193,207 Commits over 4,049 Days - 1.99cph!

8 Days Ago
merge from jungle update
8 Days Ago
Merge from jungle_update
8 Days Ago
Fixed descend option not working
8 Days Ago
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8 Days Ago
Merge from jungle_update
8 Days Ago
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8 Days Ago
crocodile sounds
8 Days Ago
Merge from jungle_update
8 Days Ago
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Rin
8 Days Ago
Adjusted Cocoknight head and torso worldmodel colliders
8 Days Ago
Merge from jungle_update
8 Days Ago
Improved vine positioning on branches
8 Days Ago
Unsaved
8 Days Ago
Fixed incorrect animator parameter name
8 Days Ago
Vine branches now use tree LOD settings rather than mesh LOD settings (so they should cull when a tree gets billboarded) Better landing position when arriving at the vine destination
8 Days Ago
Possible LODComponent.GetDistance NRE fix
8 Days Ago
Cocoknight armor gloves texture update
8 Days Ago
Merge from jungle_update
8 Days Ago
Merge from main
8 Days Ago
Minor cleanups Minor cleanups Gracefully exit when encountering invalid SubRect materials Crash with message, instead of crashing without a message
8 Days Ago
merge from jungle_update
8 Days Ago
Tiger meta files
8 Days Ago
Allow tiny monuments to spawn within Jungle biome
8 Days Ago
merge from jungle_update
8 Days Ago
merge from jungle_dlc
8 Days Ago
merge from jungle_update
8 Days Ago
Fixed stacking shallow shelfs on terrain Fixed stacking shelves on each other Prevent Small box deployment (larger shelfs in future) Prevent rotation before deployment on shelves (useless)
8 Days Ago
Minor cleanups Minor cleanups Minor cleanups Gracefully exit when encountering invalid SubRect materials Crash with message, instead of crashing without a message
8 Days Ago
merge from jungle_update
8 Days Ago
Jungle_update -> Aux3
8 Days Ago
jungle_dlc -> jungle_update
8 Days Ago
LS updates and S2P
8 Days Ago
converted rocket factory, portacabins, warehouse, arctic base modules, launch site grounds
8 Days Ago
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▋ ▊▄█▆▆▆ ██▊▉ ▅▆▅▊, ▋▋▇▊▋ ▇▄▅▅█▄ ▅▌▄▍█/▉▇▇ ▊▍▌▌█▌
8 Days Ago
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▆▌▍▋▍▉▍ #▍ ▄▉ ▇▌▆ ▊▉▌ ██▉▉▍▇
8 Days Ago
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8 Days Ago
Try to fix VPC builds on Linux/OSX
8 Days Ago
Salvaged Bamboo Shelves - Added cinematic textures and materials
9 Days Ago
reverted a sewer exit env volume override in compound scene
9 Days Ago
excavator scene2prefab
9 Days Ago
converted env volumes of the excavator
9 Days Ago
fixed some zfighting on jungle_ruins_e structure
9 Days Ago
fixed some left over conditional corners zfight on triangle foundation block jungle skin (for good this time)
9 Days Ago
fixed some left over conditional corners zfight on triangle foundation block jungle skin
9 Days Ago
fixed a legacy rotation leftover on armored steps block
10 Days Ago
progress on froxel-based fog, supporting spatially varying fog setups across biomes, also includes global atmosphere scattering
10 Days Ago
jungle storage cineamtic textures and materials