193,212 Commits over 4,049 Days - 1.99cph!

6 Years Ago
Fixes for playing "Procedural Map" in the editor
6 Years Ago
Prevent building when the scripts are compiling or have failed to compile
6 Years Ago
Fix for error about NativeArray access
6 Years Ago
Name instanced meshes
6 Years Ago
[D11] SwapSeat command for boats, disabled showing Fuel/Engine options when not sat in drivers seat, and disabled the LookAt capsule when sat in a boat
6 Years Ago
[D11] OpenSSL for Orbis.
6 Years Ago
[D11][Tutorial] Fix for issue #544, can no longer place broken items until fixed at repair bench
6 Years Ago
[D11] LiteNetLib bug fix for mass disconnections.
6 Years Ago
merge
6 Years Ago
[D11] [Audio] more reverb tweaks
6 Years Ago
[D11] [Audio] more reverb tweaks
6 Years Ago
[D11] shader lod stripping had been lost on the most to 2019.1.
6 Years Ago
excavator scene update (belts)
6 Years Ago
Terrain belts update
6 Years Ago
[D11] [UI] visual changes to the crafting screen
6 Years Ago
[D11] fix some m_SourceFontFile that wouldn't null out, seems to be an editor or engine serialisation problem. This stops the original otf files being pulled into memory.
6 Years Ago
[D11] [UI] Selected blueprint skin name now correctly translates.
6 Years Ago
[D11] [Audio] Adds new pie menu tab sfx
6 Years Ago
[D11] [Audio] Adds new pie menu tab sfx
6 Years Ago
[D11] [Audio] Fix sub tab sfx
6 Years Ago
[D11] [Audio] Fix sub tab sfx
6 Years Ago
[D11] remove unused large fonts which were being referenced in by the regular font
6 Years Ago
6 Years Ago
[D11] [Audio] Adds map legend sfx
6 Years Ago
[D11] [Audio] Adds map legend sfx
6 Years Ago
[D11] Remove attempt to create a new Instance in MapInterface
6 Years Ago
Fixed server browser button colors Fixed server browser buttons losing prefab connection
6 Years Ago
[D11] [Audio] Adds item info sfx
6 Years Ago
[D11] [Audio] Adds item info sfx
6 Years Ago
[D11] [UI] Removed instanced call to ClearMutedList since it is now a static function.
6 Years Ago
Fixed ClearMutedList being non-static/
6 Years Ago
[D11] [UI] Added check for instance being null in UIChat for ClearMutedList function call.
6 Years Ago
Merge from main
6 Years Ago
Finally got a decent system in for cops to loiter around a bit after losing track of criminals, instead of just immediately walking off
6 Years Ago
Cop AI experimental fix
6 Years Ago
Scene backup
6 Years Ago
Terrain belt progress
6 Years Ago
skin approval files
6 Years Ago
Doubled door hp
6 Years Ago
[D11] [Audio] Fix split bug
6 Years Ago
[D11] [Audio] Fix split bug
6 Years Ago
Tree LODs
6 Years Ago
[D11][Tutorial] Fix for tutorial not fetching the tutorial door ref
6 Years Ago
[D11] [Audio] Add crafting start fx
6 Years Ago
[D11] [Audio] Add crafting start fx
6 Years Ago
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6 Years Ago
cherrypicking 34698
6 Years Ago
[D11][Tutorial] Merge with main
6 Years Ago
[D11][UI] Fixed issue with clothing stats panel. Updated protection from leather gloves
6 Years Ago
[D11][Tutorial] Merge with main