reporust_rebootcancel

137,236 Commits over 4,474 Days - 1.28cph!

2 Months Ago
Added merged and static versions of all the floating city mannequins
2 Months Ago
Some renaming
2 Months Ago
Improve the building of the PreserveInfo
2 Months Ago
Phrases
2 Months Ago
Started bowless crossbow store Added bowless crossbow to the skin viewer
2 Months Ago
Update: add StringView.Trim - added unit test Tests: ran unit test
2 Months Ago
Update: implemented StringView.Replace - added unit tests Tests: ran unit test
2 Months Ago
Initial wip on an attempt to refactor the beast that is SprayCan.ChangeItemSkin The idea is that entities handle things they need to persist through reskinning themselves via Preserve and Restore methods
2 Months Ago
merge from censorshipbreast_mountable_fix
2 Months Ago
Added disableBreastCensorshipWhenMounted to BaseMountable, disables the breast censorship cube on female character when mounted Applied to horse, steering wheel and ballista (was already a thing on ballistas, just moved it up to BaseMountable)
2 Months Ago
Shift some small apartment props around too
2 Months Ago
Shift large furniture props into furniture root so they only spawned when rented
2 Months Ago
Move all the contents of the medium apartment into furniture so it's only spawned while rented
2 Months Ago
- Camera now points behind the pool ball (stops any weird angles and needing glasses to see what you're hitting) - Camera points slight up when a ball is in the way - Seperate all the logic over so the pooltable is in control of most of it - Cleanup
2 Months Ago
Convert small apartment props + move new props into "furniture" parent so they only activate when rented
2 Months Ago
updated m16a2 gamemesh
2 Months Ago
Industrial Torch - Updated worldmodel with LODs
2 Months Ago
skins
2 Months Ago
WIP Darts Viewmodels
2 Months Ago
Update manifest
2 Months Ago
Convert more props from medium apartment into entities
2 Months Ago
renamed to industrial decor pack
2 Months Ago
Update manifest
2 Months Ago
Convert double vanity prop in bathroom
2 Months Ago
Redo swapping some of props -> entities in small, medium & large apartment
2 Months Ago
Fix double vanity entity prop positions
2 Months Ago
merge from PlayerRigUpdate2/inventorypreview_improvements
2 Months Ago
merge from PlayerRigUpdate2
2 Months Ago
Added post processes to the inventory player preview, uses the same profiles as the maincamera
2 Months Ago
updated override controller
2 Months Ago
Increased inventory player preview render texture resolution to fix the hair dithering looking bad
2 Months Ago
merge from industrial_dlc (and bowless_crossbow)
2 Months Ago
Fixed BatteringRam.DamageEntities NRE
2 Months Ago
merge from bowless_crossbow
2 Months Ago
Fixed torch fire effect texture compression artifacts
2 Months Ago
Remove furnaces from the cooking queue on destroy, fixes nre when reskinning an electric furnace Also fixed the IO sub entity being respawned over and over when reskinned
2 Months Ago
merge from main
2 Months Ago
medium apartment lod fixes cobwebs cockroaches
2 Months Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
2 Months Ago
Extended legs a bit further up in pants.shorts so transparent skins work
2 Months Ago
merge from game_room_dlc
2 Months Ago
merge from main
2 Months Ago
merge rust_relay_server -> main
2 Months Ago
merge main -> rust_relay_server
2 Months Ago
Ensure FakePlayer at net startup and server occlusion tweak
2 Months Ago
merge from main -> apartment_complex_monument
2 Months Ago
change waterwheel electric zap sounds to be same occlusion settings as rest of waterwheel sounds
2 Months Ago
fix water wheel water loop sound class (can occlude now)
2 Months Ago
Tweaking industrial torch burst cloth settings
2 Months Ago
deploy timing changes on cowbell, flute and trumpet