reporust_rebootcancel

138,954 Commits over 4,505 Days - 1.29cph!

27 Days Ago
Add support for marking a respawn option as a favourite WIll ensure it is always at the left of the list of bags
27 Days Ago
Merge from occlusion_culling_nre_fix_2
27 Days Ago
Unsaved
27 Days Ago
Another attempt at fixing the OcclusionCulling precull One attempt at a proper fix, make sure the visibilityChanged arrays are populated Also harden ProcessCallbacks to prevent exceptions
27 Days Ago
Merge from rustplus_camera_fixes
27 Days Ago
Don't randomize entity IDs for trees, keep randomizing others Stop messing with player raycast results because the app can deal with it
27 Days Ago
Removed some unused anim events on the wire/hose viewmodel pointing to effects that no longer exist
27 Days Ago
Fix drone's view being obscured by the drone's colliders
27 Days Ago
Pool Cues - Updated textures for A and B
27 Days Ago
Merge from explosion_fx_script_cleanup
27 Days Ago
Cleanup some third party fx scripts to get stripped/not run on the server
27 Days Ago
Merge from main
27 Days Ago
Merge from water_catcher_tests
27 Days Ago
Build compile fixes
27 Days Ago
More stack size shenanigans
27 Days Ago
Cleanup Lock any crude that's inserted into the tanker
27 Days Ago
Enable fire button for drones in Rust+
27 Days Ago
Regenerate test list, tests pass
27 Days Ago
Fix camera raycasts returning bullshit sometimes
27 Days Ago
Merge from water_catcher_tests
27 Days Ago
Merge from main
27 Days Ago
Created some basic water catcher tests to try and catch any regressions due to the work on PlayerMaintainedMonuments
27 Days Ago
Fix Rust+ cameras missing the ocean
27 Days Ago
Exposed a display name field on WaterCatcher, use that instead of creating two new stub item definitions Delete CrudeOilProducer and WaterProducer items
27 Days Ago
Fixed fuel pumps not producing if connected to a full tanker Added new useStackSizeAsMax field to itemContainer, allows us to make an ItemCOntainer that temporarily allows larger than normal stacks (maxStackSize used to only work as a Min)
27 Days Ago
FIx missing tiles because of too much height and too little cellHeight, causing spans to not have enough range
27 Days Ago
Pool Cues - Updated view and world models, added two materials, poolcue_a and poolcue_b, A is used by default. Added textures for A and B. Updated viewmodel and mounted prefabs with new poolcues
27 Days Ago
merge from water_treatment_plant_maintainables
27 Days Ago
pool table - updated item desc / localization
27 Days Ago
water pipes fixes - raised terrain around the corners (hide the sharp edges) - lower terrain in center (creates a small ridge-like effect, makes it more noticeable) - spawn lower in the ground - add terrain hole for center
27 Days Ago
merge from admin_status_indicators
27 Days Ago
merge from main
27 Days Ago
merge from PlayerMaintainedMonuments
27 Days Ago
merge from main
27 Days Ago
merge from PlayerMaintainedMonuments
27 Days Ago
merge from gas_station_maintainables
27 Days Ago
apply prefab changes to scene + S2P gas station
27 Days Ago
merge from codeanalyzer_getwrapperattrib
27 Days Ago
Applied PoolAnalyzerGetWrapper attribute to a couple of clan methods
27 Days Ago
gas station fixes & updates - fixed no power using backup generator - fixed issues with control interactions collider - fixed(?) cars lerping from underneath the ground when doing the magnet movement - added colliders to destroy the car if it is being pressed into the ground or ceiling with the lift movement - manifest
27 Days Ago
- Add toggle to cast shadows in sandbox lights - Fade out dolly cameras when you get too close to them - Add a "open export folder" button in the export tab. - Automatically switch to dolly view when exporting. - Fix spacebar not pausing/resuming demo when in dolly view.
27 Days Ago
merge from gamemode_tag_active_fix
27 Days Ago
merge from editor_hotbar_swap -> main
27 Days Ago
Cleanup redundant UIBeltSecondRowPreview.cs
27 Days Ago
FX updates
27 Days Ago
Fixed blurring fade when closing the menu Before: https://files.facepunch.com/raul/1b2211b1/22_19-53-RigidOropendula.mp4 After: https://files.facepunch.com/raul/1b2211b1/22_20-02-JealousMassasauga.mp4
27 Days Ago
Fix gamemode server tags being active by default in the UI, causing them to be visible while the state was still loading
27 Days Ago
Add undo/redo to demo2 ui
27 Days Ago
Default satellite client positioning changes to off. Default flat land serverside gating on.