253,033 Commits over 3,990 Days - 2.64cph!
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Lantern desc update
Phrases
Snowmobile leaning mod. Lean more at 0 speed.
Adjusted sky lantern culling distance
Adding warning signs to the arctic garage door
Fixed some minor remaining suspension visual issues
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Fixed snowmobile terrain FX still playing when the snowmobile is visually slightly above the ground
Move Tomaha headlight light forward 5cm
Better achievement thumbnails
Minor style adjustments
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Initial work on foliage perf optimizations
- Alpha culling by clipping before we even get to the PS
Make specular optional
Fustrum cull triangles
Experiment with culling during shadow pass for foliage
Added transmission
Swap branch materials to new shader
Fix AMD specular issue
Make trees more filled out
Introduced culled_depth variant
Merge pull request #141 from Facepunch/foliage-perf
Foliage performance improvements
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Bind hammer properties to watersceneobject
Add Render.IsRenderingMainView to check if current view is the main one, and not a monitor rendertarget
Initial work for HDR & SDR post processing switches
Switch standard post processing to be both SDR & HDR
Remove DoF quality setting, switch to DoF to HDR. Radius automatically picks better kernels
Better scratch target
Better uv calc for example post processing shader
Experiment with a slim launcher docker image that references the Rust server from a readonly volume
Add RemoveFlags to sceneview
Move ripple texture data to a struct so we can have a cascade of them easily, fix clamping of ripple simulation position around borders
Add water properties toggleable on hammer
Floor view position so that sampling never gets fractional
Don't rebuild entire render scene when customizing parts
Disable render scene rotation for now
Removed 'if ( !timedSave )' check in SaveRestore (issue from previous merge to Aux)
Clear view blockers when camera is deactivated
Asset recompile
uf_prop entity, allow us to disable camera collision or fade alpha when blocking view
Fixed snowmobiles not shifting audibly through all gears
Other suspension adjustments, both snowmobiles
Do an extra raycast on the snowmobile skis to help with visual clipping into the ground
merge from lunar_newyear2022
cherrypicking lunar_newyear2022 changesets, ignoring some to not stomp changes for arctic update
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Don't simulate yourself when spectating somebody
Hud timer shows spectated player's time when spectating
Close menu when you click to spectate somebody
Add Stop Spectating button to game menu
Style fix
Spectate other players
Add a Spectate button to leaderboards if the player is in game
Rebuild session leaderboard if player joins or sets new time
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arctic hazmat protection tweaks
protection properties max = 3
thumb_up
12
thumb_down
37
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