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97,129 Commits over 3,653 Days - 1.11cph!

39 Days Ago
Ensured approach nodes list is initialised Added second harbor to test scene
39 Days Ago
Added docking path to harbor 2 CargoShip now supports multiple harbor paths registered
39 Days Ago
merge from ping_estimate -> aux2
39 Days Ago
Fix compile error from random namespaces at top of `PingEstimator.cs`
39 Days Ago
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39 Days Ago
Merge from main -> harmony2
39 Days Ago
merge from ping_estimation -> aux2
40 Days Ago
sks vm prefab wip
40 Days Ago
Add ping results to server & client analytics
40 Days Ago
Add `ping_region_code_override` convar for servers to manually override their region
40 Days Ago
.meta files Compile error
40 Days Ago
Add "Estimate Ping" button to browser
40 Days Ago
Add `browser_ping_estimate` client convar Use region's ping instead of local cached ping when ping estimation is enabled
40 Days Ago
player update. exported/setting up guitar anim set
40 Days Ago
Parse region tag out in serverinfo
40 Days Ago
return IPingRegion instead of a string fix region code not set inside tags
40 Days Ago
Raycast distance fix from earlier
40 Days Ago
Flipped entry path so cargo comes in from the other direction Added check to ensure container destinations have at least 1 element before passing Ensure harbor crane isnt null before assinging desination Added a debug log when leaving
40 Days Ago
Set "region" tag `r` with the closest region code Default to `?` region Update region every 5 min
40 Days Ago
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40 Days Ago
merge oilrig_sat_tube -> aux2
40 Days Ago
merge from main
40 Days Ago
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40 Days Ago
S2P oilrigs
40 Days Ago
more collision prep
40 Days Ago
Replaced church prefab in the scene
40 Days Ago
Prefab setup for the church
40 Days Ago
Fixed ceiling lights being powerable using only 1 power instead of 2
40 Days Ago
Removed button active usage and power consumption
40 Days Ago
Fixed large oilrig gas room roof being see through
40 Days Ago
deleted phantom elite crate from CraggyIsland following 94119
40 Days Ago
player update. set guitars and shovel bass entities to use spine 3 instead of spine 4
40 Days Ago
Fixed unpowered components draining batteries, much more common now that branches do not waste power anymore
40 Days Ago
player update. edited drumkit deployed entity so drum sticks are positioned in the hands correctly
40 Days Ago
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40 Days Ago
merge from cine_anims
40 Days Ago
merge from sense_purge
40 Days Ago
Prevent electrical branch from draining power when nothing is connected to its left side
40 Days Ago
player update. geiger counter entity edited so it is held correctly and its holdtype updated with latest idle pose
40 Days Ago
Increase not-attacked timeout duration
40 Days Ago
player update. edited horse sitting pose so the hands do not clip into the saddle
40 Days Ago
Codegen
40 Days Ago
reverting a material changes to main's version
40 Days Ago
Sat tubes, moonpool and level3 rooms LODs and colliders - prefabs setup
40 Days Ago
playe rupdate. edited botabag override controller so latest drink and pour anims trigger
40 Days Ago
Merge from main
40 Days Ago
merge from material_biome_improvements
40 Days Ago
merge from wr_pickaxe (Pickaxe cant be placed on Weapon Rack Stand)
40 Days Ago
cherrypicking 94119 - fix for elite loot crate missing its bottom face
40 Days Ago
merge from store-ui