199,488 Commits over 4,140 Days - 2.01cph!

13 Days Ago
Fixed pack showcace background fading in even when packs are disabled
13 Days Ago
Generic Pageheader component
13 Days Ago
demos styling, needs fixes
13 Days Ago
Hitting the following static objects no longer flag the player as hostile bbq chair, drumkit, hobo barrel, vending matchines, water catcher, workbench 1, xylophone, clan table, repair bench, food crate 1 and 2, crate basic, mine cart, food crate normal, medical crate, underwater crates
13 Days Ago
merge from main
13 Days Ago
Play demos overlay foundations
13 Days Ago
Switch to RGBAFloat for fog images, looks better and matches the data we're using in the jobs. Still broken after loading though
13 Days Ago
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13 Days Ago
Compile fix
13 Days Ago
Anchoring a boat delays the long-range drifting to shore mechanic. Raising anchor clears the delay. Added PlayerBoat.AnchoredDriftDelaySeconds convar, initially set to 6 hours.
13 Days Ago
Added support for delaying drifting to BaseBoat.
13 Days Ago
PlayerBoat drifting now works, debug print drift status. Drift collider hit status message now includes hit transform's parent name too to make it easier to identify what's being hit.
13 Days Ago
Fog of war works on death screen map
13 Days Ago
Refactor SetDimensions, now also sets parent trigger size and is also called after a load. Disable individual hull parent triggers for now.
13 Days Ago
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13 Days Ago
Mute command now accepts a timestamp arg (same behaviour as ban command)
13 Days Ago
Compile fix
13 Days Ago
Fix fog not clearing immediately on spawn
13 Days Ago
Re-enable the BaseMountable visibility and dismount position checks I initially disabled now that things are setup properly.
13 Days Ago
Cherry pick 124952 (Pilot Codelock - added cinematic textures and materials)
13 Days Ago
Cherry pick 124858 (M15 Pistol - Updated cinematic textures with new ironsight)
13 Days Ago
Cherry pick 124293 (M15 Pistol - Added cinematic 4k textures)
13 Days Ago
Cherry pick 124262 (Merge from pilot_hazmat_dlc)
13 Days Ago
merge from fogmethod1
13 Days Ago
Merge from parent
13 Days Ago
Merge from main
13 Days Ago
fix cloud config override issues
13 Days Ago
add all cloud configs to list on climate
13 Days Ago
fix inconsistencies loading weather preset/cloud config on server vs client
13 Days Ago
13 Days Ago
Fix NRE in LifeInfographicStat.GetText when it is enabled before UIDeathScreen is set up
13 Days Ago
underground fog
13 Days Ago
Better initialisation flow for hardcore map, stops parts of it running when booting up in vanilla
13 Days Ago
Merge from main
13 Days Ago
merge from main
13 Days Ago
merge from new_menu
13 Days Ago
Added debug.resetfogofwar
13 Days Ago
Store search bar first pass Polished the navigation
13 Days Ago
Namings for final vcloud profiles.
13 Days Ago
13 Days Ago
Final consistency pass for legacy vs volumetric modes.
13 Days Ago
Fix some search bugs
13 Days Ago
Fix NRE
13 Days Ago
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13 Days Ago
Do correct reset filter - used the wrong method
13 Days Ago
Automatically hide mode when you go into official categories Simply replace ping sorting with last played sorting automatically on history tab (still need to replace column content) Dont select vanilla by default
13 Days Ago
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13 Days Ago
Added oriented dimensions calculation, used to auto set PlayerBoat entity bounds during boat creation. Added DebugDrawDimensions.
13 Days Ago
Some code cleanup