194,095 Commits over 4,079 Days - 1.98cph!

51 Days Ago
▇▋█▇▇ ▄▅▅▆▊▉▋ ▍█▄▋▊▉▄▊▇▄▇▍▇ ▅▊▉▅▊▊ ▄█▋▄ ▄▇▇▉█▋▉▋▋▌▉▆▋▊ ▅▉▆ ▆▍▄▇█▉▍▅ (▇▉▄▉▄█ ▆▅▇▍█ ▆▄▊▍▋ ▆▉'▄ ▌▍▍▍▍▄▇▋ █▊ ▋▊▌█▇ ▅▆▉▆▋)
51 Days Ago
▌█▋▅▍▅▊ ▊▄ ▆▋▍▆▍▇▅ ▆▍▄▆▆▋▅▉ ▆▉ ▌▍ ▌▌▆▋▄▋▋▄ ▉▋▇▌▍▆▅ ▊▇▊▌ ▋▉▄█▌ ▉▋▌▄▇▅▌▇▇▊▌ ▆▄▄ ▍█▅▇▊▉▉▅ ▇▍▊█▅▊▊▄█ ▌██▆▆ ▌▊▋ ▇▌▍▉▆█ ▍▊▇▋▇▉ ▆▇ ▍▆ ▇█▍█▌▍ ▆▊ ▆▆▍▌▉ ▋▊▊ ▉▊▆▋▉▊▄ - █▊▌▌ ▌▆▉▅██▅ ▍▋ ▍▆▌ █▉▇ ▇▄▉▅▅▉▄▋▄ ▉▅▅▊ ▊ █▉▋▄▅ ▇█ ▊ ▄█▇▇▌▌▋▆ ▋▌▅▆▇ ▄▍▉ ▋▆▋▉▉▊ ▇▆▉▆▇██▋ ▇▅▌ ▊▍▄▋▋ ▋▆▄▋▋▆▄
51 Days Ago
jungle_update -> aux3
51 Days Ago
boomerang -> jungle_update
51 Days Ago
- Prevent different boomerang items from being able to catch other boomerang items (eg boomerang 2 item catching boomerang 1 in the air) - Harden check logic on boomerang catch (server & client)
51 Days Ago
Rustige Egg G - Enabled generate mipmaps for icon
51 Days Ago
Adobe Wall and Gate setup
51 Days Ago
Fix issue detecting if boomerang has finished its curve
51 Days Ago
Blowpipe animation pass and blend adjustments
51 Days Ago
Allow boomerang to generate more forward momentum if its finished its curve and hasnt hit the ground yet
51 Days Ago
merge from monuments_bug_fixes_0325
51 Days Ago
merge
51 Days Ago
Hide Shoes - Added spec texture and pluggen in AO texture to material
51 Days Ago
Continuing progress on piper nigrum vines. Fixed COL issue with rubble asset.
51 Days Ago
network++ save++
51 Days Ago
fixed incorrect gibs assigned to L shaped stairs jungle skin
51 Days Ago
bread heal over time instead of instant heal
51 Days Ago
softened a crease in canyon_c terrain
51 Days Ago
updated cliff rock position at WTP
51 Days Ago
Merge from softcore_update
51 Days Ago
Merge from bag_changes
51 Days Ago
Made the new corpses immortal
51 Days Ago
Merge from softcore_update
51 Days Ago
Merge from bag_changes
51 Days Ago
51 Days Ago
Merge from parent
51 Days Ago
Parent merge
51 Days Ago
Bed corpse setup
51 Days Ago
Merge from main
51 Days Ago
Fix buffer clearing compute dispatch count, array disposal, add scale world to object matrix, restore old functionality for comparisons
51 Days Ago
Added icons to sleeping bag corpses on the map and respawn screens Pass whether a bag is a corpse in the respawn option data
51 Days Ago
Copy deployer id and bag name to destroyed version Hook up towel corpse
51 Days Ago
Hooked up dirt layer component on sleeping bag corpse, works with skins
51 Days Ago
Merge from clear_bushes_radius
51 Days Ago
Unsaved
51 Days Ago
Attack VFX (Not using IK script for now because script bug.)
51 Days Ago
merge from softcore_update -> aux2
51 Days Ago
merge from respawn_changes -> softcore_update
51 Days Ago
When respawning and trying to reclaim items, drop extra items in a dropped bag Switch dropped bag from white -> corpse bag when dropping extra reclaim loot
51 Days Ago
Parent merge
51 Days Ago
Merge from main
51 Days Ago
Merge from jungle_update
51 Days Ago
Merge from clear_bushes_radius
51 Days Ago
Clientside clear_bushes will now also remove foliage with "fern" in it's path. Fixes a few lingering arid ferns not getting deleted when using the command
51 Days Ago
Merge from main
51 Days Ago
Possible NRE fixes for RustEmojiLibrary.Shutdown
51 Days Ago
Fixed TSSAA getting turned off during normal res screenshots Ensure the screenshot process always returns to the old AA setting regardless of what happens
51 Days Ago
Don't respawn with items in softcore if you die inside building privilege - convar `reclaim_building_auth` controls it
51 Days Ago
merge from softcore_update -> respawn_changes
51 Days Ago
merge from softcore_update -> aux2