200,046 Commits over 4,140 Days - 2.01cph!

31 Days Ago
Fix compilation error about RecordUnsupportedMaterial
31 Days Ago
fix native library issue
31 Days Ago
Encode spherical harmonics directional occlusion (SHDO) into gbuffer for proper shadowing on direct lighting (directional light only), use alpha testing and multi hit backface raycasting in SH baker to better represent foliage shadowing, blend between shadows and SHDO when reaching max shadow range, and use TOD sun direction for SHDO calculation
31 Days Ago
Blend layers on floating walkway kit WIP. Float script on kit as well but some issues present with transforms (WIP too)
31 Days Ago
Cannon whitebox deployabke
31 Days Ago
Recently helicopter will restrict how far it goes on patrols
31 Days Ago
Update: GamePhysics tests - move box grid creation to individual tests Avoids polluting the world for other tests(problem for LineOfSightBatched) Tests: ran the updated unit tests
31 Days Ago
Initial setup of Tugboat horn
31 Days Ago
Update: GamePhysics tests - spawn ignore volumes per tests Tests: ran the 3 affected tests - they pass
31 Days Ago
Merge from deployable_cannon
31 Days Ago
Flip default anchor rotation so it's easier to place at edges
31 Days Ago
cannon scale blockout
31 Days Ago
Initial setup of anchor as deployable.
31 Days Ago
Fix windows server console lagging server when spamming console (usually with errors) - buffer log messages in ConcurrentQueue and write to console on a separate thread - redraw input and status messages on that same thread - Unity logging is still slowish but improves windows console stalling the server when logging is spammed Add 'console_spam' command to forcibly spam the server console with text
31 Days Ago
multiple significant fixes to GameTrace, new Projectile and GameTrace tests are passing but seeing a slight differences in projectile counts with performance test that's indicating some untested edgecases
31 Days Ago
Update: TestTraceAll - don't spawn Terrain boxes We already have terrain at the bottom of the ocean Tests: ran TestTraceAll
31 Days Ago
Tests: new GamePhysics tests - TestLineOfSight - Also making craggy loading in unit test stable by applying same fixes from Test.Projectile No batched variant as we haven't implemented it yet Tests: ran the new unit tests
31 Days Ago
Dont wait for market price request to finish before opening the item modal Stripped out more old steam inventory code
31 Days Ago
main -> patrol_heli_revision_2
31 Days Ago
Disable horizontal spine rotation
31 Days Ago
4k materials/textures for deployable anchor
31 Days Ago
Re-enable scientist procedural aim up/down
31 Days Ago
snap_deployables -> main
31 Days Ago
Storage barrel changes
31 Days Ago
Merge from manual_anchor
31 Days Ago
Snapping for Abyss barrels Better barrel to barrel snapping
31 Days Ago
main -> snap_deployables
31 Days Ago
Turn on snapping for bamboo shelves (full size)
31 Days Ago
Fixed weird menu text error for deployable snapping Turn on snapping for the command block Turn on snapping for the beach towel
31 Days Ago
Breakdown buttons styling
31 Days Ago
added detail map to enhance deployable anchor material
31 Days Ago
texture optimisations
31 Days Ago
Prevent pressure pads from being able to be placed on top of each other infinitely
31 Days Ago
merge from fogmethod1
31 Days Ago
Tests: new GameTrace tests - TestsTraceAll and TestsTraceAllBatched TestTraceAllBatched is currently failing, as it's wip Tests: ran new unit tests
31 Days Ago
Fix sprinting players not being noticed by scientists fast enough, and crouching players being noticed too fast
31 Days Ago
Balance scientists vehicle awareness
31 Days Ago
merge from new_menu
31 Days Ago
Menu compile errors
31 Days Ago
Fix twitch drops json model error
31 Days Ago
Enabled left and right triangle roof line conditional models on the server (for most skins) Fixes flyhack kicks when climbing them
31 Days Ago
gibs and collision setup for deployable anchor texture update
31 Days Ago
Make horse riding players more visible to npcs
31 Days Ago
Add convar to tweak npcs health
31 Days Ago
Compile fixes
31 Days Ago
Tags styling, price is in the marketable tag
31 Days Ago
Restored TMP menu drop shadow preset
31 Days Ago
Potential fix for all scientist placeholder audio being feminine on some systems
31 Days Ago
Added IBoatBuildingPiece inteface. Call IBoatBuildingPiece.OnAddedToBoat when pieces are parented. Moved steering wheel and sail init logic to this implementation.
31 Days Ago
Close any open sails when finialising boat building at the boat building station, so that your boat doesn't sail off before you can get back on it.