reporust_rebootcancel

138,353 Commits over 4,505 Days - 1.28cph!

60 Days Ago
merge from main -> apartment_complex_monument
60 Days Ago
Cherrypick CS 153556 (compile simulator fix)
60 Days Ago
Update manifest
60 Days Ago
Debug position dot now shows on the map during control, not just when locked in.
60 Days Ago
Modified cap hair conditional to work with miners hat
60 Days Ago
Codegen
60 Days Ago
Cache last successful sample position, check it first on next thruster fire.
60 Days Ago
Codegen
60 Days Ago
Fix scientist chasing into water
60 Days Ago
merge from main
60 Days Ago
merge from skinmodal_fix
60 Days Ago
merge from skinviewer_fixes_june26
60 Days Ago
merge from store_background_fixes
60 Days Ago
merge from cartbutton_friendlist_fix
60 Days Ago
60 Days Ago
Include sample count
60 Days Ago
merge from menu_notifications
60 Days Ago
Compile fix
60 Days Ago
Modified conditionals to not clip with certain hats
60 Days Ago
merge from main
60 Days Ago
merge from console_focus_fix
60 Days Ago
merge from strobelight_flags_fix
60 Days Ago
debug logs
60 Days Ago
Fixes to barricade blocker hierarchy so get rid of permanent stage 1 mesh.
60 Days Ago
Experimenting with sampling TCs and checking those areas last so we're more likely to find a clear spot first.
60 Days Ago
Final LOD fix Spotlight
60 Days Ago
Further cleanup, boolean gating for lookup creating
60 Days Ago
Fix animals attacking through walls, or getting stuck when player is on foundation, also fix some "can't move / resetPath when not on navmesh" errors
60 Days Ago
Fix "can't move / resetpath on agent outside on navmesh" error when wolf or tiger jumps at player on foundation
60 Days Ago
Fixed skin item modal not updating when using the arrow buttons to navigate
60 Days Ago
Fix wolf tiger etc not fleeing / jumping on unreachable players, instead just charging and getting stuck / attacking throw walls
60 Days Ago
Compile fix
60 Days Ago
Cleanup, rewrites
60 Days Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
60 Days Ago
merge from main -> apartment_complex_monument
60 Days Ago
Gibs and LODs for heavy barricades. Plugged into entity setup.
60 Days Ago
main -> demo_compatability_layer
60 Days Ago
update_metabolism_network_optimization -> main
60 Days Ago
Code cleanup
60 Days Ago
merge from main
60 Days Ago
Fix SenseComponent.Tick InvalidOperationException
60 Days Ago
Fix ai sense adding to a dictionnary while iterating on it
60 Days Ago
Merge from new_navmesh_fixes, fix wolves eating corpses using telepathy, fix look rotation error spam
60 Days Ago
FIx ternary operator precedence oversight causing ai stopping distance being incorrect, remove unused string creation in -useNewNavmeshPath, fix ais not taking into account stopping distance properly
60 Days Ago
large apartment tweaks
60 Days Ago
collapsed blocker update
60 Days Ago
more optimisations in large apartment added a proper static prefab for the bear rug
60 Days Ago
tweaks to apartment large and med dressing, cleaned up large apartment having props outside the -furniture- group and thus not culling
60 Days Ago
Merge from new_navmesh_fixes, fix crash on linux, fix error when no saved navmesh yet on disk
60 Days Ago
merge from hanging pot plants