reporust_rebootcancel

132,634 Commits over 4,293 Days - 1.29cph!

2 Months Ago
turret_viewmodel -> naval_update
2 Months Ago
corrected Sail's CacheIsWindBlocked check to handle realmed colliders - tried batching this but there's not enough casts for it to be worth the overhead
2 Months Ago
Turn off viewmodel for now
2 Months Ago
comments
2 Months Ago
Remove double call to cache parts when loading. Fix trigger issue.
2 Months Ago
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2 Months Ago
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2 Months Ago
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2 Months Ago
Combine create and load init, remove now redundant duplicated code.
2 Months Ago
2 Months Ago
Metal Plate LODs - Male/Female
2 Months Ago
FC3 s2p
2 Months Ago
fixed incorrect material definitions block on a walkway prefab fat trimming casino barge set dressing on the ground floor
2 Months Ago
Undo: 135590 - ISubscriberStrategy.GatherSubscriptions outputs whether it has fully or partially gathered subscriptions After implementing throttling realized there's a better way(invalidate grid sbuscriptions for spectator) - thottling solves only half of problem Tests: editor compiles
2 Months Ago
wip cleaning up creation code
2 Months Ago
Roadsign pants LODs + fixed normals
2 Months Ago
merge from untranslated_strings_fix
2 Months Ago
Fixed untranslated strings showing the token instead of defaulting to English
2 Months Ago
vendor_ui_drone_accesibility -> main
2 Months Ago
more stomped map fixes
2 Months Ago
Reducing per pixel complexity on FC materials - pass 2
2 Months Ago
merge from fix_colourpicker_gradient -> main
2 Months Ago
Fixed broken drone phrase
2 Months Ago
Fix colourpicker not adjusting to linear colour space
2 Months Ago
Rverted a bunch of the stomped drone changes
2 Months Ago
boat engines don't apply force when boat isn't in water
2 Months Ago
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2 Months Ago
Reducing per pixel complexity on FC materials - pass one of a few
2 Months Ago
Fix merge conflicts
2 Months Ago
Merge from horse_medsyringe_healing
2 Months Ago
Fix horse buff icons not disappearing on the client when the modifier gets removed Rebalance speed boost following feedback
2 Months Ago
merge from hackweek_automatedtesting
2 Months Ago
Added commands to print the test list in a readable format Code cleanup
2 Months Ago
main -> vendor_ui_drone_accessibility
2 Months Ago
Fix prediction NRE for NPCVendingMachines
2 Months Ago
Roadsign jacket LODs + fixed normals
2 Months Ago
merge from bot_exec
2 Months Ago
removed scrap costs from softcore workbenchs
2 Months Ago
restore WB tax reductions codegen
2 Months Ago
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2 Months Ago
Changed WaitUntilAllSpawned to use WaitUntilWithTimeout Test list
2 Months Ago
Fixed Shreddable_PickupTruck only being destroyed on the server by DestroyOutsideMonument when spawned using commands
2 Months Ago
Added a test spawning and killing all entities, looking for NREs
2 Months Ago
Normal fix on coffecan helmet repose
2 Months Ago
merge from main
2 Months Ago
No need to cache saild wind blocked status if not lowered
2 Months Ago
Cherrypick RendererBatch changes from 134527, prevents monument prefabs reimport when switching in between CLIENT and SERVER
2 Months Ago
save++ network++
2 Months Ago
Compile fix