reporust_rebootcancel

118,157 Commits over 3,987 Days - 1.23cph!

38 Days Ago
merge from connect_language -> hackweek_modding_improvements
38 Days Ago
Include language in `GiveUserInformation` so loading messages can be adjusted (instead of having to wait for ClientReady)
38 Days Ago
merge from ddraw_perms -> hackweek_modding_requests
38 Days Ago
Allow ddraw to work if you are client admin OR if it's the server sending the commands - avoids modded servers having to mess with admin flags
38 Days Ago
merge from can_throw -> hackweek_modding_improvements
38 Days Ago
Merge from main very latest now it's working again
38 Days Ago
Allow `canThrowAsProjectile` and `onlyThrowAsProjectile` be sent to clients for melee weapons
38 Days Ago
Merge from main
38 Days Ago
Merge from main
38 Days Ago
Added triangle and foundation splash bug tests, both failing
38 Days Ago
Merge from unity_editor_show_branch_name
38 Days Ago
merge from max_hp -> hackweek_modding_improvements
38 Days Ago
Ensure it works on players as well (since it overrides max health differently)
38 Days Ago
Cleanup
38 Days Ago
Allow max health to be networked from the server -> client
38 Days Ago
Rename from BranchTitleTest to BranchName. Add some enabled checks.
38 Days Ago
Merge from main
38 Days Ago
Disable a debug log
38 Days Ago
Merge from hopper
38 Days Ago
Small status widget update, break out vitals into a new prefab with tooltips and bigger progress bars
38 Days Ago
wheels actually spin - includes quick tool to create a parent for sibling transforms positioned at the centre of their render bounds
38 Days Ago
launch site factory trees set dressing
38 Days Ago
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38 Days Ago
If chickens are below 50% happiness they will slowly start to take damage, if above 50% they will slowly heal
38 Days Ago
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38 Days Ago
merge from bikes_damage_tweaks
38 Days Ago
merge from hotreload_serialiization_fix
38 Days Ago
merge from batteringram_fixes
38 Days Ago
merge from fleck_memory_fixes
38 Days Ago
Farmable chickens now take damage and drop corpses like regular chickens
38 Days Ago
Names Added a slot for produced eggs in the chicken coop loot panel Chickens now lay eggs periodically if they are happy (randomised, so the happier the chicken the more eggs) Added a slight tint colour randomisation to each chicken (experimental)
38 Days Ago
Anim source backups for peace, love heart and camera frame VM gestures
38 Days Ago
Peace, love heart and camera frame gestures (viewmodels) https://files.facepunch.com/paddy/20250211/Unity_LZyBNqbgAD.mp4
38 Days Ago
More profile WIP.
38 Days Ago
More cloud setup. Radius shrunk from 6mil to 60k to get the horizons & sunsets better.
39 Days Ago
Fix args buffer, and add simple UVs to procedural vertex function
39 Days Ago
Backups
39 Days Ago
merge from player_speed -> hackweek_modding_improvements
39 Days Ago
39 Days Ago
Add `disableMovementCollider` bool to player - allows players to ignore collisions with other players (parkour anyone?)
39 Days Ago
More rocket tests Refactoring
39 Days Ago
Changed the test results json structure
39 Days Ago
Add ability to modify gravity & swimming gravity per player
39 Days Ago
Add `flyhackScaleVertical` and `flyhackScaleHorizontal` to allow flyhack to be scaled to lower gravity & higher jump velocity
39 Days Ago
Parent merge
39 Days Ago
Meta dump
39 Days Ago
Merge from media_projects
39 Days Ago
Farmable chickens don't collide with player movement Added a crosshair panel to show stats of each chicken when the player looks at them (like the plant genetics display)