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140,358 Commits over 4,536 Days - 1.29cph!

2 Months Ago
Restore TAA history weight attenuation from high velocity
2 Months Ago
merge from main
2 Months Ago
set up world model rig/anims for binoculars
2 Months Ago
raidwindow_paintable_sign_fix -> main
2 Months Ago
Merge from apartment_complex_monument/apartment_complex_audio
2 Months Ago
water tank pressure buildup w threshold debounce, increase pressure by turning gearbox valves
2 Months Ago
Ambience zones for the elevators
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Fixed instances when players set their preferred charms on weapons and lose charms access (skins_access 0) disallowing to craft Clear preferred charm when selecting blueprints if not owning them https://files.facepunch.com/raul/1b2611b1/26_16-11-OffbeatIndianjackal.mp4
2 Months Ago
Merge from apartment_complex_monument/conversation_fixes
2 Months Ago
Add extra dialogue options to conversation UI, bringing total to 6 to match recently increased limit in code
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Scene2prefab
2 Months Ago
gamesroom shotgun trap - updated greybox model & material
2 Months Ago
Added new sounds to the industrial double doors :minecraft-door:
2 Months Ago
Apartment complex b shadowproxy
2 Months Ago
Fixed an issue that was causing all additional lights to sample the shadow atlas using NGSS even when the light was set to have no shadows enabled
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Merge from main
2 Months Ago
Merge from apartment_complex_monument/conversation_fixes
2 Months Ago
Arm weight IK, needs more param tweaks
2 Months Ago
Restore thank you message change
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Improve editor performance when panning dialogue graphs, due to displaying and repainting potentially many localization phrases
2 Months Ago
switched to a strategy pattern to move type switching out of the hot loop
2 Months Ago
merge from main
2 Months Ago
Merge from satellite_art
2 Months Ago
Merge from playermaintainedmonuments
2 Months Ago
Recycler merge fix
2 Months Ago
Moved one of the roadsign spawners in an attempt to fix console errors Added a helper culling volume to the roof to make the ladder spawn closer to the roof entrance Scene2prefab
2 Months Ago
unifying SDF shapes into a single struct
2 Months Ago
Initial implementation to `debug.lookingat_sv` - it's a server-side `lookingat` lookup, which also renders DDraws server side colliders, to easily spot objects that may not be present on the client triggering antihack when attempting to walk through Added UnityMesh proto Codegen
2 Months Ago
Add blur optimized pass ColdOverlay RRP volume fix
2 Months Ago
Merge from satellite_crash
2 Months Ago
- More crappy UI - Animator changes
2 Months Ago
Minor 3p animation fixes
2 Months Ago
Allow player 2 to be filled by the same player for solo play (regression)
2 Months Ago
Turn revisions and game controller fixes: - Prevent player 1 from endlessly being stuck as player 1 and not able to be - Can only use the mountable if its your turn
2 Months Ago
implement actual turn in place on the player animation controller with blend trees
2 Months Ago
- Kick a player out if they move too far away from the table - Ensure score dialog closes when table is destroyed - Pool (the table) debug system - Player toast update system
2 Months Ago
merge from glowing_wallpapers
2 Months Ago
fixed wrong name / description on graffiti concrete bend
2 Months Ago
merge from spawn_terrainignore_fix
2 Months Ago
Fixed an issue where various effects on the camera weren't being updated correctly in the build when RRP was enabled
2 Months Ago
Added Darts Mat Model, Textures and GIBS Setup Darts Mat Prefab and LODS Added Darts Mat as a placeholder in the Dart Board Prefab
2 Months Ago
Updating cached materials for supply signal
2 Months Ago
merge from main
2 Months Ago
Merge from main
2 Months Ago
merge rust_relay_server -> main