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159,439 Commits over 4,597 Days - 1.45cph!

2 Months Ago
Update: license file for blurhash Tests: none
2 Months Ago
Update: HttpImage - add option to generate loading image from BlurHash - using bf58763 release dll from from https://github.com/MarkusPalcer/blurhash.net - add debug convar shop.loaddelay to test loading images - Stop UI_StoreItemTile from deactivating it's cover image - httpImage no longer hides it's targetted image when loading a texture if it has a loading texture Tests: navigated and clicked through various store views
2 Months Ago
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2 Months Ago
Cow knockdown and sheep stomp animations added
2 Months Ago
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2 Months Ago
Updated Calf model to have a male version.
2 Months Ago
- Large code cleanup - Remove a bunch of unneeded, over engineered crap - Move HideUntilMobile preprocess into throwghost
2 Months Ago
Merge from wr_visual_config
2 Months Ago
merge from rail_junction_improvements :railway_track:
2 Months Ago
merge from typo_fixes
2 Months Ago
merge from arrow_gibs_fix
2 Months Ago
subtracting 163933
2 Months Ago
Merge from loading_analytics
2 Months Ago
- fixed missing arms on boatplanner prefab - deleted redundant files - renamed f1 grenade and anims to match v_ convention
2 Months Ago
cherrypicked ladder fix from biofuel branch
2 Months Ago
Initial light depth binning implementation
2 Months Ago
Improve rail junctions at procedural branchings and connections to monuments - Fixes branch junctions still rarely being impassable by train due to generating with more than the max of 10° tangent difference allowed by collation - Improves general smoothness of junctions, also fixing cases where they would start off onto the wrong side of the parent rail, then crossing right after, causing confusion when driving over them because you press LEFT but end up going RIGHT - Tries to untangle parallel tunnel entrance connections that sometimes like to cross over each other - falls back to doing nothing if it can't improve it Before | After: https://files.facepunch.com/cipeax/2026/September/example1.png https://files.facepunch.com/cipeax/2026/September/example2.png https://files.facepunch.com/cipeax/2026/September/example3.png
2 Months Ago
fixed ladder worldmodel outline from disappearing after a second. cause: child object of the prefab was off center. Zeroing transforms fixed it.
2 Months Ago
Add milk jar with sloshing liquid and improved glass - Milk moves with the jar and gradually settles - Keeps the same amount when tilted or upside down - Softer liquid surface edge and clearer glass - Includes a preview prefab for testing and tuning
2 Months Ago
Merge from render_pipeline_testing
2 Months Ago
Adding new frog rig
2 Months Ago
Merge from main
2 Months Ago
Updated second UV channel on calf,cow and bull
2 Months Ago
use nonjittered matrix for water reflection sampling to fix flickering with DLSS
2 Months Ago
merge from sv_console_terminal_fix
2 Months Ago
Fix decal screen UVs on RRP DLSS
2 Months Ago
Merge: from serverprofiler_disablememtracking - Bugfix for WatchAllocs failing to export snapshot almost always Tests: none, trivial change
2 Months Ago
NRE fix for step 3, applying to prefabs
2 Months Ago
Bugfix: ServerProfiler - don't record WS/VS system memory, as there's an untracked data corruption Was causing WatchAllocs to fail to export 80% of the time Tests: none, trivial change
2 Months Ago
merge main -> rust_relay_server
2 Months Ago
Cleanup, refactor, bug fixes.
2 Months Ago
Merge: from main
2 Months Ago
Cleanup/refactor
2 Months Ago
Removed harvesting wolf skull from all farm animals
2 Months Ago
Fixed duplicate LODGroups on Bull, cow, lamb and sheep ragdolls
2 Months Ago
Enable r/w on fence_gate_col
2 Months Ago
Fix animation NRE in Trans_ChasedFromBehind Fixed labels on livestock prefabs Add new meat to manifest Fixed missing parameter on sheep state machine
2 Months Ago
merge from main
2 Months Ago
Fix ViewModelCamera null rendertarget on BIRP
2 Months Ago
Fix DeferredMeshDecals null rendertarget on BIRP
2 Months Ago
Update raditation RRP volume vignette values
2 Months Ago
Merge from blue_noise_dithering
2 Months Ago
Removed the space from the items shortname, minifridge can now be used as an emoji in chat
2 Months Ago
Disable RRP water additional lights for parity
2 Months Ago
- Fixed coloured sky lanterns missing descriptions - Removed outdated research table warning - Fixed boltie description typo
2 Months Ago
Implement upscaling method options (nearest, linear, bicubic, biquadratic, catmull-rom) and move sharpening pass to after upscale
2 Months Ago
Hacky compile fix to get builds working
2 Months Ago
Merge from main
2 Months Ago
Require manual periodic stirring of the bio mixture to ensure its turned into low grade
2 Months Ago
- Setup biofuel generator ui - Takes in food, converts to low grade