136,523 Commits over 4,324 Days - 1.32cph!

2 Months Ago
Merge from parent
2 Months Ago
Fix CullingVolume LodGroup warning
2 Months Ago
Set AI turret max shoot distance from 200 -> 75 meters
2 Months Ago
Bring back turret aim lerping
2 Months Ago
More value tuning
2 Months Ago
Match LOD settings on new scientist outfit
2 Months Ago
merge from naval_update
2 Months Ago
Implementing a few suggestions from Graham: - Move reconcilliation to Update loop - Transform pivot angle relative to transform space rather than world space - Make all of my reoncilliation/update use sensible values - Variable everything
2 Months Ago
merge from ah_trajectory_mismatch_fix
2 Months Ago
Don't run the steering wheel angle calculation if a player isn't mounted to a steering wheel
2 Months Ago
FIxed the sail deploy guide test not taking into account the players custom rotation
2 Months Ago
GPU crash fix, NaN check in cloud raymarch
2 Months Ago
Merge from boat_building
2 Months Ago
And include the player animation controller, that's kinda important
2 Months Ago
Merge from boat_steering
2 Months Ago
floor & floor.triangle snap directions
2 Months Ago
Adjusted frame range of steering anim, had 10 frames of no animation at end
2 Months Ago
Add validation between lighting the fuse and firing the cannon.
2 Months Ago
merge from islands to naval
2 Months Ago
Merge from parent
2 Months Ago
Merge from parent
2 Months Ago
Re-enable dynamic occlusion pausing by default again
2 Months Ago
merge from main -> fix_dynamic_occlusion_pausing
2 Months Ago
Rework target snapping so it can support triangles - a block can now provide snap directions. Added IPlacementDirectionProvider.
2 Months Ago
merge from icon_renderer_path -> main
2 Months Ago
Allow path to be overwritten for PropRenderer - allows it to skip the "update the item's icon"
2 Months Ago
Fixed Player:DropObject not working for Physics Gun without the arg Particle Editor search and Copy Name button Reset particle preview when it was hidden and became visible * "Fixes" some particle previews just becoming blank after a while of not being simulated. Minor cleanups func_conveyor affects physics props
2 Months Ago
Let's not insta kill a GhostShip when a playerboat drives into it (it's a big JunkPileWater)
2 Months Ago
update manifest
2 Months Ago
added space station building skin back in to skins asset
2 Months Ago
merge from space_station_building_skin - restored sitem
2 Months Ago
merge from main
2 Months Ago
restored space station building skin sitem
2 Months Ago
▆ ▋▋▄▍▉ ▊▆▍▉ ▌▄▅▌▌▄▋▅▍█▉█▊▄█▄▉▋ ▆▆ ▊▅▄▅
2 Months Ago
▋ █▄▋█▊ ▅▋▌▅ ▅▆█▇ ▅▇ ▆▉▍ ▄█▆█▋▇█ ▊▄▍ █▇▌▊▅▍ █▆▋▋▉▆ ▉▅▌▉▋▍▌▌ ▄▅▆▋█▇
2 Months Ago
Implement cooldown for deploy and edit. Also respects PlayerBoat.EditEnabled convar.
2 Months Ago
merge from birthday2025 -> main
2 Months Ago
Balloons polish - fix spacing inconsistencies in UI - fix being able to place signs on balloons - add RPC/s limit
2 Months Ago
Ejection WIP.
2 Months Ago
▅ ▍▉▋▅▇ ▍▆▆▇ █▇▄▋▊▆▅█▌▄▋▍▊▍▌▆▇▄▊█ █▉ ▉▄▆▆
2 Months Ago
▊ ▋▌▉ ▋█▉▋▅▍▋ ▉▇▆▍▊
2 Months Ago
50 cal attack
2 Months Ago
▉ ▅█▄▌▊ ▊▋▌▆▆▄ ▍▅ ▉▇▍▉▋▍▇ ▆▅▍ ▉▇▌▅ ▋▄▇ ▋▇▍▅▅▉▇█ ▄▅▇ ▉▍▇▊▆ ▋▅▄ ▅▊▍▌▋▇ ▄ ▉▉▉▌█▍▌▌█
2 Months Ago
▄ ▌▋▌▇ ▌▅▆ ▋▌▉▆ ▆▊▌ ▋▉▍▊ ▉▆▄▍▉█ ▊▍ ▉▉▆▄▉▍▍▌ ▄▋▊▆█▇▄ ▍ ▌▌▋▍▊▄▍▄▆▅▊▉ ▄▌▅█▋▌ ▊▋ ▉▌▍▆▇▌▋▍▌▊ ▆▅ ▆▄▄ ▋ ▊▋▆▉▊▅ ▋▇▇ ▇▋▅▊▆▉
2 Months Ago
50 cal stuff.
2 Months Ago
▄ ▆▇█ █▄▆▆█▅▄ ▊▍▉ █▉▊▋▊▋▍▉ ▉▌▆ ▇▆▆▍ ▊▆ ▍▅▌▅ ▍ ▅▆▍▇▌█▌▊ ▋▄▆▊▌ ▊▌▇▋ ▆▅█ ▊█▅▅▌▍▆▌ ▌▄█ ▄█ ███▋▇▍▉▋▍
2 Months Ago
Fix rare boat building UI nre when using enterdeepsea.
2 Months Ago
Wrapped ValidDismountPosition debug log in the debug convar.
2 Months Ago
Fixed couple of issues with viewmodel renderer on boat/building planner viewmodel
2 Months Ago
Cocoknight armor reposed fixes