient::WriteGameSounds Try sending small P2P packets using reliable P2P protocol (instead of unreliable) * It seems to have improved the join stuck issue in limited tested
48 Days Ago
Lighting progress
48 Days Ago
More WIP changes
48 Days Ago
Another attempt at a fix
48 Days Ago
Add ai.abortNavEnabledWhenOutOfNav convar, disabled by default, use in combination with ai.logIssues to help isolating npcs causing the log spam
48 Days Ago
Updated door animaiton and animator scale to be -0.5 on close again
48 Days Ago
Removed LOD2 varations from movember moustache Deleted unused prefabs/models
48 Days Ago
Lighting progress
48 Days Ago
Fixing floating screws for industrial door mesh