137,896 Commits over 4,324 Days - 1.33cph!

1 Year Ago
bees -> crafting_update
1 Year Ago
Merge from cookingv2
1 Year Ago
Changed loot panel title again
1 Year Ago
Horse meat can now spoil
1 Year Ago
Beeswarm culling changes
1 Year Ago
deployed Beehive new collider and prevent building volume
1 Year Ago
Merge from cookingv2
1 Year Ago
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1 Year Ago
- Protobufs - Codegen
1 Year Ago
Cooking workbench icon
1 Year Ago
Merge: from main Tests: none, no conflicts
1 Year Ago
Disabled chicken mesh by default on trophy prefab
1 Year Ago
bees -> crafting_update (needs codegen)
1 Year Ago
Bound new SSS profile to natural beehive.
1 Year Ago
Merge from small trophy chicken head update
1 Year Ago
Swapped protobufer index to try and avoid conflicts
1 Year Ago
Don't discard the whole spawn group if the first valid point is out of the navmesh, fall back to the next points unless they are all out of navmesh
1 Year Ago
Fixed overly large not in sphere check on deployable hive
1 Year Ago
Small texture optimization on the natural beehive. Gave it a bespoke SSS profile, for a more delicious honey look.
1 Year Ago
Cull natural beehive particles at distance
1 Year Ago
Chicken ragdoll axis/stability tweaks
1 Year Ago
Smaller sample position to prevent being spawned on junkpile_base when it's underground
1 Year Ago
- Simplify client progress on the beehive side (just show it as a direct value in load rather than trying anything fancy)
1 Year Ago
Dont share the same tokens as the tooltips
1 Year Ago
fridge power light currently sitting at the bottom front to prevent clipping at the back will need proper setup reuising the power light mesh/materials from the seismic detector
1 Year Ago
Merge: from profiling_improvements - makes the Linux binaries compatible with more distros (Ubuntu 20.04, Debian 12) Tests: ran in Ubunti 20.04 and 24.04 via WSL. Took snapshots and opened them in perfetto.
1 Year Ago
Update: ServerProfiler now usable on older Linux distros - Binaries built using revision 45d79338 Should work on Debian 12. Tests: Ran on WSL Ubuntu 20.04 and Ubuntu 24.04 and took snapshots - all worked.
1 Year Ago
Updated Chicken Head on Small Hunting Trophy
1 Year Ago
Set dropToGround to true for junkpile scientists spawn points, in case the navmesh is below ground
1 Year Ago
Potential fix for "failed to create agent because it is not close enough to the navmesh" error spawm
1 Year Ago
Fix some deployment issues with single plant pot
1 Year Ago
Fix log spam from possible endless recursion detected
1 Year Ago
set all anims to none in Holdtype.None controller
1 Year Ago
Rename convar used to gate the logs, correct oversight in the potential fix
1 Year Ago
Potential fix for server OOM caused by log spamming in SenseComponent, hypothesised to be null fire entity
1 Year Ago
Texture optimization.
1 Year Ago
Merge: from main Tests: none, no conflicts
1 Year Ago
merge from terrain_ignore_grid
1 Year Ago
Fix scientists spawning out of navmesh
1 Year Ago
made CoarseQueryGrid structure safe to interact with after disposal - logs errors if you somehow add trigger bounds to it after disposal, not happened yet - silently ignores attempts to remove bounds - any checks pass as if further physics checks are required, as a fallback
1 Year Ago
Stop natural beehives from running save. Just let the tree manage them on init
1 Year Ago
Fix bee hives spawning at in correct locations on oak_b
1 Year Ago
Wire in new bee particle force field system
1 Year Ago
Merge from cookingv2
1 Year Ago
Bespoke bee patterns for the beehive - instead of just using the open air swarm.
1 Year Ago
Chicken animation updates and model fix for neck issue
1 Year Ago
Possible fix for being able to spam the hatch button in coop UI
1 Year Ago
Fixed LOD levels on new teas
1 Year Ago
RPC checks Fixed NRE when spray painting Removed a temp log Fixed planters not transferring their water level when reskinned
1 Year Ago
Merge from orbit_cam_fix