136,621 Commits over 4,324 Days - 1.32cph!

Today
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Today
Fixed collider issues on signal computer
Yesterday
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Yesterday
merge from main
Yesterday
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Yesterday
merge from LNY26
Yesterday
merge from naval_update
Yesterday
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Yesterday
apartments greybox progress
Yesterday
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Yesterday
Adding burst cloth to horse mask
Yesterday
WIP blockout for rentable shop kiosk variant D
Yesterday
Updating entity labels (probably does nothing but PaintableReactiveTarget no longer exists)
Yesterday
allow a BaseEntity to refuse gib parenting, only setting for JunkPileWater at the moment as its frequent transform updates causes gibs to fall in slow motion on the client
Yesterday
Signal flare piggyback's off of the strobe light, and fires once when the computer is active.
Yesterday
Updated video, added shutter frame media
Yesterday
merge from artistpack_storepage
Yesterday
added kinematic body to ghostships, allows us to use MovePosition/MoveRotation for better physics behaviour
Yesterday
updated 3p shield anims exported
Yesterday
merge from main
Yesterday
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Yesterday
Cannon is no longer a IBoatBuildingPiece
Yesterday
- Setup leg animator for the new player rig - FInd and assign new masks
Yesterday
turret_hotfix_networkrange_fix -> main
Yesterday
turret_rear_turret_aiming_fix -> main
Yesterday
Merge from naval_update
Yesterday
Merge from naval_missions
Yesterday
Add some extra guards and server error logs if saved missions objective count is wrong
Yesterday
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Yesterday
Merge from naval_update
Yesterday
Merge from main
Yesterday
Remove client error logs regarding mission objectives count being wrong Will still get logged on the server if it's still a problem. If it's wrong on either the client or server, it'll be wrong on both
Yesterday
Merge from naval_update
Yesterday
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Yesterday
mortar ammunition lods and materials
Yesterday
spawnpoint adjustment
Yesterday
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Yesterday
apartments greybox progress, early facade mockup test
Yesterday
merge from main
Yesterday
Merge from naval_update
Yesterday
Rework multiple boat station warning message display.
Yesterday
Paddle animation updates for in kayak and using paddle as weapon
Yesterday
Remove hold to place timer on boat building station
Yesterday
rebase on main
Yesterday
merge from main
Yesterday
merge from artist_pack_dlc
Yesterday
Disabled Tug boat spawns - they were the test bed which led to player built boats. Will explore reintroducing in future
Yesterday
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Yesterday
Add sidechecks to cannons to fix being able to rotate into no longer mountable spots.
Yesterday
Fixed incorrect settings on TC skins and xmas sled, doesn't look like it was breaking anything in game though