253,060 Commits over 3,990 Days - 2.64cph!

3 Years Ago
Add emission map, fix roughness
3 Years Ago
Support for higher quality materials
3 Years Ago
Fix ambient occlusion not working with shader material api
3 Years Ago
fixed bollard pivot / lower vertices issue and set them to 0 fixed bollard pivot / lower vertices issue and set them to 0
3 Years Ago
Send a connecting player 8 chunks a time but still very quickly
3 Years Ago
Update Block Slices in a worker thread (thanks @Metapyziks for pointing out I needed ThreadStatic)
3 Years Ago
Whitelist System.ThreadStaticAttribute
3 Years Ago
Brick Texture
3 Years Ago
▍▇▄▄▇█ █▅▊▉▅▊▍▍▇ ▄▄▉▉▆▍▅▆ ▉▌▄▋ ▊▍▋▆▍▌▊▋▅▉ ▇▆▋▇▊▊▇▍ (▅▅▋ ▋▄▉▊▅▅▌ ▌▅ █▅▆▊▋▅▍▇ ▅▌▆▅▆ █▋▆▋ ▍▇█▍ ▊▋▌▄▍▌▆ ▉▋▊ ▌▍ ▄▄▅ ▍▄▉█▋▄▋▆ ▌▉█▊▋▇ █▆▉▇▅ ▌▇▇▊▌▆▋▋█▆ █▅▆ ▇▉▇ ▋▇▌▋▌▌█▍██▆█▅ ▇▇▆▊▌ ▅▋ ▊█▋ ▅▍▆▇▄ █▇▆▆▅▄)
3 Years Ago
Initial commit
3 Years Ago
Experiments
3 Years Ago
GameTask.RunInThreadAsync
3 Years Ago
WIP submarine stat
3 Years Ago
Disable timeouts and colour tints for easier testing
3 Years Ago
Fix debug line Compile fixes Update to net 6.0.1 Fix a bunch of warnings Add Source to package Refactor widget layouts Cleanup
3 Years Ago
Adding a cinematic only version of studio light projector for paddy
3 Years Ago
Additional dialogue anims + scared mocap clip. Updated anim controller.
3 Years Ago
Merge branch 'master' of sbox Merge branch 'master' of sbox Rewrite sbox_glass with material api, get base shaders to use shared standard ps code, cleanup, fixes parsing bug to missing newline on features.hlsl, fix define on base shader code
3 Years Ago
Add a stat for activating the excavator
3 Years Ago
Add a stat for killing players with MLRS rockets
3 Years Ago
Add stat for killing sharks with spears
3 Years Ago
Merge compile fix
3 Years Ago
Merge from main
3 Years Ago
Cherry pick 66688 66820 66873 from media_projects (relative knob binding)
3 Years Ago
Add a comment so plastic lets me merge
3 Years Ago
Merge from main
3 Years Ago
▉▄█▅▆▊▇▄█▌ ▌▊▊▉▋▋█▇▄▆▉ ▊▆▆▅▉▆ ▉▍▆▉▅▉▆▉ ▇▊▄▅▉▉▊ ▇▇ █▆▄█▍▊ █▉▅▉ ▆▌▌▆▄▋█▌▅▆▇ ▊▄▇▄█▅█▆▉▋▍ ▇▍▌ ▌█▌ ▉▆▌▍▄▄▍▊ ██▍█▄▊▉▅ ▍▋▆▊ ▇▉▉ ▍▇▉▋▇▉ ▍▇▆▆▉▇▌█▇▉▍ ▇▇▍▊ █▋█▅▇▅▍▄▊ ▋▉▄▋▌▊█ ▇▊▅▉▄▋▆▉ ▇▋▊▊▆ ▆▇▍▊▍█▉ ▅▊▍ ▇▄▇▊▉▄▆▅▉▊▄▊ ▋▅ █▉▋▉▌▌▊█▆▌ ▇█▉█▋ ▇▄▇▋ ▊▌█▋ ▅▊█ ▄▉▅▍▅▊▉▋▅▇▋ (▄▆▌▇▌▋ █▆▄ ▉▌▇▆▊▋ ▍▄▇▍)
3 Years Ago
Update README.md
3 Years Ago
Improved shadows and lighting on testmap Updated temp textures
3 Years Ago
Simple window to wrap asset browser widget Find Asset button opens asset browser
3 Years Ago
Rename to AssetBrowser Make search box a LineEdit
3 Years Ago
Hammer: Add width and height text to selection box
3 Years Ago
Draw asset name in bottom left + OnPicked event Resizable asset thumbnails, adjust # of columns by width of canvas Rename AssetRow to AssetButton
3 Years Ago
3 Years Ago
Reduce the amount of blocks Removed extra block textures & simplified textures
3 Years Ago
BlockEntity.CenterOnBlock
3 Years Ago
Fixed north neighbour chunks not having light map updated + don't call UpdateAdjacents per opaque/translucent SO but instead do both at once (optimization)
3 Years Ago
Add label to type dropdown
3 Years Ago
Asset picker can scroll
3 Years Ago
Asset picker improvements
3 Years Ago
Start asset picker
3 Years Ago
▅█▆▋▍ ▋▆▄█ ▍▄▅▊ - ▆▉▋▋█▉▄ █▋▉, ▊▉▆▉ ▊▉▇▊▍▅▌ ▍▊█▅██ ▆▆▆█▍ ▅▊▅▇ ▉▉▇█▆▄▇
3 Years Ago
Create README.md
3 Years Ago
Initial commit
3 Years Ago
Initial commit
3 Years Ago
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3 Years Ago
█▋▍▌▍▌▅ ▉▇▊ (█▅█▉▆▅▍▌▇▊ ▆▉▄▉ ▊█_▋ ▄▄▄▇▊)
3 Years Ago
SE sculpts / backup
3 Years Ago
Hammer: Allow solid entities in entity selection box now that these can be spawned with the tool