reporust_rebootcancel

144,189 Commits over 4,444 Days - 1.35cph!

2 Months Ago
merge from useplayerupdatejobs3
2 Months Ago
Fix for ocean topology missing around certain rivers
2 Months Ago
Bugfix(tests): CompanionServerTests - switch to persistent ClanManager - ClanManagedDB now also lives in a temp folder for tests - some tests now drain any backlogged traffic on the test socket Tests: all CompanionServerTests unit tests pass consistently (finally)
2 Months Ago
merge from main
2 Months Ago
Pack parallel flying results, only pass valid indices to flying checks, remove the now unused waterindices - consistency tests pass
2 Months Ago
2 Months Ago
Rename
2 Months Ago
bunny costume store icon and square images for steam
2 Months Ago
move audio deploy to rpc (for now), code gen
2 Months Ago
Unitask metas appeared only after opening editor, committing that
2 Months Ago
Use bitwise and for entity flag checks like on main
2 Months Ago
Started making model prefabs of rentable shop parts. Started replacing the meshes within the shop prefabs. Deleted obsolete blockouts.
2 Months Ago
Merge from main
2 Months Ago
Refactor path following, fix issues with animals, slow down after root motion anims remain, isReachable inconsistent, swim speed not handled
2 Months Ago
setup salvaged hammer refresh world/projectile/entity prefabs
2 Months Ago
Added container corpse tests Checks setup, pickup, repair, protection is correct All pass, but would have caught a recent issue
2 Months Ago
roll back gestures in playeranimation controller
2 Months Ago
Bugfix(tests): CompanionServerTests - use persistent RelationshipManager - house RelationshipManagerDB in a temp folder Tests: ran CompanionServerTests unit tests, 1 sporadically fails
2 Months Ago
Re exporting anims with out of date hierarchy
2 Months Ago
Codegen and made UI_Console_CommandList partial
2 Months Ago
Fix armored ladder hatches being included in the convex collider test, they have an explicit socket blocking placement on boats
2 Months Ago
Updating skinning and burstcloth for pilot hazmat
2 Months Ago
Bugfix(tests): CompanionServerTests - setup player lookup map Broke since one of our optims way back. Tests: ran CompanionServerTests - now 2 failing
2 Months Ago
2 Months Ago
adjusted ao of water wheel
2 Months Ago
setting up salvaged hammer refresh viewmodel prefab and anim events
2 Months Ago
New deployable tests Check pickup item matches item definition Check redirect deployables have the same hp, protection, various pickup and repair properties as base deployable Finds 17 things to fix
2 Months Ago
merge from playerrigupdate2
2 Months Ago
More hair setup, dye sets
2 Months Ago
Bugfix(tests): CompanionServerTests - use unique persistence database per test run If a test goes wrong, the cleanup doesn't happen, which borks all the subsequent tests in a run Tests: ran CompanionServerTests - 16 pass, 3 fail
2 Months Ago
Bugfix(tests): rewrite GrowableGenesTests no allocs tests to use ServerProfiler new api Think my old hacky solution finally broke Tests: ran GrowableGenesTests test - it passes
2 Months Ago
merge from main
2 Months Ago
Committed 3p chair updates with sitting loop to show issue with transitioning from sitting to idle if 3p sitting is an anim and not a pose
2 Months Ago
Bugfix(tests): workaround "don't add editor components" safety check when running editor unit tests Tests: ran GameTraceTests unit tests - they now all pass
2 Months Ago
ElectricWaterWheel compile fix
2 Months Ago
set rustige egg gems to be opaque
2 Months Ago
Bugfix(tests): fix missing InvokeHandler in GamePhysicsTests Tests: ran GamePhysicsTests unit tests, now all pass
2 Months Ago
Added shutters for rentable kiosk B. Tidied up prefab (removed missing refs etc).
2 Months Ago
Merge from main
2 Months Ago
merge from main
2 Months Ago
merge from new_console-ui
2 Months Ago
Tweaked shared convar colors again
2 Months Ago
merge from waterwheel_deployable
2 Months Ago
merge from new_console-ui
2 Months Ago
Fixed inputfield culling issues after entering long strings
2 Months Ago
Console command list is now a UI_Window, some refactoring and cleanup
2 Months Ago
Added a fourth row to the hud components panel in the tools tabs
2 Months Ago
Fix LOD extents validation, causing rendering issues.
2 Months Ago
Changed color for shared convars
2 Months Ago
Fixed additional space for commands with no default value to show Show [?] instead of nothing if the value is set by the server