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97,531 Commits over 3,653 Days - 1.11cph!

3 Days Ago
merge from main
3 Days Ago
renamed weapons with multiple material id so part name corresponds with material
3 Days Ago
Merging main into electricity_power_fixes/2/doorcontroller
3 Days Ago
Unfucking foundation.triangle prefab (scary)
3 Days Ago
ConsoleSystem merge fixes
3 Days Ago
PingEstimater merge fixes
3 Days Ago
Merge from fix_pve_tag
3 Days Ago
Merge from material_reserializer (not merging the materials in right now)
3 Days Ago
Prevent pve tag from potentially being included twice if set in server.tags and server.pve
3 Days Ago
Merge from item_drop_analytics_improvements
3 Days Ago
Merge from fix_explosive_rotate_wall
3 Days Ago
Merge from fix_clipping_c4_through_walls
3 Days Ago
Merge from disable_ui_pooling_unity_2022
3 Days Ago
Merge from AttackHeliItemFix
3 Days Ago
Merge from nightlight_debugcamera
3 Days Ago
Merge from nightlight_workshop
3 Days Ago
Merge from fix_hover_loot_clothing_full_backpack
3 Days Ago
Merge from qol_drag_into_backpack
3 Days Ago
Merge from fix_hidesightmeshes_nre
3 Days Ago
Merge from NudityNREFix
3 Days Ago
Merge from ScientistEyeCheck
3 Days Ago
Merge from viewmodelrenderers
3 Days Ago
Merge from arrowhead_fixes
3 Days Ago
Merge from cargo_ship_container_lod_fix
3 Days Ago
Reapply bradley_scientists_changes
3 Days Ago
Merge from powerlines monuments prefab rebuild
3 Days Ago
Merge from elevator_fix
3 Days Ago
Merge from junkyard_crane_col_fix
3 Days Ago
Merge from fix_triangle_foundations_offset
3 Days Ago
Merge from analytics_load_times
3 Days Ago
Merge from fix_f8_menu_author_stripped
3 Days Ago
Merge from nexus
3 Days Ago
Merge from fix_pve_tag
3 Days Ago
Merge from StickyPhysicsFix
3 Days Ago
PatrolHelicopterAI serialization fix (cc Ian)
3 Days Ago
Meta file fuckery
3 Days Ago
Another kinematic rigidbody velocity fix
3 Days Ago
Use Continuous Speculative on scrap heli as well (was Discrete)
4 Days Ago
Switched all boats and helicopters that used Continuous collision types to use Continuous Speculative collision instead of Continuous/Continuous Dynamic
4 Days Ago
Revert to the earlier, simpler HarborAudioFix
4 Days Ago
Fix `server.tags` convar not working with `pve` tag
4 Days Ago
Reapply helicopter changes from 71402, 71406, 71415 Fixes mini and scrap helis falling into the ocean when flying to another zone
4 Days Ago
Switch `Vis.Entities()` to iterate through `List<MLRSRocket>` Move `AddTargetSet()` from local method to private method Reduce random variance of `TargetScan()`
4 Days Ago
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4 Days Ago
Prevent Tesla Coils and Igniter from self-destructing, they are now disabled when they reach <10% of their max health https://files.facepunch.com/Flavien/jkXjJPRaeI8BdNez.mp4
4 Days Ago
big scene cleanup, recentred, scaled and positioned every drop, added mannequins to all clothing items, added some new mannequins for under hoodie and armour
4 Days Ago
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4 Days Ago
3p sks updates
4 Days Ago
Merge patrol helicopter improvements. Including monument crashing, and zone fixes.
4 Days Ago
Deleted old crane meshes