137,896 Commits over 4,324 Days - 1.33cph!

12 Months Ago
RecipeLists can now reference other recipe lists and include their recipes. Refactored all recipe related code to use the new combined recipe list.
12 Months Ago
Material tweakaroos and some related files.
12 Months Ago
Added more useful info to CLtoSV and SVtoCL net message ToStrings Undo changes to combine dropship as they are crashy Prevent crashes when GetBoneCache is called with no model Do not mount addons/ twice in-game (regression) Tools also now respect -noaddons Fixed 357 reload missing its shelleject effect Fixed Bugbait not having viewmodel bob when sprinting Fixed missing AR2 reload sound in 3rd person Fix 357 shelleject in firstperson multiplayer VBSP: Prevent crashing with bad VMFs (newlines), display an error StudioMdl: Gracefully handle numframes 0 or below (instead of crashing) Update w_pistol to fire correct events for player 3rd person brass eject
12 Months Ago
fixed missing texture references in wolf and pork meat materials after merge, fixed missing prefab references in module_1200x1200_4way_ladder to have new meat in, tested all meat and appears correct
12 Months Ago
merge from main
12 Months Ago
removed copied model from world model prefab
12 Months Ago
set up viewmodel renderer - all working now but set to off until final model delivery
12 Months Ago
rotated mesh in entity
12 Months Ago
copyto now correctly recreates and copies armor slots and inserts for belt items too (mostly to stop the NRE)
12 Months Ago
adjustments, fix server compile errors
12 Months Ago
Update: ServerDemoPlayer - switch to control error reporting Tried the demo from staging, the error spam is too much and not super helpful, so adding a toggle to disable it. Tests: Played back the staging demo
1 Year Ago
Remove eat sound effect from pie items and move to animation event.
1 Year Ago
fixed cooking workbench smoothing on cooker.
1 Year Ago
Potential fix for AIs sometimes suddenly zooming very fast
1 Year Ago
initial entity,worldmodel and deployed prefab setup with correct worldmodel jar scaled up to 1.3, open hands layer set to 1
1 Year Ago
merge from cookingv2 -> crafting_update
1 Year Ago
merge from fix_multiple_effect_expiry -> cookingv2
1 Year Ago
Improve tiger leap fidelity
1 Year Ago
Fix modifier removal not working when multiple effects of the same type are active
1 Year Ago
Merge from main
1 Year Ago
Simplified the code for processing the data and log path strings
1 Year Ago
Merge from bee_grenade
1 Year Ago
merge cookingv2 -> crafting_update
1 Year Ago
merge fix_fridge_io_arrow -> cookingv2
1 Year Ago
Fix fridge not showing IO arrow - enable main power slot - set IO arrow direction
1 Year Ago
Optim: Avoid handling null cases in a batch with only non-null values - Also updated the test to spawn entities, since now it's a requirement for the func. This removes the need to juggle data to setup batch operations. Should save a bit of time. Tests: Ran the updated unit tests
1 Year Ago
Updated Bee Grenade Worldmodel FBX and Bee Grenade Worldmodel Material
1 Year Ago
Merge from armor_slots
1 Year Ago
Applied IsArmor flag to all armor slot container mods.
1 Year Ago
Fix for more consistent item swapping
1 Year Ago
Removed unused Bee Grenade Glass AO Map
1 Year Ago
Merge from hopper (new instance of human gib files)
1 Year Ago
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1 Year Ago
resized textures
1 Year Ago
sunken knife world model LODs, prefeb. .entity/.item/icon/.projectile prefabs setup haven't done viewmodel yet.
1 Year Ago
Cherry pick 114193: Fix wolves sliding on spawn
1 Year Ago
Merge from npc_check_spawner_is_on_navmesh
1 Year Ago
Merge from fix_tick_fire_detection_log_spam
1 Year Ago
Merge from fix_fsm_endless_recursion_log_spam
1 Year Ago
Added a different way to process the data and log paths for the DLSS plugin
1 Year Ago
Apply wolf meat change again?
1 Year Ago
Update Bee Grenade Materials and Textures
1 Year Ago
Merge from cookingv2
1 Year Ago
Reassigned changed wolf meat world models
1 Year Ago
Rebalanced temperature on hives
1 Year Ago
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1 Year Ago
Manifest update optimized
1 Year Ago
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1 Year Ago
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1 Year Ago
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