136,088 Commits over 4,444 Days - 1.28cph!

6 Years Ago
Added a test to work out memory layout and conversion to BRG batches to allow adding and removing batches.
6 Years Ago
Convar tweaks
6 Years Ago
Restored weather.rain and weather.wind convars
6 Years Ago
Fixed sky dome prefab having a fogginess of 3e-45 saved
6 Years Ago
Weather report tweak
6 Years Ago
Fixed that weather convar overrides would be clamped to 1
6 Years Ago
Better weather seed / randomization
6 Years Ago
Added weather.load convar to load a specific weather preset Added weather.reset convar to reset to dynamic weather Added replicated convars for all the individual weather parameters (modding / events)
6 Years Ago
New preset based (and artist controlled) weather type system that exposes all atmosphere and cloud sky parameters (rip programmer art)
6 Years Ago
Merge from main
6 Years Ago
npc navigator rotation
6 Years Ago
Terrain backup
6 Years Ago
Fixed map markers visually "popping" frequently by only updating the relevant UI marker when the marker receives a network update (instead of updating every UI marker)
6 Years Ago
Fix client exceptions when looking at non electric/fluid entities while holding the wire tool (roller doors at power plant)
6 Years Ago
Merge from main
6 Years Ago
More LOD tweaks
6 Years Ago
manifest
6 Years Ago
updated tea icons
6 Years Ago
final phrase check
6 Years Ago
WIP shredder stuff, Rig
6 Years Ago
Fix compile
6 Years Ago
Sky dome prefab serialization auto updates (for cleaner diffs when we tweak it from here on out)
6 Years Ago
Restored rain chance (10%)
6 Years Ago
Fixed fog hiding clouds in the max rain weather state
6 Years Ago
Plugged new rain and snow particle effect prefabs into the rain and snow system
6 Years Ago
Navigator test
6 Years Ago
Merge from main
6 Years Ago
NPCNavigator
6 Years Ago
Merge from navigator branch.
6 Years Ago
Full new road network
6 Years Ago
Legacy navigation toggle
6 Years Ago
Don't reset events
6 Years Ago
Memory bank fixes. Compile fixes. Test state.
6 Years Ago
Cleanup
6 Years Ago
WIP shredder
6 Years Ago
Require hammer to pickup beach towel
6 Years Ago
Update MapImageRenderer with new map shader config
6 Years Ago
sleeping bag pickup fix
6 Years Ago
Renamed a load of stuff
6 Years Ago
Pulled out StaticGroup stuff, fixed conflicts, tidied some stuff up
6 Years Ago
re-positioned scope attachment on l96 vm prefab
6 Years Ago
greybox phase progress
6 Years Ago
Event system improvements & fixes. Test entity.
6 Years Ago
Merge from main
6 Years Ago
merge from main
6 Years Ago
Improved map readability of grid and grid markers, roads and trailpaths
6 Years Ago
Increased interaction radius on elevator lift buttons
6 Years Ago
Add unity recorder and director package
6 Years Ago
Update elevator shaft IO socket position, update use distance on lift
6 Years Ago
More scene refinements