254,385 Commits over 3,990 Days - 2.66cph!

5 Days Ago
merge from replicated_convar_warning -> main
5 Days Ago
Show [SERVER] beside server & replicated convars in F1 menu, show [CLIENT] beside client only convars
5 Days Ago
Print warning when a replicated convar is set from the client to server, indicating it will be changed for all other players on the server
5 Days Ago
Added the test scene to the scene menu
5 Days Ago
Added a new scene for automated tests
5 Days Ago
Reset scroll view position to the top of the list when changing item categories
5 Days Ago
More playtesting feedback, leaderboard order, camera height,
5 Days Ago
Setup item list scroll view for propper scrolling. Resized item window slightly so that long lists don't cover the search bar at the bottom. Forward item icon drag events to main scroll view so that you can drag scroll properly even over an item icon.
5 Days Ago
merge from jungle foliage
5 Days Ago
strangler fig wall decal textures/mat and decal prefab
5 Days Ago
some materials decal layers changes
5 Days Ago
launch site trees set dressing++
5 Days Ago
Update thread counts when moving threads Hide thread sidebar, add forum header
5 Days Ago
Bugfixes from playtest 1
5 Days Ago
merge from hackweek_automatedtesting
5 Days Ago
Electrical switch tests
5 Days Ago
Update host frame Set org
5 Days Ago
Fixed RocketTests assert throw
5 Days Ago
Trumpet tree / manual SSS tweaks / added AO
5 Days Ago
Update Sweeper sample project
5 Days Ago
scaffold tileset fixes, junk tower tileset, extra credit progress
5 Days Ago
Remove weapon_cubemap from localizations Updated TTT * TTT: Magneto-stick DoAttack cleanup * TTT: Fix C4/Radio sounds not playing outside of PAS * TTT: Fix "CS:S not mounted" warning
5 Days Ago
Remove weapon_cubemap from localizations Updated TTT * TTT: Magneto-stick DoAttack cleanup * TTT: Fix C4/Radio sounds not playing outside of PAS * TTT: Fix "CS:S not mounted" warning Improve key mapping for CEF on Windows Still not ideal, key repeats won't be identified, key location not identified (even though this data is now passed), not all keys have KeyboardEvent.code set yet Revert "Update screenspace_general shader with some CS:GO features" This reverts commit 8ef86ee055e3bc23f1753a7feab0dc102910eec9. Linux still doesn't want to work for no apparent reason. Reverts only the shader itself, not accompanying changes to try to see what is going on.
5 Days Ago
Remove built in Vox resource, some games want to use vox files as is without compiling them, it should be up to games if they want to make these a resource
5 Days Ago
merge from triangle_planter
5 Days Ago
Update triangle planter repair and pickup
5 Days Ago
merge from hackweek_automatedtesting
5 Days Ago
XORSwitch tests Another attempt at fixing list loading
5 Days Ago
merge from fix_write_varuint32 -> main
5 Days Ago
Fix the length of NetWrite not being updated when writing a VarUInt32 - caused packet to get clamped to lower length later causing RPC errors if the last thing written was a VarUInt32
5 Days Ago
Networking config + more words Reveal a letter to people who haven't guessed every few seconds Realtime networked drawing (instead of only when a stroke is finished)
5 Days Ago
This comment doesn't apply any more
5 Days Ago
Restore Vector3.SmoothDamp to previous function
5 Days Ago
First pass adding armour slot item mod to Jackets/shirts/suits/vests
5 Days Ago
LOD and texture fixes to Teddy Bear
5 Days Ago
merge from hackweek_automatedtesting
5 Days Ago
Test list loading fix attempt
5 Days Ago
UpdateForumView typo
5 Days Ago
Refactor to fix save/load CanAcceptItem bug
5 Days Ago
Started hackweek trying to investigate why standing underneath a bear rug gives you 100% comfort but standing on top of one only gives you 25% comfort. Discovered that the very old CalculateComfort code gave you the most comfort at the edge of the comfort trigger, so moving away from a comfort deployable gave you more comfort - that didn't make sense. - Comfort is calculated from your closest position to the comfort deployable trigger, not your feet - Comfort is calculated as a SmoothStep based on the distance you are from the center of the trigger, with minComfortRange forgiveness - Increased rug.bear trigger size from 1.1 -> 3, base comfort (solo comfort) from 0.25 -> 0.5 on both bear rug comfort trigger spheres Going further with this branch will likely mean reviewing all comfort deployables and making some comfortSource tweaks. Would like to explore adding up different nearby comfort sources instead of taking max but wary of performance concerns of generating a data structure every ServerUpdate
5 Days Ago
Fix TrySetLanguageFromBrowser inverse logic causing errors
5 Days Ago
Added changeset number, branch name and UTC time to the test results
5 Days Ago
Can now control if crafted or all versions of an item can have armor slots.
5 Days Ago
runcategory command can take multiple categories
5 Days Ago
cherrypicking 112936 Fixed RidableHorse2.VehicleFixedUpdate server NRE
5 Days Ago
merge from drone_buff
5 Days Ago
codegen
5 Days Ago
Split cmd and args input by space, don't prematurely de-quote args, resolves Facepunch/sbox-issues#7611
5 Days Ago
Thread list, threadviews++ Implement IGameInventory/UpdateItemDefs
5 Days Ago
merged from drone_buff