reporust_rebootcancel

125,762 Commits over 4,109 Days - 1.28cph!

58 Days Ago
More detailed colliders for small rock formations
59 Days Ago
added shadow proxies to jungle wall, wall.doorway, wall.window, floor, floor.triangle
59 Days Ago
fixed blocker by train car in mil tunnels slope
59 Days Ago
padded the cargo_ship_interior_hull LOD1 border to prevent gaps
59 Days Ago
More clean up, primitive rendering improvements using the vertex buffer instead of a structured buffer, fix issue incorrectly limiting wrapping grid, error when placement counts don't match, integrate with Jungle biome, compare triangle counts when binning meshes to avoid false positives, better toggling between instancing for performance comparisons.
59 Days Ago
fixed snowy checkpoint baked LOD material maps not being linked anymore
59 Days Ago
Fixed a building variant in compound not having its own baked LOD, re-linked material slots Compound S2P
59 Days Ago
merge from main
59 Days Ago
ziggurat S2P
59 Days Ago
LOD distance review on bamboo scaffoldings
59 Days Ago
merge from main
59 Days Ago
Iterative improvements.
59 Days Ago
Restore climate values - clear was to 100%, my farm needs water
60 Days Ago
merge from main
60 Days Ago
merge from vendingmachine_onlyoneuser
60 Days Ago
merge from boomerang_createworldmodel_nre
60 Days Ago
Fix modded and hapis vending machines only allowing one user to interact with them at a time
60 Days Ago
Fix boomerang occasionally causing an NRE when attempting to create its world model. Happens if the entity was just destroyed recently before the projectile attempts to stick. (was never an issue clientside)
60 Days Ago
Scale all damage types rather than bothering with an index
60 Days Ago
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60 Days Ago
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2 Months Ago
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2 Months Ago
merge from 120739
2 Months Ago
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2 Months Ago
cherrypicking 120722 120723 120725 120736
2 Months Ago
merge from main
2 Months Ago
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2 Months Ago
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2 Months Ago
New autoturret test to cover a recent exploit
2 Months Ago
Compile fix
2 Months Ago
Compile error
2 Months Ago
Cleanup
2 Months Ago
merge from main
2 Months Ago
Route Boomerang catch code through modelstate - like it always should've been
2 Months Ago
Updated RPCFactory
2 Months Ago
merge from main
2 Months Ago
merge from ziggurat_bleedfix
2 Months Ago
merge from computer_station_chat
2 Months Ago
merge from isfullyads_nre_fix
2 Months Ago
merge from fix_crocs_dying_at_jungle_pond
2 Months Ago
- compute ambient from averaged sky light over hemisphere - ambient lighting improvements for better 3d-ness - better shadow application on world (no longer tied to cascades, also shadows transparents) - better transitions (old clouds dissipate and new ones grow, rathern than lerping the two maps) - code cleanup
2 Months Ago
Generation fixes
2 Months Ago
Allow sending sync vars to specific players Correct send info from client -> server
2 Months Ago
Bugfix: ContinuousProfiler now atomically updates it's write indices - internal fix in ServerProfiler.Core, based on e39afb43 - Removed now-unhelpful echeck for right mark type at the start of main thread perf stream (all cases confirmed legal now) After soaking it for 15 minutes total, only main thread export gets lost in the binary sauce. Hopefully last bug. Tests: soaked 3 times on craggy, only hit unexpected mark type on main thread
2 Months Ago
Turn packing off by default (this is so the server can send packets to different endpoints, eg player x, or y)
2 Months Ago
wrong material on bamboo kit
2 Months Ago
View model camera animations for tools and items
2 Months Ago
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2 Months Ago
Protobuf support for sync vars