193,189 Commits over 4,049 Days - 1.99cph!

7 Days Ago
Add a failsafe if a Snake is unable to reposition 3 times in a row.
7 Days Ago
3d_renderer_uv_fix -> jungle_update
7 Days Ago
Map v based on distance instead of point index. Results in consistent texture scaling instead of stretching.
7 Days Ago
Delete out of data weapon rack saves
7 Days Ago
Submitting coco armour 3rd person arms fbx update
7 Days Ago
Merge from main
7 Days Ago
Clean up no longer used instancing code, add grass instancing convar to enable instancing, fix incorrect placement IDs, add small bias to cell box/plane check to avoid false/edge case negatives
7 Days Ago
exported wip vine descend animations
7 Days Ago
Updating coco armour viewmodel skinning
7 Days Ago
Update Jungle Sprays
7 Days Ago
vine_animation_Setup -> jungle_update
7 Days Ago
Fix broken blend tree name
7 Days Ago
Container corpse creator tool now assigns the correct protection and runs SetSlotsCount
7 Days Ago
Added more fidelity to rear back stairs. Removed flickering cracks decal. Ran S2P.
7 Days Ago
Fixing clipping on wood armour gloves viewmodel
7 Days Ago
Merge from blowpipe
7 Days Ago
jungle_update -> Aux03
7 Days Ago
merge from jungle_dlc
7 Days Ago
Remove lether gloves sewing kit crafting cost
7 Days Ago
blow pipe inital crafting pass boomerang inital crafting pass Gloves wood armor, crafting and protection pass
7 Days Ago
Updated inventory sound definitions.
7 Days Ago
NMS updates and S2P
7 Days Ago
converted nuclear missile silo rooms
7 Days Ago
Merge from jungle_update
7 Days Ago
- integrate each biome fog separately rather than lerping between color/densities, biome fog density just drops off with biome weight - fog color alpha lerps to atmosphere color
7 Days Ago
mil tunnels scene update
7 Days Ago
military tunnels segments
7 Days Ago
Merge from blowpipe
7 Days Ago
Merge from snakes
7 Days Ago
Merge from jungle_update
7 Days Ago
Merge from jungle_update
7 Days Ago
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7 Days Ago
merge from jungle update
7 Days Ago
Merge from jungle_update
7 Days Ago
Fixed descend option not working
7 Days Ago
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7 Days Ago
Merge from jungle_update
7 Days Ago
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7 Days Ago
crocodile sounds
8 Days Ago
Merge from jungle_update
8 Days Ago
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Rin
8 Days Ago
Adjusted Cocoknight head and torso worldmodel colliders
8 Days Ago
Merge from jungle_update
8 Days Ago
Improved vine positioning on branches
8 Days Ago
Unsaved
8 Days Ago
Fixed incorrect animator parameter name
8 Days Ago
Vine branches now use tree LOD settings rather than mesh LOD settings (so they should cull when a tree gets billboarded) Better landing position when arriving at the vine destination
8 Days Ago
Possible LODComponent.GetDistance NRE fix
8 Days Ago
Cocoknight armor gloves texture update
8 Days Ago
Merge from jungle_update