139,175 Commits over 4,352 Days - 1.33cph!

2 Days Ago
added mannequin poses
2 Days Ago
replace temp wheel art with new models, update manifest
2 Days Ago
Enable try double max distance for generating position on fishing tackle mission Potential fix for particular fishing village location spawns being unable to provide the mission
2 Days Ago
Merge from floatingcity_boatshopkeeper_fix
2 Days Ago
Optim: UpdateSubscriptions - parallelize network group comparison Gives us ~15% improvement over serial. Hoping to parallelize gather - that's the biggest perf sink Tests: ran unit tests
2 Days Ago
Reapply changes, S2P all floating cities
2 Days Ago
Bugfix(tests): fix perf tests doing nothing in warmup Tests: ran perf tests
2 Days Ago
merge from skinviewer_checkout_fix (compile fix)
2 Days Ago
Compile fix
2 Days Ago
Merge from main
2 Days Ago
merge from fix_red_card_room_scientist_invisible
2 Days Ago
merge from fix_scientist_weapon_leak
2 Days Ago
merge from divesite_boat_spawn_fix
2 Days Ago
merge from largeplanter_boats_fix
2 Days Ago
merge from pipes_boat_fix
2 Days Ago
merge from bbq_emission_fix
2 Days Ago
merge from farming_boat_fix
2 Days Ago
merge from floating_city_pb_safezone_fix
2 Days Ago
merge from storepage_boxes_wordingfix
2 Days Ago
merge from skinviewer_checkout_fix
2 Days Ago
merge from connectmodal_removeregion
2 Days Ago
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2 Days Ago
Subscribe to network groups around the player in a chunky circle instead of square
2 Days Ago
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2 Days Ago
Hide region text in connect modal - was a bigger issue than first thought
2 Days Ago
fix compile error
2 Days Ago
easter floorpaper style update
2 Days Ago
More very rough wip, now can support any held item if enabled. Enable on held torch as a test.
2 Days Ago
Removed GC alloc from packet send, added custom WebSocketSharp implementation that doesn't allocate on send, moved packet relay layer to thread
2 Days Ago
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2 Days Ago
- Command list - Command button setup - Flex scroll setup
2 Days Ago
Weapon mods now show individually on the radial menu, can be toggled individually.
2 Days Ago
Moved undo button, added short undo history
2 Days Ago
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2 Days Ago
Populate radial menu for worn items. RPCs for toggling individual items. Individual worn item toggling now works.
2 Days Ago
LightGroupAtTime: keep track of renderers under RendererLODs to properly update instancing when emission changes
3 Days Ago
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3 Days Ago
Rustige Egg H - Updated icon
3 Days Ago
avoid NRE when enabling indirect instancing
3 Days Ago
Added support for optional vertex color tinting of the detail albedo on the standard shader
3 Days Ago
merge from hamster_water_wheel -> waterwheel_deployable
3 Days Ago
Tweaked UGC filtering panel toggle hitboxes
3 Days Ago
Copy paste tab: added paste options panel to set the different paste convar settings Added undo button
3 Days Ago
Tweaked item tab button hitboxes
3 Days Ago
merge from main
3 Days Ago
merge from main
3 Days Ago
Furnace workshop effects controls
3 Days Ago
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