reporust_rebootcancel

139,484 Commits over 4,505 Days - 1.29cph!

2 Months Ago
missing client guard
2 Months Ago
Merge from main
2 Months Ago
Merge from PlayerRigUpdate2
2 Months Ago
Remove sprint controller from L96, transition doesn't look great
2 Months Ago
wip wallpaper inventory model
2 Months Ago
merge from apartment_complex_monument/stove
2 Months Ago
Blocked tin can alarm in the apartment complex monument S2P
2 Months Ago
merge from apartment_complext_monument/stove
2 Months Ago
Merge from main
2 Months Ago
Some cleanup, layers etc
2 Months Ago
Merge from inventoryidle_animfix
2 Months Ago
Small stove effects
2 Months Ago
Small stove entity Some prep work for visual food
2 Months Ago
fixed materials on workshopsource metal shop front
2 Months Ago
merge from workshopskinnable_metal_shop_front
2 Months Ago
merge from prototype -> apartment_complex_monument
2 Months Ago
Fix bucket placement finally, so finicky
2 Months Ago
Filter clan names on the leaderboard
2 Months Ago
Added stove entity, basically an electric BBQ that starts cooking when theres food to cook. No need for power
2 Months Ago
Low dismount ddraw duration from 1000s -> 30s - add convar `debugdismountduration` to control how long the ddraw is shown
2 Months Ago
Implement multi-pass motion blur to match BiRP
2 Months Ago
Fix motion vector global texture name to match BiRP
2 Months Ago
Make CopyAttachmentsPass use AddUnsafePass and publish the result as global textures
2 Months Ago
Merge from clan_bugfixes
2 Months Ago
Also fix for CheckSphere( Realm )
2 Months Ago
Fix BaseMountable CheckCapsule( Realm ) check not correctly filtering entities in CLIENT + SERVER mode - will ignore all entities in client mode instead of only skipping server entities
2 Months Ago
Allow clan members to view score events in the default member role
2 Months Ago
change how we're tracking viewmodel prev viewproj to not rely on BRP camera component
2 Months Ago
implement the pass that composes the water motion vector texture with the camera's motion vector texture as we now have a camera motion vector texture in RRP also properly track the prev viewproj for water in RRP
2 Months Ago
Disable rich text and escape characters in a bunch of places
2 Months Ago
More helpful error messages for invalid text given as clan name, rank name, and player notes
2 Months Ago
Add 'raiding enabled' and 'raiding disabled' vitals
2 Months Ago
Make bucket chair use different mount pose
2 Months Ago
Fix Player gizmo when sitting on chair not working for rotation
2 Months Ago
Make the shit bucket in the small apartment mountable - make a new prefab for the chair
2 Months Ago
Swap the prop in the small apartment
2 Months Ago
Switch the large apartment fridge from the normal deployable fridge -> apartment specfic one
2 Months Ago
Fix drink priority being backwards
2 Months Ago
2 Months Ago
Add sink water source in small and medium apartments
2 Months Ago
Allow apartment sinks to show "Drink" first
2 Months Ago
Add code to show "Drink" as the first menu option instead of "Open"
2 Months Ago
games minifridge - textures updated - glass material update
2 Months Ago
Fixed above ground pool being able to be clipped into construction on placement
2 Months Ago
Add water source to the apartment kitchen sink
2 Months Ago
Add basement laundry sink and apartment water source prefabs - putting invisible 'water catcher" inside the apartment sinks so you can fill containers or drink from them & the plumbing sucks so it slowly fills
2 Months Ago
Fix PrefabPreProcess.RemoveChildEntities() throwing an NRE for double nested child entities
2 Months Ago
Fixed DeployVolumeOBB on the paddling pool - Only use 1 volume rather than 2. 1 volume now covers the base and slightly above the pool to prevent clipping into construction - Added vehicle large to the layers
2 Months Ago
Tidied up DeployVolumeOBBs and added the Construction layer on the fireplace so the left/right sides cannot clip through walls when placed
2 Months Ago
merge from prototype -> apartment_complex_monument