194,760 Commits over 4,079 Days - 1.99cph!

12 Months Ago
- properly using water level for driving the physics - added protobuf definition - fuel display - simple audio - changed mount pose
12 Months Ago
sb toolcupboard progress initial prefab, textures and materials
12 Months Ago
weekly skins
12 Months Ago
merge from IsMobileFix
12 Months Ago
merge from fishing_changes_june_24
12 Months Ago
merge from fix_barricades_train_tunnels
12 Months Ago
merge from sprint_seed_fill
12 Months Ago
Ferry Terminal S2P
12 Months Ago
Added mesh cull components on light leak fix shadow proxies at Ferry Terminal
12 Months Ago
Added a global S2P mode that updates all HLOD (Tools/Scene2Prefab/Update All Force HLOD) Global S2P with full HLOD update Also included the new lighting files unity seems to want to produce for scenes
12 Months Ago
Removed UI.Dialog.EnterLockCode scene (just use the prefab)
12 Months Ago
Increase DPV max mount distance to account for the very silly mount position (required due to mount pose)
12 Months Ago
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12 Months Ago
Relaxed bounds check when flood filling seeds (putting on a branch as it's slightly too risky for a hotfix) Resolves case where standing too far away from the planter would result in the player only being able to flood fill a selection of the empty slots
12 Months Ago
Changed colour of deploy volume gizmo to purple so it's not the same as the colour for entity bounds
12 Months Ago
Fixed a case where holding shift and placing seeds after looking at a planter would throw client side building errors
12 Months Ago
Fixed a case where seed flood fill would show incorreect guides when looking at planter behind a building block
12 Months Ago
New rotor wash FX prefab Applied to Scrap Transport
12 Months Ago
Heli ground effect raycast threshold changed to 40 from 80 in BaseHelicopter & PatrolHelicopter
12 Months Ago
Merge from main
12 Months Ago
Fixed some bait items not displaying a max stack size of 1 (raw bear meat, likely more) No actual gameplay change, just UI
12 Months Ago
Fixed items sometimes getting dropped in the world when caught in a fish trap intead of inserted into the inventory
12 Months Ago
Merge from main
12 Months Ago
merge from main
12 Months Ago
merge from CustomSkinFix
12 Months Ago
Fixed repair bench NRE when using custom skins
12 Months Ago
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12 Months Ago
merge from wire_slacking
12 Months Ago
Fixed vendors not working on fishing village a and c Thank you Alistair!
12 Months Ago
Changed vendor flags on fishing village a and c
12 Months Ago
Minor changes
12 Months Ago
Fixed RegisterMetaTable still creating a new table Try to encourage models to be unloaded on disconnect Minor cleanups Block path concommand Fixed unmounting GMAs leaving behind empty folders internally Fixed whereis sometimes not finding the culprit workshop addon
12 Months Ago
work on radtown storage building, reworked mats, added extra trims, rebuilt original prefab, created packed mask.
12 Months Ago
Distance check on vendor
12 Months Ago
Fixed whereis sometimes not finding the culprit workshop addon Fixed unmounting GMAs leaving behind empty folders internally Block path concommand Minor cleanups Try to encourage models to be unloaded on disconnect Fixed RegisterMetaTable still creating a new table
12 Months Ago
- Increased range to be classified at destination - Increased steering sensitivity - Added downforce based on speed - Tightened suspension springs
12 Months Ago
Vendor now destroys barricades that it runs into
12 Months Ago
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12 Months Ago
Commit marking more components as [MapGeneration]
12 Months Ago
Removed some weight from the vendor (took out the passenger seat) Suped up the engine (+50 horsepower) Added racing breaks
12 Months Ago
Base
12 Months Ago
Merge main
12 Months Ago
always applying stability/righting forces when mounted, rather than needing fuel
12 Months Ago
DPV Work - able to submerge and resurface like a sub - steerable, with some artifical damping when turning to improve the feel - simple headlight setup - simple ik hand targets
12 Months Ago
Bradley now destroys barricades in its path
12 Months Ago
Allow demo recorder UI to be visible in debug camera view
12 Months Ago
Fixed vendor positions Fixed weird wheel placement issues
12 Months Ago
storage building large - wip, material definitions
12 Months Ago
player update. 3p revolver animations edited to match viewmodel
12 Months Ago
Merge from main