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135,709 Commits over 4,324 Days - 1.31cph!

26 Days Ago
Bunch more wip/experiments
26 Days Ago
Paintable Reactive Target - Updated textures
26 Days Ago
merge from artist_pack_dlc
26 Days Ago
merge from naval_update
26 Days Ago
Fixed the microscopic ghost ship map markers
26 Days Ago
sulfur box append to adaptor allow collision group
26 Days Ago
ran manifest, icon manifest and localization
26 Days Ago
sulfur box prefab and item setup
26 Days Ago
sulfur box greybox
26 Days Ago
hooked up metalrough and ao to spinner wheel texture, tested with test workshop skin and spraycan
26 Days Ago
merge from naval_update
26 Days Ago
Fixed deep sea water height not initialized to SeaFloorDepth
26 Days Ago
Updated skins
26 Days Ago
spinner_wheel standard material test - no painting
26 Days Ago
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26 Days Ago
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26 Days Ago
Paintball Gun - added ammo box
26 Days Ago
merge from artist_pack_dlc
26 Days Ago
Paintable reactive target is now a redirect skin of the reactive target
26 Days Ago
Merge from parent
26 Days Ago
Remove the same-frame AutoClosePlayerCheckInterval from InvokeRandomized when deploying BBS, not needed.
26 Days Ago
Update: blockout Immediate-Record API - Added unit tests to validate usage Tests: ran unit tests, has expected failures
26 Days Ago
set paintable resolution on paintable window again
26 Days Ago
Painting menu now only remembers the exact painting source when loading cached rotations, instead of remembering by same name of prefab
26 Days Ago
ornate frame placard scaled up 150%, fixed lod distances on small artist canvas
26 Days Ago
removed medium frames from craftable and set to hidden
26 Days Ago
pt_boat_turret_fixes -> main
26 Days Ago
Ensure rear turret marks itself as dirty if it deviates enough of an angle
26 Days Ago
made medium frames hidden and uncraftable
26 Days Ago
Merge from parent
26 Days Ago
added storm hull creaks audio stings to the ghostships
26 Days Ago
Profile save
26 Days Ago
renamed artist canvasses to be more consisten with other frames - xs > small, small > medium, medium > large, large > standing
26 Days Ago
window.paintable.skin icon
26 Days Ago
Paintable window is now a rediredt skin of the strengthened glass window
26 Days Ago
moved artist canvas folder to artist_dlc folder
26 Days Ago
Fix islands having double info zone (there are two nested prefabs for island, only the nested one is generated by s2p)
26 Days Ago
Red paintballs made orange Yellow paintballs shifted to maintain spectral spread
26 Days Ago
main -> pt_boat_turret_fixes
26 Days Ago
artist canvas set up large vehicle on sockets and ground watch
26 Days Ago
Fixed gib pivots, fixed bleeding of paint on to duct tape, XS canvas icon generation
26 Days Ago
Merge from naval_update
26 Days Ago
large vehicle layer on sockets and groundwatch for ornate canvasses
26 Days Ago
Paintball splats & colours.
26 Days Ago
Merge from naval_update
26 Days Ago
Merge from naval_missions
26 Days Ago
Fix potential key has already been added exception in Server_RequestValidMissionsUpdate Also check the length of the static work queue before adding players to the collection of players requesting an update, instead of checking IsInvoking which checks an action only on that player
26 Days Ago
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26 Days Ago
meds box lods and gibs
26 Days Ago
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