124,943 Commits over 4,171 Days - 1.25cph!

1 Year Ago
Changed WireColorSettings scriptables loading
1 Year Ago
Fix pooling warning message by manually marking events uploaded in CSV as submitted to analytics Change TimeSpan to be sent at nanoseconds instead of float seconds (for new analytics data points)
1 Year Ago
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1 Year Ago
Restored powerline cable material shader
1 Year Ago
Don't include invokes with zero calls in a frame
1 Year Ago
Ensure csv files have .csv extension
1 Year Ago
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1 Year Ago
Minor refacto for clarity
1 Year Ago
GMad.exe: On windows, pause on error when using drag'n'drop Added NPC:GetArrivalSpeed / NPC:GetArrivalDistance Restore HL2 use sounds with `gmod_suit 1` Added ability for traces to use a table of class names as filter They can be mixed and matched with entities as well.
1 Year Ago
subtracting 97426 wiretool_fixes2 - Staging brick
1 Year Ago
Fixed melee weapons (other than pickaxes) playing their impact animation despite not hitting anything
1 Year Ago
fix 2
1 Year Ago
Track execution time per invokes
1 Year Ago
flame spread fix candidate
1 Year Ago
Add subtle wind offset and sway
1 Year Ago
blunderbus viewmodel animations export and animated camera setup
1 Year Ago
merge from heli_global_bridge_client_fix
1 Year Ago
restoring 97366 merge from heli_global_bridge_client_fix
1 Year Ago
merge from wiretool_fixes2
1 Year Ago
merge from hackweek_renderlod_collapse
1 Year Ago
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1 Year Ago
merge from horse_fixes
1 Year Ago
merge from cargo_time_hotfix
1 Year Ago
merge from missing_lightlod_finder
1 Year Ago
3rd person eject fix
1 Year Ago
Same thing for no shadow lights missing their AmbientLightLOD component
1 Year Ago
Added a tool iterating over all the project prefabs, flagging any lights with shadow enabled and no LightLOD component (found a shitton of potential issues)
1 Year Ago
SKS attachments and FX
1 Year Ago
Reimplemented movement tilt
1 Year Ago
Added smooth time. New direction calculations
1 Year Ago
Heli now sways rotation
1 Year Ago
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1 Year Ago
master house wip
1 Year Ago
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1 Year Ago
Re-implementing wire slack
1 Year Ago
merge from water-fog-scatter-strength
1 Year Ago
Merged wiretool_fixes2 into wire_slacking
1 Year Ago
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1 Year Ago
merge from chat_ui_fix
1 Year Ago
merge from patrolheli_npc_fix
1 Year Ago
merge from heli_changes_3_fixed
1 Year Ago
merge from ship_patrol_path_vis
1 Year Ago
merge from fix_demolish_radial_menu_order
1 Year Ago
Added art for prisoner hood overlay
1 Year Ago
Merge from map_perf_improvements2
1 Year Ago
Fixed NRE when reopening a map with clustered vending machines
1 Year Ago
Update RTC description and subtitle
1 Year Ago
reduced small rubbish skip AO map size, set lid colliders to convex
1 Year Ago
Player can now be looted while surrendering