reporust_rebootcancel

120,688 Commits over 4,018 Days - 1.25cph!

2 Months Ago
Increased pending send limit from 256 to 2048 so rcon spam is less likely to cut it off
2 Months Ago
Home hive and target setup
2 Months Ago
Missing files
2 Months Ago
Laid out basic swarm behaviour setup
2 Months Ago
Code cleanup
2 Months Ago
Update: ServerProfiler - Track allocations on all threads The display of this information is still abysmal - need to figure out how to make it better. Tests: took snapshots both in editor and in standalone server builds (win + linux). Hacked a version that used to crash, but current changes don't anymore.
2 Months Ago
missed this
2 Months Ago
add some configs
2 Months Ago
Rocket tests: fire rockets at all doors and building blocks (every grade, every skin) and verify that everything works
2 Months Ago
remove unused textures, fix moon lighting transition
2 Months Ago
setup pumping on the handcar - consumes metabolism over time, similair to bicycle - also switch seats to use the horse pose because it's funnier
2 Months Ago
use configured step count again
2 Months Ago
Nested coroutine tests support
2 Months Ago
add back option/convar removed during merge
2 Months Ago
Game UI isolated slider
2 Months Ago
Merge from main
2 Months Ago
Menu UI Scale decouple from GUI scale, restructure menu folders
2 Months Ago
scene
2 Months Ago
blackboard update made it paintable and deployable
2 Months Ago
scene
2 Months Ago
Split Handcar mesh
2 Months Ago
More containers. Manifest.
2 Months Ago
basic pumping and setting correct ikset for each mount point
2 Months Ago
handcar seat setup with some hand ik targets manifest
2 Months Ago
Added function to get the best storage area for a given item, based on size and remaining space. Try storage areas in a random order. Added function to get the available remaining storage volume of a storage area. No longer over-fill storage areas.
2 Months Ago
Attempt to place loot in descending size order. Function to order loot by size.
2 Months Ago
Added and assigned what icon
2 Months Ago
Functions to calculate the total storage volume available, and the total storage volume required for a list of loot
2 Months Ago
- Icon - More deployable changes - Skewed out on an single axis
2 Months Ago
launch site factory trees set dressing
2 Months Ago
Wow, it works -Fixed orientation issues
2 Months Ago
merge from ballista_fixes
2 Months Ago
merge from shield_fractional_fix
2 Months Ago
merge from fix_tech_tree_total_cost
2 Months Ago
Initial attempt at a Drawbridge: - Use Siege Tower Drawbridge 1 - Allow placement in a door frame - Adjust protection volume - Use door guide mesh
2 Months Ago
Added parameter field in TestResultEntry Fixed empty testrunner run command erroring
2 Months Ago
vending_stats_fixes_3 -> main
2 Months Ago
Fix wildly inflated vending stats sold amounts
2 Months Ago
small vehicle editor fix to not spam assert errors when no mount points are set
2 Months Ago
setup basic handcar prefab, able to move on track by just setting a force override convar at the moment manifest gen + codegen
2 Months Ago
blackboard model materials and textures
2 Months Ago
Export test results in the server directory
2 Months Ago
Added cancel command, to cancel the current test run
2 Months Ago
Update: Impllement GamePhysics.HandleIgnoreCollisions as a batch - extended TerrainCollision to support batching - extended WaterColllision to support batching There's still more improvements that can be done (translating into burst jobs and better job-graph building), but currently the goal is to translate more of code into batch form away from singular. Tests: none, it's not hooked up yet - will explore writing unit tests next-ish
2 Months Ago
Split server and client tests correctly into different folders Compile fixes
2 Months Ago
Generate json results after each test run Cleanup
2 Months Ago
moved handcar under trains folder
2 Months Ago
reverting scene changes from merge that look unintentional
2 Months Ago
merge from horse2_fixes/handling
2 Months Ago
merge from handcar